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Butterrobber202

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  1. wtf garn doesn't want to teach me pathfinder instead? mods can we get this guy out of here
  2. At the end of the Third Interstellar War, only Miranda Trasen remains. All other sentient life in the Spur has been consumed in phoron fire, looking out at the empty stars one more time, she raises the pistol...
  3. it turned him Bieselitte.
  4. As posted in a different thread, I believe hostile ships would be a boon for the Horizon, especially openly hostile ships that are canon. The Spur is written to be a dangerous place full of seedy elements willing to use violence or other naughty deeds to get their way. I think allowing the third party system to represent these threats would be an excellent step in the right direction for us. However, EE is not suitable for this role. They are a soft power in our setting, who use spying, corporate espionage and other subtle machinations. They are a clear threat to the SCC, not the Spur as a whole, as compared to a faction like pirates, who raid whoever they can with little regard to life. EE should be considered "unfriendly", as mentioned in a post above this one, and clearly separated from violent hostile factions.
  5. I think the hostile third party ships should be canon, but rare. The Spur is a dangerous place, and this should be represented outside of events hosted by members of the staff.
  6. As we know it
  7. I live in fear of this post in every waking moment.
  8. part of a minor event
  9. I know I promised this weeks ago, but immediately after, I went into mid-term mode and got sidetracked. Sorry for the delay! To begin, to fully understand the reasoning for this Arc, we need to review the position Skrell Lore was in prior to its release. In the “King of the World” Arc, easily our most ambitious project as a server from a lore standpoint, the Skrell did… nothing. Reasoning? They had no maintainer at the time, and were simply excluded from the happenings for that reason. They were no one’s responsibility. This is a pretty glaring plothole, even when considering the previous isolationist policy Jargon held tightly to. Speaking of which, the isolationist policy of Jargon has been gradually fading away over the course of both Caelphon’s and Ryver’s respective tenures as Skrell Maintainer. The Skrell have been victim to several events over the course of our entire canon history that changed them, be it violent or not. So, with that in mind, this arc was constructed with a few goals in mind. 1.Shed the Isolationism of Jargon 2. Improve Solarian and Jargon relationships 3. Address the plothole created by the KoTW situation 4. Have Jargon play their hand in a way unique from their previous attempts to influence the Spur. 5. Increase Galactic Tension There is a single, hidden objective, that I can not reveal in this post, but it has affected the arc in a minor capacity. I state this solely to keep the players informed on how much info I’m releasing. On a final note, this entire Arc was largely my own brainchild. Every major decision was proposed by me, debated with the relevant teams and accepted, modified, or disregarded based on those discussions. If you have any issues with how this arc was handled, bring them to me in this thread, lore discord, or my DMs first. ------------------------------- Federation Relief Fleet Launches From Qerrbalak! The original goalposts of this arc was merely repairing the KoTW plothole, something I was very determined to see plugged. It really messed with Jargon and Sol’s buddy buddy relationship that was stalwart in lore prior to the KoTW arc. But, as I read more lore, my ambitions grew. Why merely offer aid? I could accelerate this into something greater, compressing multiple arcs into one, hitting multiple notes at once. As for the content of this article, the way Jrolk speaks here is intended to evoke empathy and compassion. While the everpresent “The Fed is always looking after themselves” angle can be applied, the direct effects of this action is ultimately morally and ethically good. The Federation, as is preferred in our setting, is in a comfortable gray zone between good and evil for this arc. FAMILIES REUNITED! EINSTEIN’S WARP GATES RETURN? Back again to cause trouble, our favorite megacorp, EE! This is the first W for Sol in this arc. The potential return of Warp Gates within their territory will allow them to get some wiggle room to escape the harsh realities of the phoron scarcity. While reminding people of the relationship EE has with Sol, another goal was to show that EE is still an active force and busy doing things, just like the SCC is. Warp’s return has already been touched on lightly as a consequence of the phoron scarcity; it seemed like a prime opportunity to have EE step up to the plate. Not to mention, this serves to further differentiate Sol from the rest of the Spur. TRAGEDY AT THE GATES: ADMIRAL BEAUCHAMP’S ASSAULT! The suspected result of sending fat cargo into the Wildlands with a reduced escort. There’s a bit to go over in this one, so I’ll take it point by point. 