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Everything posted by CatsinHD
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In fairness, for things like dorm blocks and cubicle blocks, these common rooms do exist, and can have things like holoscreens and such. That doesn't resolve the issue for the 5 morbillion corapts that every other character seems to own, but I just thought I'd clarify (unless I'm misremembering in which case shoot me). I would like some recreational stuff. I understand the intention of drying up that stuff for the occupational deck, it's to encourage people to go off-duty and hangout there (which is still very valid imo). However, considering 90% of people are usually wanting to do hangout RP when they don't have the time for a round, or would rather an asynchronous system, having something like a large rec room with pool tables and holoscreens and whatever would be nice. A gym, maybe. I would rather not a holodeck, but that's just me. Also, to not neglect shore leave, not every character has the money to just take a shuttle to the planet nearby, or the time, or the PTO, or the desire. tldr; I agree but it shouldn't go overboard.
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TO: Alessia Marino, Captain, SCCV Horizon FROM: Human Resources, AMS, NTCC Odin SUBJECT: RE: Review Request -------------------- BODY: Thank you for the report! This report has been handled. -------------------- DTG: 22:40-TCS-14-02-2466 SIGN: AMS
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TO: Quisuu Su-Ruusi, Head of Security, SCCV Horizon FROM: Human Resources, AMS, NTCC Odin SUBJECT: RE: Review Request -------------------- BODY: This report has been rejected due to: Lack of provided context/information No actionable issues on reported personnel's record -------------------- DTG: 22:24-TCS-14-02-2466 SIGN: AMS
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Handled OOCly. This RR is considered closed.
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Farofafeijao Wiki Maintainer App.
CatsinHD replied to Farofafeijao's topic in Developer Applications Archives
Application accepted. -
I'm CatsinHD, and this is my favorite moderator application on the Forums. Memes aside, I think his work with CCIA speaks to Bear's ability to approach situations fairly and view things in the right lens to make a good and reasonable decision. It's a +1 from me.
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My opinion's are pretty much in line with Camo's. I'd much rather change command to gold, change sec to blue, and leave AOOC alone. This way, every channel has a distinct color and the channel colors mostly align with the department colors.
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Cyan is used for CCIA chat, although whether this is a big enough reason to bar cyan as an option is still open to discussion. I'd suggest trying a different shade a red, enough to be easily picked out against sec (perhaps darker shade). Pink would be obnoxious, but could work. Teal, like Idris, could work. Deep gold could work (although I'd rather that used for another radio if I had my way with radio colors, but that's fkr a different thread).
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I can only echo the comment before, Ren is a very well-written and RP'd character. NM is 100% capable of playing Tajara and take into account their nuance, themes, so on. If the quality of his writing in this application doesn't display his capabilities then I have no earthly clue what will. I wish I could give a +2, but seeing as I can't I shall give a solid +1.
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Fair enough, and Aurora certainly has the never ending pain train that is balancing antag tools. This is my personal opinion on that: As long as the tools are offered and not blatantly overpowered or useless, it's fine. Not every antag will use it, or know how to use it, and that's fine. That's why I encourage experimenting and testing out new plans as antag. But this is getting off topic, so I'll end it here.
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I'll start off saying that there is no separate page for the alert levels. Currently, the best definition for them is on the Captain page, but we're actively working on making a separate page for the alert levels. You assumptions on alert level progression is generally correct, however as Greenjoe said, this is sometimes not possible with the manifest, although whether a someone going missing constitutes blue alert is dependent on the command team. As for my opinion on the matter, I've never found suit sensors (or suit sensor location) a major issue when it comes to antag play. Granted, I don't often play antag, and haven't recently. I do know that there are ways to subvert suit sensors. They're, in my mind, a logical tool that medical should have access to given the nature of the environment our characters are in. Space is dangerous. Ships are dangerous. I would much rather expand or buff an antag's tools to subvert suit sensors, like a jammer, than remove them. In my frank opinion, keeping them code locked or removing them outright harms the entire gameplay loop for First Responders (Note, that is my main role so I am biased in that capacity) outside of the very visible mercs, burglars, etc. TLDR; Give antags tools to subvert, don't remove the useful tool. TLDR of the TLDR; Put a door in the wall, don't teardown the wall itself.
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Furrycactus' Wiki Maintainer Application
CatsinHD replied to furrycactus's topic in Developer Applications Archives
Application accepted! Welcome aboard! -
Furrycactus' Wiki Maintainer Application
CatsinHD replied to furrycactus's topic in Developer Applications Archives
Hey! Sorry about the wait, I've been a little busy (and am still busy... I love finals week). I love to see the experience, but I do have two questions: Is your focus for work on the wiki more minor-medium level projects, or do you have plans/willingness for larger projects, such as creating new pages or overhauling heavily outdated pages? Are there any departments or systems in-game that you are very familiar with? -
[ACCEPTED] Commendation Report 12/3/2023
CatsinHD replied to Ublicto's topic in Archived Commendations