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Owen

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  1. I know that these sorts of threads aren’t as popular as they used to be, but I figured since I have been pretty active on the server again recently I might as well throw it out there and see if anyone had anything to say. I recently went through the process to rename Vitellia to have him make his Elyran name be the one he goes by on the station (this was spurred by the Elyra rework), and I hope it hasn’t caused too much confusion. It has been something I’ve wanted to do for a while anyway. At this point, I have played Captain al-Nasrallah/Vitellia in some iteration for coming up on seven years. He has gone through extensive reworks and backstory changes over these years, and I feel that he has developed into a more believable/realistic character in this time. I’d be interested in hearing if anyone has any thoughts, and I’m open to answering questions too! P.S. also consider this a bump lol
  2. Hi, I was the Captain that round! First off, I think you did generally a good job with that round, especially given that you are new to the server. The only things that really stood out to me though throughout that round was that your character seemed to be overly naive potentially. That could just stem from the fact that you are new to the server, but in general, I felt that he was a bit less than serious at times. I hope that you enjoyed yourself at least with that round, it was definitely an interesting gimmick going on. I'll make sure to keep an eye out for your character in the future so that I can give more expansive feedback besides saying that I thought you did a pretty decent job
  3. Reporting Personnel: Ahkam al-Nasrallah Job Title of Reporting Personnel: Captain Game ID: cf5-dm0g Personnel Involved: Mike Bisenti, Warden: Victim Amon Eshka, Surgeon: Offender Behnam Avesta, Medical Resident: Primary Witness Secondary Witnesses: Eden Li, Physician: Provided the original patient scan to Dr. Eshka, and was involved over the medical channel. Dr. Li also ordered the prosthetic limb for Mr. Bisenti, and would likely be useful in determining what occurred from the medical side of things. Shirin Abbasi, Head of Security: Witnessed the incident in Medical, could also assist with providing the names of any additional witnesses that I may have missed. Za'Akaix'Yiltz K'lax, Security Cadet: Present within the operating room, assisted Dr. Eshka by dealing with the parasites as they were removed from the patient's leg. Time of Incident: 23:00 Real Time: ~2300GMT, 1/19/2022 Location of Incident: Operating Room 1 / General Treatment Unit Nature of Incident: [ ] - Workplace Hazard [X] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [ ] - Misconduct [X] - Other: Medical Malpractice Overview of the Incident: Shortly before the incident took place, the station received an announcement stating that unknown biological lifeforms were present aboard the station. These lifeforms were quickly determined to be greimorian larvae and were quickly dispatched by the security team. During this time, Warden Mike Bisenti was stung/bit by one of the greimorians, and was sent over to medical for a scan. This was when I was aware of the incident and was made aware that Mr. Bisenti had sopoforic and another unknown substance in his system, caused by the bug bite. It was a few minutes later that it was reported on the security channel that Mr. Bisenti’s leg had apparently exploded in the operating room due to a failure to properly remove all of the eggs which were implanted in Mr. Bisenti’s leg by the greimorian. Following this incident, Mr. Bisenti lost his right foot and had to have it replaced with a prosthetic. I, unfortunately, was not able to witness the potential malpractice first-hand, but the witnesses I’ve included were all present for the operation, to the best of my knowledge. As included in the submitted evidence, Medical Resident Behnam Avesta and Security Cadet Za’Akaix’Yiltz K’lax were both in the operating room during the incident. Submitted Evidence: Would you like to be personally interviewed? [X] - Yes [ ] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why? No, I was the Captain. Actions taken: I began an investigation into the incident after speaking with Head of Security Shirin Abbasi, I was not able to progress far into my investigation as a crew transfer was scheduled shortly after I began. Additional Notes: I am submitting this incident report because I believe that this incident warrants further investigation and interviews of all involved parties, I was, unfortunately, unable to do this in the duration that the shift lasted. Due to this, I was unable to conclude whether or not Dr. Eshka was at fault. I would also like to note, that the interview I had with Dr. Eshka was not as comprehensive as I would have preferred due to the imminent crew transfer. We only left my office after the shuttle arrived. For a final note, I do not not have a particular desire to be interviewed, as I believe I have explained the situation from my perspective to the best of my ability--and was also not present to view the incident first-hand, but I have checked the box as an indication that I will be willing to present myself for an interview if it would best assist the CCIA’s investigations.
  4. Unless I am really confused, isn't it just that you start suffocating because you run out of air? Like currently in game
  5. I've interacted with Faye on and off both IC and OOC ever since returning to playing regularly on the server again. In that time, I have had nothing but pleasant interactions both IC and OOC with Faye and their characters. On an OOC level, I have the impression that Faye is incredibly level-headed, and well-versed on the mechanics while being helpful to newer players. While they are level-headed, I also don't think they are a pushover, and stand their ground on topics, which I think is an important trait to have when carrying out moderator responsibilities. Now after reading through Faye's interview, I think it further backs my belief that Faye has a good decision-making process, and at least plans on covering all their bases when dealing with moderator issues. I think that they would be a great fit as a moderator, and hope to see them succeed! Definite +1 from me!