1. Why Beauchamp? The SFA was easily the weakest of the Wildland Warlord factions. When the dominos started to fall, it was only logical the smallest tree gets uprooted first. Beauchamp’s personality also made him a prime candidate for being tricked into doing silly things. When I write stuff like this, I try to make sure everything is consistent with pre-existing lore. Making a faction dumb out of nowhere for the sake of the narrative is generally something I do not enjoy. 2. Why fire on Civs? The SFA’s position is anything but stable. Those transports and freighters, especially the Jargon ones, were filled to bursting with vital supplies to keep his regime running. 3 .The Gate? Beauchamp has an open trading relationship with the SCC, who is headed by NT, who makes most of their profits off of phoron. The Gate does not use phoron. THE BEAUCHAMP MASSACRE Much of this article is simply laying out the results and making the circumstances of the massacre clear to our players. The personalities of both the SSMD and main Alliance are represented in their own little ways here. The holovid was another experiment. I liked it, but hiring an artist to make a little animation may be a superior idea in the future. Text is free though, which is why I used it here. A Federation Resolute Weashbi is the centerpiece of this article, but before we dig into him, let’s talk about the first part. Jrolk describes the tragedy and the immediate measures the Federation decided on to bring relief to their own citizens. The Federation can be a compassionate force when it comes to their own people, which contrasts with their more outwardly facing reputation for being ruthless little bastards. Weashbi appears, unannounced apparently, and he’s pissed. If this is a façade Weashbi is using to get his way or genuine anger doesn’t really matter (in the context of the results of this article), and is left to the reader. But, the fact is, Weashbi seems to be allowing emotion into his decision making. Effectively declaring the Federation can and will punish people who harm Skrell. Astute readers familiar with the lore may notice a trend emerging with Weashbi, but that is not majorly relevant to this specific arc. The Qukala: Spur-Bound! Call back to the Vytel articles. We haven’t forgotten about you, silly bug players. Regardless, the main point of this article is to lore-dump some never-before-seen details on the JFV Qheles. It serves to inform the players that the Federation is swinging full force at bat. THE QUKALA’S VICTORY: BEAUCHAMP ON THE RUN! Likely, this is the most controversial article in the entire arc. Admitally, I made a few critical mistakes in its creation as well. Let me break down why this article is the way it is. 1. Why was it so one-sided? A few factors went into this, all of them can be found in the article and general lore. The first was the difference in the opposing sides. Beauchamp’s Tenth Fleet, gone pirate or not, was still a formidable Solarian Battlegroup, the likes of which forced a huge alliance to repel from Tau Ceti. His ships are his main advantage in fights. But, here, Beauchamp has some serious negative factors working against him. No one has ever engaged the Qukala in a fight, much less one where they are employing their main trump card. This alone sunk Beauchamp’s odds considerably. Beauchamp’s crew and officers are made up of the worst stock in the entire Alliance. Undisciplined criminals, convicts and wash-out officers. Compared to the high standards of the Qukala, this is a significant disadvantage. The Tenth has been living on scraps for the last few months. They raided and plundered to maintain their hedonistic lifestyle, and in turn, maintain their ships. Fighting in a nebula, which would hamper sensors, is a dirty trick perfectly suitable for an underhanded Admiral like Beauchamp. But, if you go into Skrell lore, you’ll notice the big bad evil guy from their history’s defeat created a massive nebula around Tri-Qyu. It is reasonable to assume the Glorsh-paranoid Skrell would take extended time to research countermeasures for nebulas on this merit alone. All of these negative factors really served to doom Beauchamp’s chances to come out on top in an engagement against the Qukala. While writing this, I wanted Beauchamp to still be clever when it came to military strategy, in the skullduggery kind of way. 2. 