WickedCybs Posted March 1, 2021 Share Posted March 1, 2021 I like that the design for that .45 Kyres showed a while ago has pretty much modified and used for the carbine. Makes it seem more like the one handed weapon it is in-game anyway. Link to comment
Carver Posted March 1, 2021 Share Posted March 1, 2021 I'm still not a fan of the colour choice (given my x-com comparison earlier), but the new lasers do look exponentially less toy-ish at the least. A significant improvement. Link to comment
kyres1 Posted March 2, 2021 Author Share Posted March 2, 2021 an update - a second pr was opened to resume the ass pain. Seen below https://github.com/Aurorastation/Aurora.3/pull/11325 This also resprites some stuff in accordance to feedback, namely squashing/recoloring the lasrifle and ecarbine. Link to comment
kyres1 Posted March 5, 2021 Author Share Posted March 5, 2021 In order from left to right Grenade launcher, lawgiver, laser shotty, combat shotty Bullpup, 9mm smg, LWAP, plasma shotgun Plasma bolter, laser rifle, ecarbine, ecarbine lethal energy rifle Link to comment
Carver Posted March 5, 2021 Share Posted March 5, 2021 They look certainly nice enough, my only critique being that the trigger on the Lawgiver seems a bit... unergonomic? As though it weren't designed with the grip in mind whatsoever. Link to comment
KingOfThePing Posted March 5, 2021 Share Posted March 5, 2021 Looks all pretty good, the Lawgiver not 100% my jam, but maybe because it's looking differently in the source material. Glad though it's still here so I don't complain. Link to comment
DronzTheWolf Posted March 13, 2021 Share Posted March 13, 2021 I'm not a fan of the white plastic-y feel, and I think the sprites seem a bit too wide compared to how long they are, but it is a marked improvement. Overly bulky/unwieldy guns is a sci-fi troupe that always bugs me, even in my favorite games. Link to comment
NewOriginalSchwann Posted March 13, 2021 Share Posted March 13, 2021 They're massive improvements -- I like these a lot and hope to see them in-game soon! Link to comment
Zelmana Posted March 15, 2021 Share Posted March 15, 2021 I still do not like these and do not believe they fit in. Link to comment
Scheveningen Posted March 15, 2021 Share Posted March 15, 2021 its a good thing your opinion is an outlier in terms of overwhelming feedback supporting this Link to comment
Coalf Posted March 15, 2021 Share Posted March 15, 2021 Like the new additions. I feel like we were at a distinct need for actual sci-fi looking sci-fi guns, rather than another dark turd with brown highlights that dissapears when you put it on the maint floor, and turns into a vague mass when placed next to other guns. Link to comment
Scheveningen Posted March 15, 2021 Share Posted March 15, 2021 also the guns being white is more likely to be advanced polymer rather than being tupperware plastic. i think its pretty believable in the context of IC. Link to comment
SinfulBehaviors Posted March 18, 2021 Share Posted March 18, 2021 Alright, I'm not entirely sure how to handle this, because I don't want to come off as a dick, but I have very strong opinions on this. These weapons are...mixed. Some of these are really good, but some of them are really...not. First things first, the aesthetic. I'm not opposed to the more plastic-y designs, but I think they're too bright. I agree with Schwann that they look like toys, but the overall idea is fine. On the other hand, the ballistics are iffy. The beige-ish brown that .45s have at the moment is, imo, incredibly ugly. But I can't exactly group them all into this paragraph because, well... Second, consistency, or rather the fact that there kind of isn't any. Previously, there were two consistent aesthetics. For energy weapons, you had a lot of deep blacks and greys with glowing blues, reds, or greens. For ballistics, you had gun metal and wood. Easy, simple, fairly common sense. But now, some energy weapons are white, some are brown, some of the ballistics are brown (???) and some of them look like they're made of aluminum, the pump shotgun is designed like a weird cross between the laser rifle and the .45, and it's just messy. I'd recommend picking a specific aesthetic for the ballistics and energy weapons and sticking with it. Besides making them look better, they'll also be way easier to read on the fly. For more other criticisms I haven't addressed yet: besides the sniper, all the blasters are not improvements, The bullpup is fairly janky in the actual bullpup part. The grenade launcher feels...flat, kinda simplistic. The energy rifle feels fairly bulbous, the Uzi looks worse than the previous version, the tommy gun has lost most of it's aesthetic, the pocket rifle is just a sorta big pistol. And, well, the big one: The Lawgiver and ECarbine...are dreadful. I don't know what criticism I can give to those, quite honestly, because I think the whole design is bad. The ECarbine almost looks like a Zip 22. For full favor of not being entirely negative, there are some changes I really like. The bolter and plasma shotty are very good, The shape and model of the revolvers and .45s are really good even if I hate the coloring, the bolt action and obrez are VERY good, and the auto revolver is FUCKING INCREDIBLE. Link to comment
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