  6. I've never really thought much about the current radio sprites, but seeing the suggestions you put forward I would be happy to see any of the three new ones implemented. C is probably my preferred choice out of them all. Do agree on the need for more shading though
  7. I've played a handful of rounds with Vrow's CMO since they began their trial. I think they are a fairly good member of command as far as that goes. From what I can tell, they have been focused on keeping up communication with the rest of command throughout the round, and generally seems to have an idea of what is going on throughout the station outside of just focusing on their department. Outside of just the review of them playing as CMO, from what I've seen so far Vrow is a good roleplayer and would be a great candidate for a command whitelist. Definite +1 from me.
  8. I completely get the burnout aspect of things, I think we've all experienced that. Maybe there can be another way of incentivizing people from just jumping right back in with the expectations that things are going to be the same as they were when they left here. I think that we could use having some more strict expectations of command players overall--they are most commonly a big part of the driving forces that can make a round tolerable or not. Another solution could just be a streamlined application for people who lose their whitelist that just serves as a check that they are back and up to date on the most essential changes that have happened recently on the server.
  9. My impulse reaction to seeing this was a definitive no at first, given that until the past month or so I would've fallen into this category of having my command whitelist stripped. But thinking about it for a bit longer than that, I think that this would honestly be a beneficial thing to consider. I know that coming back and playing as Captain right off the bat again back at the beginning of December I was a bit out of my depth, and this was still taking place on a relatively normal setting for us. This will be a case for a lot people coming back for the first time in a long time, who seek to reclaim their command roles due to the allure of the NBT, with no real idea of what has changed or how the community expectations have evolved over time. I also feel that as long as there were no problems with these players prior to their extended absence, it would and should be relatively easy for these players to reclaim their whitelist after being back for a little while. My only concern is that we tend to see a lack of command staff in general, and I would hate to see this stagnation continue even as new players return to the game with the launch of the NBT. Outside of that, I think that this may be helpful.
  10. I know that at this point, this topic is over a month old, but I just recently actually read the Visegrad page after hearing about it for so long. I think it is definitely a very interesting concept and I feel that it is one of the rare cases where a planet ties back to the Soviet Union and the Eastern Bloc as a whole (unless I am missing something, this seems like it should be more common given that they were one of the world superpowers in this timeline). Outside of the general history, I thought that the actual environment of Visegrad was a fresh and unique take. Too often I feel that we are dealing with near-utopian environments in many of the planets that are in our lore. A lot of the major planets tend to be similar to gaia worlds to use Stellaris as a point of reference. I also liked that the lore for Visegrad provides a clear reason why a character may have travelled to Biesel. Given the political turmoil, it is mentioned that it is not uncommon to see many Visegradi colonists be uprooted and travel the galaxy to find better conditions to call home. Given all of that, I am genuinely considering making a new character come from Visegrad (if I ever get around to making a new character). Overall, it was quite an enjoyable read.
  11. This seems like a very common sense suggestion, I don't see any reason why this couldn't work. Definitely support this one +1
  12. I know that you've mentioned that you would not be using any of your existing characters for this, but it would be helpful to list out the character(s) that you've been playing in command positions since you've been on trial.