28 minutes I had two options of delivery for the above statistics. I could do as I’ve done in this analysis and exposite a massive chunk of factors into the article, or provide the cold numbers, allowing the players the chance to come to conclusions themselves. I looked into some IRL navy battles, as Caelphon suggested, and discovered a few cases where the actual engagements lasted little more than an hour or so. In cases of overwhelming circumstances, the numbers dropped. Ultimately, the numbers were an utterly moronic decision on my part, colored by my own habits and curiosity. Here’s why: My first major mistake is thoughtlessly assuming the majority of our players are like me, who have read 90%+ of the wiki and know most of the lore by heart. There is nothing wrong with enjoying the setting casually and I’ve never held an elitist view over this. This was simply a case of me forgetting most players are casual, the effect was multiplied several degrees due to the fact my side is a tiny minority among the playerbase. My second major mistake was deviating from the wisdom of my more experienced peers on the lore team. By long tradition, hard numbers are avoided as much as possible, as to not fuel accidental plot holes and other issues. My perception of this tradition became skewed after partaking in a conversation about potentially granting military lore an exception to the unwritten rule. I decided to go against my better judgment and added it. If you wanted my reasoning on why it was so low, see above. 3. Why is Sol/SSMD/Prov. not here for this battle? Overkill. Beauchamp isn’t really a big threat, the Skrell are kicking the shit out him because they are pissed and it sets an intimidating precedent. The SSMD and Prov. could likely handle Beauchamp together if they wanted to, but from a pragmatic point of view, why waste limited resources on something the Skrell are willing to handle themselves? Nationalism is great and all, but they are dealing with a fragmented state and have their own shit to worry about. Additionally, the Skrell beat up a single weak Warlord. Sol still has plenty more to deal with, far more intimidating than the SFA. 4. Why get rid of the SFA? When this arc was being formulated, I decided the SFA was probably the best faction to ground this arc with due to its nature. I asked the human devs what their plans were with the faction, and changed the story to meet their desired outcome while accomplishing the Skrell objectives I had in mind. Largely, the only difference (regarding the SFA's fate) between this arc and the human team’s rough draft is the Skrell blow up most of the Tenth. JUSTICE FOR THE BEAUCHAMP MASSACRE / “An Unacceptable State of Affairs!” These two articles are the fallout articles that setup the stuff we wanted. Mainly, the Federation breaking out of its Shell and the reaffirmation of the alliance between Sol and Jargon. Additionally, Sol gets compensated for the Skrell blowing some of their ships into space dust instead of re-capturing Alliance property. -------------------------------- That's the meat and potatoes of the Arc gone over. If you have questions about articles I jumped over, do feel free to ask below. Now I'll go over some of the other stuff that affected this Arc. The Pacing This was an experiment on my part. Traditionally, articles are released on a set schedule, usually something like Tues & Thursday, or Mon, Wed, Fri, etc. In the case of rapid, serious, events that would provoke realistically accelerated responses, Ryver and I were curious to explore delivering articles at a faster rate. The benefits: Added some modicum of realism into the pace of the events. Players appreciated receiving developments faster, at first. The disadvantages: Rapid pacing means there is less time to digest and process info No time to RP around it on-station One of the main issues, along with those listed above, is the fact the response from the players was equal to our own rate at first, then fell off. People were eating it up and spitting out RP around the articles at a very good rate. But, I noticed as we got closer and closer to the climax, interest had gradually decreased. Haydizzle had foresight beyond me, and predicted this would happen early into our release, and has been proven right. Ultimately, while the advantages are certainly interesting. The speed we used here undermined the events by reducing tension and worry. Once the tension was gone, interest was sure to follow. In future arcs, we will return to form and release articles at a slower scheduled rate. - That's largely my collected thoughts on the matter, but it has been a few weeks since its release so it is entirely possible things have slipped out of my head. Please feel free to ask questions or voice concerns. I repeat that complaints should be directed to me here, my discord, or any other method first, as I made the majority of the decisions regarding this Arc. Despite its failings, the Arc was a success on an objective basis and I hope to provide interesting developments in the future based on the situation created here with the rest of the lore team.
  10. I certainly seemed to have made a mistake here, apologies! We'll look over the rest of this, some of the team is out observing some cultural holidays, so there may be a delay.
