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Scheveningen

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Everything posted by Scheveningen

  1. Yes, I think you actually do. Maybe you should just get good and consider improving off of what isn't working in your playstyle rather than demanding things change to suit you. It's honestly not that bad. Currently Bay has actually made it more lethal than it is now for aurora to be stuck in a vacuum with no hardsuit or internals. They get on just fine. Being stuck in a vacuum ain't meant to be a trivial thing you can just walk out of unscathed.
  2. This is really great, actually. Especially the layout of that torus station. I'm no authority on mapping but I know enough of atmospherics mechanics to say that the designs are efficient and have countermeasures against atmospherical issues (in the form of firelocks which are often overlooked in usefulness).
  3. I've not had an issue with lung ruptures since I died to it the first few times. I rarely play synthetics for the express purpose of not having to breathe. If I ever get a lung rupture it's mostly due to being shot or stabbed by antagonists and not sitting like a duck in a thin or non-existent atmosphere. Anyone else I've had to perform surgery on, they sat in a breached environment without a suit themselves. Very rarely do I ever have to take off the voidsuit of someone who comes in for a lung rupture. Oxygen deprivation is able to be countered and also preventable altogether. Two years of playing has personally taught me to avoid haplessly wandering into dangerous situations and putting my game knowledge to avoid dying. If you know what you're doing and how to properly prepare for such situations, lung ruptures won't happen.
  4. This is all you need to stabilize anyone with a popped lung or anyone in critical condition.
  5. The key to avoiding lung ruptures is being prepared where it counts and not being immensely stupid in responding to firelocks shutting. You will never suffer a lung rupture unless you are standing in an actual vacuum for more than three seconds, more than ample enough time to put on internals before it happens.
  6. Even though you've been here for long enough to know what lines not to cross, Mirkolio? I somehow don't believe your remorse.
  7. Unnecessary. Combat module is for the specific purpose of killing hostile threats to the station. The security module is for pacification and non-lethal purposes only. To compare between the modules, it is the difference between a soldier and a peacekeeper. Soldiers are given license to kill. Peacekeepers are not.
  8. +1 overall. Very easy-going moderator, capable of keeping business short and saying minimum needed in conversation while still maximizing the most out of it. Efficient, level-headed and otherwise a good trial candidate. Hope to see them pass their trial period.
  9. Title. Power sinks have absolutely no counterplay when set in a fuck-all isolated location. One cannot tell where exactly it starts siphoning power from the main grid. They get a really tiny idea based on what areas get their power siphoned first but because we have no power logs of the sort based on fluctuations or whatever it's impossible to make a decent enough guess when 7 APCs are already drained to zero within 6 minutes. Back in old code, power sinks had the massive risk of exploding when taking in too much of the station's power output. So power sinks weren't a "set and forget", you had to properly maintain them if you wanted to prevent an explosion and also siphon the power from the station. Bring them back so they aren't a mindless super-sabotage tool without any weaknesses to it. You have to be really lucky to find a power sink in most situations if it is hidden well enough.
  10. Baseline IPCs should spawn with a spriteless item glued to their mask slot. Can't be removed or acided off. Adds object functionality of being able to emit a certain hue of light and then being able to turn it on or off. It'd be a cheap flashlight hack if anything.
  11. Hey, wait a fucking second. Who does that under those reasons? @@ Motherfucker don't you motherfucking talk to me like that you motherfucker
  12. Why care about what other people think, Voyd? It's not like their opinions make them automatically right. It's just important to make the distinction between complaining and actual feedback, is all. If they are complaining off-handedly just for the sake of doing, chances are they're doing it to vent and feel better about themselves. Like people who make an absolute habit out of cursing when it is unnecessary, it doesn't make one smart nor does it actually relieve stress in the long term. I really haven't had a problem with Kanza. They're obviously not as "well developed" as other Tajarans in terms of maturity, hence their mannerisms and way of speaking. They're more akin to a domesticated cat to that of the typical Tajaran which are often loose stray cannons and are much more unpredictable in terms of their own personalities, goals and such. Which is not a bad thing. Kanza's mannerisms make the simple out of complex situations, I'm trying to avoid the word "cute" to describe it.