  13. Reporting Personnel: Valorallen Vitellia Job Title of Reporting Personnel: Captain Personnel in Question: Buck Thompson Job Title of Personnel in Question: Cargo Technician Reason for Review: [X] - Extended Arrest History [X] - Grievous Infraction on Record [ ] - Other: ____ Notes:
  14. Alright, well, since this was a warning that I issued, I'll provide my point of view on it all. Leading up to me PMing you, I received an ahelp from a player stating that they were killed by your character immediately after being embraced and with no interaction at all besides being beat down and left for dead. While yes, you are in a state of a blood frenzy at the time of you being embraced, you are still considered an antagonist and should not just be killing people for the sake of killing them. You do not need to be bound or loyal to the vampire who embraced you, and at the time of my PMing you, there were no attempts to actually consume blood from this player as well--I essentially considered this to be a case of ganking. I still do not feel that you were justified in your actions during this incident, and to quote the 'Frenzy' section of the Vampire page on the wiki, "You are reverted to a snarling creature who only wants to consume blood until you are able to break out of it, and regain control. This is done by draining blood." From what I was able to gather, you did not attempt to do so, and it only appeared as though you killed this character. Now, to address your specific points: If they were running away, then I find it to be even less justified to go hunt and punch them down and kill them. Removing a player from the round, while necessary at times depending on the situation, is also something that should not be taken lightly. I grant you that on this point, it does make more sense. Though I still find issue in you killing the other player in this situation. As was stated earlier, your character would really only be focused on just getting blood as soon as they possibly could at that point in time. I don't really think there would be a capacity to target someone for revenge for transforming you. Once dropping out of the blood frenzy, I can see how you can justify it then. The decision to revive the player who had been killed was done through an interaction between an admin and the player, I was not a part of the conversation, and simply assume that it was standard procedure on the side of the admins. I cannot recall which admin it was specifically that handled that, but they are welcome to speak on it further. I can understand that even though we are all aware that it is a game, our emotions can still get the best of us. I was not present for your actions leading up to your ban, and am only learning that it was applied through this complaint. In the end, I do believe that in this case, your actions still did warrant the warning that was applied to you. I will of course, defer that confirmation to the admin that reviews this complaint, but in my interpretation of the situation, it was an unnecessary kill, and it only achieved to stifle further interaction throughout the round. Killing as an antagonist is not inherently wrong, obviously, but in this case I find that the manner that it was performed to be problematic. From what I have gathered the player who embraced you attempted to flee and you hunted them down and beat them to death (drinking from them at some point after our interaction already began). We do hold our antagonists to a standard of attempting to craft a larger story throughout the round, and immediately turning and killing the one who embraced you, in my opinion, is poor play OOC.
  15. I've held the opinion that there should be more human languages that can be selected. When I returning into SS13 after a while of being away, I did check out Bay for a bit and was drawn to the number of language options that were present. I recall that some time ago here, we had that suggestion to implement even just variations of Sol Common, though having an Elyran language (some sort of colonial Arabic mixed with other local languages), Scarab religion, etc. Those would all be nice I feel. It helps show the variety in humans, rather than just once unified bloc.
  16. I was just thinking about this a few days ago. I think continuity in time between the rounds would be a great idea.
  17. I think that Brotendo is an excellent roleplayer and has a very realistic character with Imran. I like to think that I am a big influence in pushing this application into creation. Brotendo has played countless rounds as Imran where he was promoted to Interim Chief Engineer. During those rounds, there have been no issues in his behavior or any questionable actions. They are responsible and well respected by those within the departments they play both ICly and OOCly. Without a doubt they have what it takes to hold this whitelist. A definite +1 from me.
  18. Glad to hear that you enjoy our interactions! But yes, it was mainly due to burnout. I was 14 or 15 at the time, and didn't really have good time management skills at all so high school hit me like a truck. At this point though, I'm graduated now though and have plenty of time on my hands so I think that I could invest it into something like this.
  19. I would have no issues in that case then.
  20. Yes. In my mind I consider the NT Liaisons to be a direct successor to the IAA. They should be able to do this. Though, I think there should be a caveat that the Captain or a Captain-level decision can overrule the Liaison's decision in the scenario that they deem it necessary. It could always escalate from there into an IR or whatever, though I doubt that would actually happen.
  21. I would support the ability of NT Liaisons being able to sign off on avowals. As a Captain, I hardly have the time, nor the familiarity with many of the characters to know whether or not they are trustworthy and things. And often times, there is something else that is going on that needs to be attended to. NT Liaisons being able to do it would be a big positive in my mind. I could also see the Head of Personnel having the power to do it as well. I can see the justification for that one. As of now, they seem extremely difficult to get.