  11. Thank you for showing interest in Skrell lore! Before I dive into some questions, I do need to point a few things out. The usage of the English language in this application is of particular low quality. You seem to be suffering from a hyperactive pinkie finger from all the random capitalization of nouns. Additionally, you've made some obvious spelling and grammar errors in places. It's highly recommended to let applications sit for about a day, then you can return and proof-read them. This tactic lets you read your own writing with fresh eyes, so you will catch mistakes easier. Judging from your usage of Norwegian language references and a mention of the Kraken legend, I assume English is not your first language. If this is true, it is always a good idea to have a willing friend look over your writing and correct any obvious errors. Moving on to questions about the application specifically. Skrell do not reproduce by accident, but even if they did, they'd quickly notice what was occurring. On the main page, its stated Skrell both lay and fertilize eggs, which are carried around in the headtails to keep them damp. Skrell reach biological maturity around the age of 30. Their parents doing this would be the same as sending off a middle schooler off to University. This block of text provokes a whole gaggle of questions. It seems your Skrell was hired by EE, not a big surprise, EE is the dominate corporation within the Alliance. What confuses me is why they worked on Idris Incorporated submarines. Is this a tie-in of some kind? Or are you just stating it as a, "Ah, yes, I did do this." Additionally, EE has a notably sour relationship with the corporations of the SCC. Why would Idris hire an Einstein over an Hephaestus contractor? What recent events caused Litt'Kaax to move to Biesel specifically? This section is somewhat hard to follow, but I get the feeling you intend to have your character be a Skrell, but act like a human. This is typically a "no-no" when it comes to species whitelists, as playing Human+ is very against the setting we have here. Additionally, as you yourself mention, you intend to play this Skrell like all the rest of your characters. If this is the case, why have you bothered to apply for a Skrell whitelist if you do not plan to use their lore? Why are they seeking Bieselitte citizenship? Why would they seek Jargon citizenship? Additionally, on the Guide to Citizenship, Sol does not allow dual citizenships with Biesel. Does your Skrell plan to renounce their Solarian citizenship? How in the world did the doctor mistake Skrell laying eggs as a parasitic infection? "...Hephaestus Industries one of the subcontractors of Idris..." Are you saying Idris is Hephaestus's parent corporation here? Because that is untrue. I will assume you trying to say that Idris contracts from Hephaestus, but that doesn't really explain why Idris is mentioned here at all. Additionally, why is the SCC putting an ex-EE engineer on their flagship project? -------------------- All that aside, I'm missing a handful of details about Skrell lore as a whole from this application. 1. Is Litt-Kaax a listener or a receiver? 2. What are their opinions on the Jargon Federation? 3. How do they feel about Synthetics? 4. What are their thoughts on the recent events within the Solarian Wildlands, specifically the actions of ex-Admiral Beauchamp?
  12. “An Unacceptable State of Affairs!” With the Qukala returned home, and many Skrellian cries for justice answered, the Beauchamp Massacre Memorial was unveiled in the courtyard of the Grand Councilor’s office. Grand Councilor Weashbi was present at its unveiling, looking markedly better physically than he did at his last public appearance. Weashbi spoke to the public, as the statue was revealed. The assembly of citizen attenders and media reporters croaked with joy. However, they all collectively warbled in pensive and nervous tones as Weashbi paused, and they all hung on the tense unease in the air as they waited for him to continue. Weashbi gave way to Vice Admiral Khasia Mousavi, who expressed the gratitude of the Alliance. She went on to explain that despite using Skrell shipyards, it was important to the Alliance to use “human innovated designs” as they replenish their fleets. The Federation has agreed to accommodate this request, eager to see the results of human designs using Skrell materials. Construction is scheduled to begin in two weeks, across multiple shipyards in Federation space.
  13. Event Type: Canon Event Scale: Small Assigned Admin: Yonnimer OOC Event Description: A minor Megacorporation Event involving current events. The main corporation involved this time will be Zavodskoi. Who knows about it: No one. Host/participants: Notes: This is an experiment. Megacorporations are all-access for all lore writers to do things with. This experiment will see how much the players enjoy interacting with current events and the setting during small-scale events outside of a big arc tied to a species or Spur-shaking event.
