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Carver

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Everything posted by Carver

  1. There's an argument to be made that changeling and vampire are at their most thematic in a head role. But thematics can't separate that both are rather unenjoyable to deal with in said head roles.
  2. I'd say it'd be a perfectly fine thing to add to load-outs, especially as a previous comment gave an example of someone bringing them to work.
  3. It's been a weird bug with items as a whole for a while. I've been hoping it would have been fixed.
  4. Having played Technomancer and fought it, it's a fairly enjoyable take on wizardry. I'd like to see it ported though I imagine due to some mechanics involved it'd be a challenge.
  5. No reason not to, the reagents already exist so it's significantly less work than most food/drink-related ideas. +1
  6. They disable the safeties on limbs, enabling them to explode once reaching a certain damage threshold. Prosthetic limbs exploding after a certain threshold was a mechanic removed around 6-7 years ago, retained in a legacy fashion via e-mag. If you e-mag every limb and use an EMP weapon, you can create quite a significant explosion assuming the booms still stack.
  7. I like the idea of effectively having an RPG beastmaster class, but I wouldn't have a borer egg as it'd just make the round a shittier version of a shitty roundtype. The others are more interesting, I'd expect the spider to end up like some sort of xeno-lite round which sounds fun.
  8. It's not very uniform otherwise.
  9. Conversion mechanics are shit. RP it out like mentioned above and I'm fairly certain that you can get away with 'hacking' an IPC as an antag.
  10. .. So they're just even more of recolours than before instead of being unique.
  11. Despite being a blood cult, it's never been really about body horror. I'd rather a late game rune for creating Vampires since they're tied with the void or whatever lore-wise, last I remember.
  12. I'm eager for the era of people buying out the coffee machines for pocket stuns.
  13. I stand by this.
  14. There's no reason it shouldn't count as armour in any iteration. That'd be equivalent to having 'aesthetic chainmail' or 'aesthetic bulletproof vests'. Just throw this 'loadout items can't have armour values' shit out the fucking window honestly and start giving coats and similar things varying and realistic values.
  15. Shouldn't the tones match the pants?
  16. As said before, mechs. This is unironically just the Ripley/powerloader.
  17. +1 it's just Medical's permabrig.
  18. An alternate proposal could be a speed buff for them in the vacuum.
  19. Isn't the point of them not dealing with life in weird gravity but dealing with it in no gravity.
  20. Beepsky actually being useful? I love the idea, +1.
  21. As an old Detective main, I would not be against seeing the return of the dominance of Detectives. Get those frilly noguns CSI/FT shits outta my workplace.
  22. I'm down for more mechanical differences between species. +1
  23. Generally, where an AI shines in antagonistic assistance is when it's been subverted. A malf AI cannot be controlled and is thus an incredibly unreliable element when it comes to an ally, compounded with that multi-antag role modes are the roundtype equivalent of 'Freddy vs Jason/Alien vs Predator/insert your favourite corny monster v monster movie'. As for malf and antag AI on it's own, I've made my piece elsewhere on the subject. AIs at their core are mechanically designed to relentlessly halt and harry their opposition, no matter their status as an antag or otherwise; leading to very slow, predictable and otherwise stagnant stalemates in conflict. Little more than a tool, fitting to their lore.
  24. Perhaps this could call for some addition to the clerical tools of antagonists, investing small amounts of TCs so as to be able to forge documents in their non-native languages.
  25. I'm not sure how malf would even fare in those modes, truthfully. Wizards and Ninjas can both effortlessly kill the malf in about under 60 seconds of deciding they want it dead. Perhaps it may do better in other modes, I suppose.
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