  22. Server Moderator Application Basic Information Byond Account: YouJustGotOwened Character Name(s): Main: Valorallen Vitellia Less Frequent/Retired: Auralia-Fedas Ro'Suos Aviel Vierleq'Fedas Sebas-Regluk Vri'Shek Uelish-Mistek Ka'Qelip'Te Railo-Mestoqe Ca'Qelolisp I have a multitude of other characters, though they are hardly ever played, especially recently. AI Name(s): None Discord username + tag: Owen#2139 Age: 18 Timezone: Eastern Daylight Time When are you on Aurora?: Mornings and evenings EDT Experience How long have you played SS13?: ~6 years How long have you played on Aurora: ~6 years How much do you know about SS13 (Baystation build) game mechanics?: Fairly experienced in all areas of the game Do you have any experience moderating for an SS13 server?: In the past, I was a moderator on this server and have also held the position of CCIA Leader. This was back in the 2016-2017 times from what I can remember. Have you read through the criteria thread; https://forums.aurorastation.org/viewtopic.php?f=27&t=4198 - and believe that you mark off all the criteria?: Yes Have you ever been banned, and if so, how long and why?: No Personality Why do you play SS13?: I find SS13 to be one of the most unique games that I’ve played because of the depth of the mechanics and because of the RP opportunity that it allows. Why do you play on Aurora?: For me at least, Aurora is essentially the only server that I can play. In my opinion, the HRP aspect of the server is my only reason to play the game. I love the stories which can develop naturally over time, and the feelings of playing in what seems like a living and ever-changing setting. What do moderators do?: Moderators are a group of players on the server who have stepped up to take on the task of ensuring that roleplay can continue to happen on the server. Whether this is by making sure that griefers are dealt with, or even making decisions on OOC issues that arise throughout rounds in order to allow for RP to develop. It is not the responsibility of moderators to ensure that rounds go the way that they think would be best, but rather to allow players the ability to play appropriately and develop the story further. What does it mean to be a moderator for our server?: What I feel separates the moderator position on Aurora when compared to other servers is that on Aurora we are a server that does have High Roleplay standards, and in some cases, we must get involved OOCly if there are issues that arise. While it is important to be welcoming to new players from all different backgrounds of experience with this game, it is an expectation that people do eventually find themselves falling into the general RP standards that we expect on this server. The moderator position both allows for an official way of helping these new individuals acclimate themselves to our style of play and also ensure that these standards are held to the same degree for all players on the server. Why do you want to be a moderator?: I wish to be a moderator because I feel that I am adept at interacting with people and finding solutions to most issues while remaining level-headed. In this position, I feel that I would be providing a service to a community that has provided me endless hours of entertainment. I enjoy helping teach new players and sort of guide them in the right direction, while also dropping hints here and there to even more experienced players. I feel that in this position, I could take my years of experience in the game and use it to help other people. What qualities do you possess that would make you a good moderator?: What I feel in particular is a quality that is good to have in a moderator is that for the most part, I can remain rather level-headed in stressful situations (I am a Captain main after all lmao). I think that I have good communication skills and do not allow any bias to get involved in my decision-making processes. How well do you handle stress, anger, or insults?: I am pretty good in my opinion on keeping myself cool under pressure, and generally just have insults bounce off of me, especially in a setting such as this. I understand that people get fairly heated over things, especially involving OOC administration, and I am capable of not letting it get to me. Anything Else You Want to Add: I just want to touch on the fact that I was both a CCIA Leader and Moderator in the past. Both of these positions I left on amicable terms, and due to no reason outside of my lack of activity at those times. If I am remembering correctly, I left both of those positions due to my entering high school (I know, I was a youngin), and felt that I needed to focus more time towards my schoolwork.
  23. Hi people. It's been about five years since I've last posted asking for character feedback and in that time it seems to have been lost to the void. Since Vitellia is one of my longest played characters on the server, and as I've recently gotten back into the game I figured I'd see what people thought about him. Just to give a little rundown on who he is, Valorallen is an 82-year-old Elyran Captain who has been working with NanoTrasen for many years at this point. Before becoming a Captain he worked his way up through the Medical Department where he served for some length of time as a Chief Medical Officer. He probably has one of the most extensive backstories of all my characters just because I've played him for as long as I have, so if you also have questions about him or anything, I'd gladly explain some of the more general things about him.
  24. Wow. Surprised by how many of these names I remember
  25. Hi everyone, this DiscordRP is where I've disappeared to for the past few months. You may remember an advertisement for the Republic of Sol/UNE from a few months ago. This is the next iteration of the game, and have many of the same players as before. A quick overview basically is that this server is the simulation of a government in a game of Stellaris. You can join a social class, government role, and political party and have a direct impact on the fate of our Commonwealth, and how the nation survives the game with roleplay mixed in. Every Saturday we stream for 15 in-game years to see the effect your decisions have on the empire. We have an automated character system. That includes social class, age, and money. After each stream of the game, we all age up by an appropriate amount of time and pay you for your work. After a while, you will die and have your character and stuff reset. You are then free to create a new character, be basically the same as the original, or try something completely different. We started in the year 2200, and have recently reached the year 2290. In those 90 years, there have been coup attempts, political intrigue, and religious strife to go around. Along with a few genocides here and there, but that's not the big deal. This nation is a Timocracy (Basically an elite controlled democracy with legalized slavery) governed by state capitalism and the principles of Machinism (an Industrial Cult that considers machines to be a gift of the divine Aether). Although change has been in the works for decades now. We've had civil wars, and have experienced coups through almost legal means. There are 3 important social classes The Clergy enforces the way of Machinism in Research and Jurisdiction. The Nobility leads the Executive Branch of Government and the Military. The Populus is the lowest of the free classes, but are the only ones who can lead the Legislative Branch. https://discord.gg/FzVuVfS is the link for the discord server. And if you have any questions about this, my discord account is Owen#2139 I'd be glad to help and hope to see you there!
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