  14. JUSTICE FOR THE BEAUCHAMP MASSACRE After only a few days of fighting since the defeat of the 10th Battlefleet by the Qukala in what is being called “The Battle of the Median,” the forces of the Southern Fleet Administration have crumbled under the joint-alliance of the Southern Solarian Military District and the Solarian Provisional Government. Early this morning, the last pocket of SFA troops surrendered to the SPG forces led by Admiral Yunso, their vessels and equipment all still intact after hiding out in an asteroid belt in the uninhabited QBX-983 system. Overall, the invasion of the Southern Fleet Administration has been a resounding success for the SPG and SSMD, both of which have experienced minimal losses. As planned, the forces of the SSMD and SPG have also begun to partition their respective pieces of the territory formerly belonging to the Southern Fleet Administration. Today was also marked with another momentous occasion that will be marked in history as a victory for the SPG and SSMD. The military tribunal conducted in the Nowa Bratislava Central Court on Visegrad to determine the innocence or guilt of Admiral Beauchamp’s actions in proclaiming the Southern Fleet Administration and the massacre of hundreds of innocent humans and skrell: guilty. Upon reaching this verdict, Admiral Beauchamp was stripped of his rank and honors that he obtained while in service to the Solarian Navy was similarly sentenced to death for two counts of treason, six counts of terrorism, three counts of crimes against sentient life, twenty-five counts of disobeying given orders from a superior officer, 1,000 counts of grand theft, and 7,240 counts of murder. The sentence was then prescribed to be carried out immediately. The sentence was served by a firing squad of SSMD and SPG marines that shot Mister Beauchamp on the steps of the Nowa Bratislava Central Court, with dignitaries and observers being given impromptu seating off to the side of the affair. Admiral Szalai presided over the firing squad as they conducted their duty to ensure proper procedure. Since the execution, Admiral Yunso has confirmed that Mister Beauchamp’s body has been cremated, though the fate of the ashes is currently unknown to us. Those who attended the trial were mostly military officials from across the Solarian Provisional Government and Southern Solarian Military District, however representatives from the Solarian Navy, Solarian Interstellar Intelligence Bureau, Einstein Engines, the Qukala, and the Jargon Federation’s foreign service were also in attendance, the latter two making history by being the first dignitaries of a foreign species that have been hosted by the SSMD. After the execution had occurred, Admiral Szalai invited the head of the Federation delegation to the trial, Ormish Jrolk, both to congratulate him on his nation’s victory over a “cowardly rat of a man,” and to express her condolences for the lives lost in the Beauchamp massacre. The Admiral made the following short speech to that effect beside Ormish Jrolk: “The lives that have been lost to the senseless urges of one madman are tragic and horrible. May we remember them in reverence and diligence, and may we let their suffering and sacrifice give us some pause as we celebrate our own victories, Solarian and Jargonite, over traitors, bandits, and evil in the Orion Spur. The wages of banditry and treason are death. May those innocents and our brave soldiers and sailors whom we have lost rest in peace, and may Beauchamp and his bandits burn in hell!” Admiral Szalai then shook hands with Ormish Jrolk and thanked him for his nation’s assistance in cleansing the Orion Spur of a traitor and terrorist. The Solarian Navy’s delegation to the trial was also spotted speaking to the SSMD, SPG, and Qukala representatives as well after the execution, though the details of their exchanges were unable to be obtained. As the admirals Yunso and Szalai have proclaimed however, the area that has come to be known as the Southern Wildlands has become much more stable and secure now that the fiendish Admiral Beauchamp has been deposed and executed.
  15. BEAUCHAMP CAPTURED: ADMIRALS SZALAI AND YUNSO INVADE THE SOUTHERN FLEET ADMINISTRATION The Tenth Battlegroup’s defeat has proven itself to be catastrophic for the Southern Fleet Administration. After Admiral Beauchamp’s defeat, there have been widespread mutinies and infighting across the warlord state as the forces loyal to the Admiral shrink to be fewer and fewer. Shortly after the defeat of Admiral Beauchamp at the hands of the Qukala, it has been reported that a coordinated offensive against the Southern Fleet Administration has been launched by the Solarian-affiliated Human Wildlands states of the Solarian Provisional Government and the Southern Solarian Military District. Admirals Szalai and Yunso have both made public statements expressing a willingness to cooperate with one another for the sake of, “Jointly removing a cowardly traitor and dangerous terrorist from the southern Solarian fringe.” Sources from within the Southern Fleet Administration have relayed that planetary flotillas are abandoning their posts and heading for open space in attempts to flee the oncoming fleets and armies of the new impromptu SSMD-SPG alliance. Other sources have reported the wholesale scuttling of entire squadrons so as to avoid them falling into enemy hands. Our sources within the SSMD and SPG have reported almost no resistance, with most SFA troops that have been encountered surrendering without conflict. There have also been multiple unconfirmed reports of armed vessels with Sol Alliance Navy signatures observing SSMD-SPG troop movements in multiple sectors across the Southern Fleet Administration. While fleeing from the outskirts of Median, Admiral Beauchamp has been captured by a patrol of SSMD destroyers and is currently within the custody of the Southern Solarian Military District. With the leader taken of the Southern Fleet Administration as a prisoner, the SSMD and SPG speculate that it is only a matter of days before the few remaining Beauchamp aligned forces in the area surrender or are defeated by either the advancing armies or their own internal enemies. Admirals Szalai and Yunso have both announced to the Orion Spur through a joint video conference that their respective administrations have come to an agreement on how to partition the territory of the Southern Fleet Administration between themselves and have decreed that Admiral Beauchamp will receive “appropriate justice,” once his state has been dismantled and have invited delegates from the Sol Alliance proper and the Jargon Federation to Visegrad to observe the military tribunal proceedings.