  13. I was the sole medical surgeon this round due to the previous medical players choosing to abandon the game due to it being heist. I was quite caught up ensuring bodies were recovered and most of the crew were at least stabilized come round end until I chose to board the emergency shuttle assuming everyone else would rather prefer escaping what was hardly left of the station instead of wasting their time attempting to card the AI. But all things considered it was understandable given the disrepair of the station, it'd be a waste to risk the AI core being busted into after-shift and looted. It'd really compromise the very existence and security of the AI to just leave it on the station. What I'm curious about is how the AI, which of whom is below an assistant in the chain of command and only above cyborgs, criminals and non-NT personnel, chose to countermand and defy the orders of high-ranking superiors who had the access and capability to walk into the AI core to remove the station intelligence to take it aboard the emergency shuttle for transfer. What I'm also curious about is how the AI chose to mount such a defense of their own AI core (in which they were never really under threat and Hunnewle was the only one who instigated any degree of force) in that it caused Hunnewle's lethal auto-turrets to be enabled. To, quote unquote 'defend' itself. What was so bloody hard about opening its own core to be carded? Hunnewle, do you only really play AI to act like a smug turbonerd actively attempting to countermand command staff's ability to do their job? You were banned either once or twice already for this and from what I can recall that appeal got very little attention from staff for the longest time. Last time it was about validing antags mercilessly to the point of effectively signing their death warrant for them as soon as you saw them. Now it's actually about breaching some of the most commonly applied laws in favor of following the least applied ones over technicalities. Attempting to subvert or lawyer around your laws is immensely shitty. And I believe doing so is not only breaking roleplay but also breaking the rules. And you being someone who's played here for a long enough time should know what that entails, Hunnewle. I'm really speechless when it comes to the nonsubverted AI just about dealing out enough "defensive" lethal force out to crewmembers simply attempting to card and extract the AI that those crewmembers require hospitalization. Getting hit by a laser is no small hecking thing.
  14. Reported a few days ago to an admin about Sanu'dra having a snippet in his records how they allegedly got off an attempted murder charge (paraphrased record was that Sanu'dra had cut open the throat of a civilian at a bar over insults) because there wasn't enough proof to the case... despite the fact that the situation happened in a public place such as a bar. I've no idea what prosecutor wouldn't have gone all the way in putting someone like that into permanent imprisonment. How do you get off of an attempted murder charge? It's literally impossible, the evidence and witness testimonies must either not exist or be so circumstantial that it is flimsy.
  15. Er, try again. You weren't banned for a single incident. You don't recall your own long-time spread history of science powergaming, antagonist validhunting, the infamous "combat mode activated" meme and the slew of other antithetical nonsense that proved to be more damaging to roleplay than beneficial? Five individual warnings for powergaming and ramboing. Can Tish drop by to confirm in what period of time those were accrued sequentially? https://forums.aurorastation.org/viewtopic.php?f=39&t=3955#p39144 The DOs attempted to correct your behavior. You overrode it with excuses and attempting to loophole around them. Twice. IC administration failed to stop you from clicking antagonists horizontal and ruthlessly murdering and bulldozing antagonists in your path, oft more than not catching innocents into the crossfire due to your characters bloodlust. You were such an issue that server staff could not do anything to get you to stop besides outright banning you from playing your every-woman Shell protagonista syndrome character. You put the reputation of Shells to utter shame and spat upon the efforts of Jack_fractal's original intention for shells. Baka could not have put it any better: https://forums.aurorastation.org/viewtopic.php?f=39&t=3955&start=20#p40555 "Snowflake" would not even begin to describe such horror that was witnessed a year and a half ago. And you return again still playing IPC-Shell Katelynn Mcmullen as a shaft miner, expecting that the ban will be easy to lift because of staff line-up changing and so much time passing since the ban? And you're acting like you do not even recall what you did wrong to warrant being permanently banned from the science department. How you didn't get permanently banned from the server itself for that nonsense is a testament to the patience of Baka and Tishina, I'd certainly wager. Even if you had drafted this job ban appeal with remorseful language saying that you'd changed and would do better than last time, I'd still be very wary and suspicious about the idea of appealing to get your absolutely awful character back into the reigns of doing the same crap again. You don't seem all that sorry, though.