  16. THE QUKALA’S VICTORY: BEAUCHAMP ON THE RUN! Today, it was revealed in an Alliance Navy press release that the Federation Navy successfully located Beauchamp’s fleet on the borders of the Median, seemingly waiting for the Qukala to arrive in the Wildlands. Beauchamp, apparently, was confident he could handle our Skrellian friends, as he had positioned his fleet within a dense nebula to conduct a surprise attack. Unfortunately for Beauchamp, the Qukala’s operations were completely unaffected by the usual hazards of fighting within a nebula. Federation Naval Forces were pulled into the Tenth Battlegroup’s interdiction net, readily engaging after emerging, turning the tide in their favor almost immediately due to their high accuracy in the nebula. The JFV Qheles merely deployed all its fighter screens and bomber squardons, most flying at Beauchamp’s flagship. Prey to their own trap, Beauchamp failed to notice the small craft cutting through the nebula until they were practically on top of him. Once the bombers had sent their payload, the Qheles opened fire on the shieldless flagship and disabled it after the second volley. Beauchamp ordered his fleet to surrender after his flagship was rendered inoperable. As the Skrell moved in to secure the surrendered ships, many of them suddenly and violently exploded simultaneously. This underhanded attack damaged Qukala vessels and bought the cowardly Beauchamp the time he needed to flee in a shuttle. Interrogated crewmen that survived the bombings claimed they had no knowledge of the ships being rigged to blow, implying Beauchamp planned this emergency measure without his fleet’s knowledge. Before the detonation, the Qukala had disabled or destroyed over seventy-two percent of the Tenth Battlegroup’s ships. After the bombs went off, they suspect only a mere ten to fifteen percent of the fleet remains operational. The Qukala, thankfully, reported only five total ship losses and minimal casualties on their side of the conflict. The Federation collected all survivors of the battle and turned them over to solarian authorities. Enough of their ships were sufficiently damaged as a result of Beauchamp’s tactics for the Qukala Admiral, Reu’op Liqu, to order a withdrawal into the Federation to make repairs, confident the Tenth would no longer pose a threat. The Skrell transmitted all collected data on remaining Tenth ships to Alliance Command before leaving solarian space. For now, the Skrell have again withdrawn behind the veil of the Traverse.
  17. The Qukala: Spur-Bound! (Translated to Tau Ceti Basic) Today, above the skies of Qerrbalak, the best and brightest of the Qukala were assembled in preparation for their mission. The Grand Council confirmed and publicly announced the Qukala had been tasked to strike back against Warlord Beauchamp in retaliation for his crimes. It was decided this battlegroup would be lead by Admiral Reu’op Liqu, a distinguished Skrell with a long career. Though many describe the Admiral as, “Talented, but overly cautious.” The Admiral has, as expected, taken the JFV Qheles as their flagship for this operation. This massive super-capital ship is capable of rapid “on the fly” fabrication of fighter and bomber craft, that are controlled remotely through psionic connections. While the Federation was unwilling to release the exact numbers on the amount of spacecraft the Qheles can support at once, they stated, “The Qheles is a tremendously formidable opponent from that feature alone.” Additionally, the Qheles is equipped with extremely long-range energy weaponry to provide heavy support from afar. This does not fully cover the Qheles’s capabilities, but it should give our readers a sufficient grasp of its might. Grand Councilor Weashbi was present at the fleet’s sendoff and offered these words to the brave Skrell embarking on this heroic mission. Observers on-site noticed the Vytel’s Warriors had a notably strong presence in the composition of the mission’s crew. An Qukala Officer, Iobqi Bek’Ix, was open to comment. An assemblage of the Qukala’s Soldiers’ Quyas, proud citizenry, and officials gave a rousing cheer as the Qukala Fleet left their berths and warped out of Nralakk.
  18. Article #6 of the Federation/Solarian Arc Prior articles can be located in both the Warble Inquirer and the Solarian Alliance Network. The Jargon Federation: Isolationist No More? Due to recent events around the Spur, all eyes are fixated on the Jargon Federation! A once isolationist Federation has started a transition into a more active policy regarding foreign affairs. Readers around the Spur are shocked after Jargon Federation’s Grand Councilor Jrugl Weashbi’s fiery, and emotional, speech. This incident has shown that when provoked, the Skrell of the Federation are not one to back down! But what could the implications be for those outside of the Federation? Many are fearful that a direct act of aggression from the Jargon Federation could spark a chain reaction, causing even more instability in a region that is rife with struggle. While this speech has sparked a fierce determination in Skrell within the Federation, many humans inside Sol are wary of this dispute being further played out within their border. Regardless of where you stand as an individual, I am sure we can all agree that a quick and swift end to this situation would be beneficial to all. Stay tuned for further developments as the Orion Spur will continue to bring you breaking news throughout the upcoming days! Date: 2/15/2464
  19. A Federation Resolute (Translated to Tau Ceti Basic) The Beauchamp Massacre has affected Skrell all across the Federation deeply, from the core of Nralakk to the depths of the Traverse. Before proceeding, the Warble Inquirer extends its deepest sympathies to the lives lost in this tragedy. Ormish Jrolk, spoke on behalf of the Grand Council at a scheduled press release regarding what has transpired during the Gate Incident. Jrolk paused here, clearing inky droplets from his eyes, and croaked his throat clear. After Jrolk bowed his head, and moved to depart, the Skrell in attendance offered sympathetic croons. Just as the stage began to shut down, the Nlom rapidly shifted alongside audible commotion from behind the stage. Many Skrell remarked they were briefly torn between feeling great sadness and tremendous agitation. Moments later, Grand Councilor Weashbi Jrugl strided onto the stage, fists clenched and neck hidden by their headtails. Skrell with particular psionic ability noted that the Grand Councilor radiated a powerful psionic aura. Weashbi took center stage, and shot a look to the media technician who quickly procured a microphone and re-enabled the lighting. Weashbi turned his stern look onto the present reporters, who were quickly resetting their equipment. Weashbi turned and looked directly into a nearby holocamera. Weashbi tossed the microphone back to the technician and left the stage. After a few long moments of silence had passed, the assembly erupted into high-pitched shrills and applause. It was joined by those watching the address across the greater Orion Spur. It continued even long after the Grand Councilor had departed from the stage. Shortly after this announcement, observers noted heightened Qukala activity and seemingly, the activation of the JFV Qheles.
  20. THE BEAUCHAMP MASSACRE According to the results of a joint investigation performed by the Alliance, Jargon Federation and Einstein Engines, it is with great regret and sadness the Alliance Network reports that there were no survivors from the Tenth’s assault on the Provisional Government’s Gate Site. It seems the Tenth Battlegroup not only fired at, but also boarded each freighter and transport ship that remained intact and raided their supplies. The current death toll is currently 7,288. 6,781 Humans, 459 Skrell and 48 C’thuric Vaurca. Those lost in transit when Gate Site was destroyed remain unaccounted for. The only notable exclusion from the Tenth’s raiding seems to be the prototype warp gate, which according to Einstein Engineers, was rendered “completely unsalvageable” by heavy munitions. EE is heavily lamenting its loss, and asked the Alliance to increase security around the remaining pair of Gates, though the SSMD had increased military presence around the gate prior to this request. An Alliance spokesperson, Fransisco Artigas, spoke to the public on Unity Station: "Any and all rogue detractors of the people of the Alliance must be put down, or else this will be a tear in a vast sea of tragedy and violence. Such is the way of warlordism; it is not just our duty, but our responsibility as the leaders of our great nation to end the violence and bring about a united Alliance once more. I assure you, Admiral Beauchamp and his fellow bandits will pay dearly for the lives lost, as will those that support them from afar.
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