  16. I prefer the OP's idea as was originally intended to be discussed, personally. A feature can be added to permit malfunctioning AIeyes to not cause nearby cameras to light up so that discretion is still protected for the AI antagonist and you won't hear nonsense such as "THE AI IS LOOKING AT ME IT IS PROBABLY ROGUE".
  17. The action is not the issue of the matter, Sierra. The matter is how they do it, and Hunter's how of it is simply to annoy and cause others grief as he's done in the past.
  18. Support on my end. A very good security player and head of staff. Good role model for people to look up to, keeps chill and remains... Sharp. In all seriousness, approve this man.
  19. You just had an application denied two weeks ago. Did you even PM Tish to find out why? You changed nothing in the past two weeks. No. -1
  20. There are very few dire situations in which security officers are seen either donning their helmets or in SWAT gear. Only in Destruction type game modes (Heist/Mercenary) do you normally see security officers in the SWAT gear or wearing helmets. Security has the least probable chance in becoming an antagonist as antag rolling is weighted much more in favor of the other station jobs receiving that chance instead. "Because it would hurt antags" is not a good counterpoint versus giving security more features. Of course it provides antagonists with an obvious disadvantage, but it's not as if surviving the entire round and doing your objectives successfully as a traitor on any other server can be considered an easy thing. There is nothing wrong with the idea of implementing accountability devices to ensure security officers themselves are doing their jobs correctly and are also safe. They can be breakable if it hits the helmet enough, I suppose, so that there's a violent counterplay aspect to it and makes it very tense for a handling HoS/Warden/Captain to be able to respond to that. A decent strategy would be aiming once for the head, running away so that the camera controller can't call help to that officer's position and then strike elsewhere, eliminating the risk of getting physically caught.
  21. I want to call attention to Hunter's behavior, not just the OP's or anyone else included in the screenshot, once again. I have no problem in certain situations where people want to call for a transfer at the 2 hr mark, such as the round being too boring and nothing is really interesting and everyone wants to start anew with new antagonists, or when the entire round has gone to unequivocal crap without code red or even code blue. In which, I could say, situationally, those are justified. Such rounds happen and I've no problem with it in those cases because it's a legitimate reason to want to transfer. But I'm not backing this complaint because the offender does this on a case-by-case basis. One would be mistaken to have that impression. HunterRS has presented forth his own personal habit in which he'll indiscriminately call for transfer at the 2 hr mark no matter the context of what is going on in the round. Regardless of taking in the consideration present round conditions, you can be certain that Hunter will call for transfer as soon as humanly possible. That being at the 2 hr mark. HunterRS has also seen it fit (in a recent vampire round that ended approx 8:27PM today) to mock the OP in OOC and name dropped ClearThoughts for "not being on the server" (which is untrue as I saw them online yesterday and played a round with them) and complaining about Hunter's rather annoying habit at having the vote function keyed up whenever possible. Ignoring the amount of dishonesty and outright being unable to be the bigger man and simply not trash-talk someone when they aren't around, this clearly presents an issue where Hunter is obviously only on the server to call for transfer and act like a brat in OOC. I understand the feeling of utter annoyance people might have with brattery and they might respond to it rather un-adult-like themselves, but does the initial fault not lie with the provoking party? Hunter's proven very capable at being good enough to provoke other people. It's within my personal opinion that such a kind of attitude doesn't belong on the server to play with the rest of us turbonerds that just want to enjoy a video game together. It's not very pro-fun to be the guy to want to restart the game at the earliest opportunity.
  22. You're referring to modkits, I think. And sure, tish, take your time.
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