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Everything posted by Flamingo
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[Rescinded] Littlelilyflower Mod APP
Flamingo replied to lilyflower's topic in Moderator Applications Archives
@ReadThisNamePlz should be contacting you in the following days to schedule an interview. -
[Denied] Moderator application
Flamingo replied to Quenya's topic in Moderator Applications Archives
@ReadThisNamePlz should be contacting you in the following days to schedule an interview. -
After discussing with the applicant, I will be denying this application. Locking and Archiving.
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[Denied] TravistyRavage | Moderator Application
Flamingo replied to TravistyRavage's topic in Moderator Applications Archives
After discussing with the applicant, we will be denying this application. Locking and Archiving. -
[Denied] Server Moderator Application - Naelynn
Flamingo replied to Naelynn's topic in Moderator Applications Archives
After discussing with the applicant, we will be denying this application. Locking and Archiving. -
Locking and Archiving.
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[+2 dismissal]Clarify antagonists and conflict
Flamingo replied to Scheveningen's topic in Rejected Policy
I am in agreement with Alberyk. The rules already sufficiently reflect that antagonists have to follow rules, while also allowing them to have motivations outside of the current round. I am also against having to ask every time you want to plan a murder, as people just generally don’t ahelp these situations and thus they don’t happen. Voting for dismissal. -
Hello. I will lift this ban. It has been a sufficiently long period of time, you haven't accrued any related notes, and you have sufficient playtime during the ban period. Have fun! Locking and Archiving.
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[Resolved] Staff Complaint - Cnaym
Flamingo replied to Outboarduniform's topic in Staff Complaints Archive
Locking and Archiving. -
[Resolved] Staff Complaint - Cnaym
Flamingo replied to Outboarduniform's topic in Staff Complaints Archive
Alright sorry it took a while. I am going to try and keep things as brief as possible: @MattAtlas and I both went through the logs separately and came to the same conclusion. We'll be upholding the decision made by Cnaym. Simply put, it's really shitty to be uninvolved in stuff as an antagonist and then get put in the brig for aiding someone you didn't even interact with. It pretty much grinds the round to a halt and isn't something we really want to see happening. At the most, the other cultists could have been charged with contraband for their weapons and questioned as to their involvement with the Guwan. You can certainly suspect they are working together, but until they actually work together, you can't apply the same charges to the uninvolved parties. Unless there are any further questions or concerns, I will be locking and archiving this in 24 hours time. -
[Resolved] Staff Complaint - Cnaym
Flamingo replied to Outboarduniform's topic in Staff Complaints Archive
Hello. @MattAtlas and I will be taking this complaint. Please give us some time to sift through round logs and review both testimonies. Thanks. -
[Rescinded] Afitz's Trial-Moderator Application
Flamingo replied to afitz's topic in Moderator Applications Archives
After speaking with the applicant, we’ve decided to rescind and lock this application with the suggestion they should reapply after a few more months time. Thank you for your interest and we hope to see another application in the future. -
Would love to attend. Been fiddling with the code anyways and I am pretty dumb when it comes to git and dm.
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[Accepted] The Better Bear's Moderator App
Flamingo replied to BearSchwanz's topic in Moderator Applications Archives
Application accepted following a successful trial. Welcome to the team. Locking and Archiving. -
[Resolved] Staff Complaint - ParadoxSpace
Flamingo replied to BigBaller23's topic in Staff Complaints Archive
Locking and Archiving. -
[Resolved] Staff Complaint - SonicGotNuked
Flamingo replied to Naia's topic in Staff Complaints Archive
Locking and Archiving. -
[Resolved] Staff Complaint - ParadoxSpace
Flamingo replied to BigBaller23's topic in Staff Complaints Archive
Alright I took some time to go through the logs. I find myself in agreement with @ParadoxSpace's decision. You were only engaged with non-lethal methods. All batons were on help intent (stun mode), and were employed after flashes. Additionally, the most damage you received was from the beanbag shells after you threw shit at people unprovoked. As Paradox said, it was no surprise how things progressed. I will lock and archive this thread in 24 hours if there are no additional concerns. -
[Resolved] Staff Complaint - SonicGotNuked
Flamingo replied to Naia's topic in Staff Complaints Archive
Alright, I apologize for the wait time. I've been out of town for the past few days. I forced @BearSchwanz to assist me with this complaint, and after reviewing the logs, and both parties' testimonies here, we've both reached the same conclusion: the application of a warning in this instance is valid. While it is true you had an interaction earlier in the round over a planted C-4, we deemed your use of several viscerator grenades to be overkill for the amount of escalation you had done throughout the round. As you quoted: In regards to not killing: it is true you did not kill them (or intend to), but you caused a lot of damage, and the rule also states in the second half that you should avoid causing large amounts of collateral damage. Furthermore, our rules state you should seek to drive a story with your actions. Simply causing a lot of damage to the expedition party as they finally decide to head back is not very fun or engaging for anyone. It is akin to when someone doesn't do anything as antag for the round (or gets antagged right near the end) and then suddenly decides to attack people right as the shuttle docks. If you want to cause damage such as this in the future, it is my recommendation that you work up to it with smaller, but increasingly hostile acts. Make threats, take a few shots at someone and slip away, be clear that you are going to do something bad if they make for the shuttle. It may end poorly for you, but you'll have provided something exciting for the expedition crew to deal with. To conclude, we will be upholding the warning. You said you wanted to understand what you did wrong, and I hope that Bear and I have been able to explain a little more in-depth where you went wrong in your decisions this round. If there are no further concerns, I will lock and archive this thread in 24 hours. -
[Resolved] Staff Complaint - SonicGotNuked
Flamingo replied to Naia's topic in Staff Complaints Archive
Hello. I will be handling this complaint. Please be patient while I sift through the logs. Thank you. -
[Resolved] Staff Complaint - ParadoxSpace
Flamingo replied to BigBaller23's topic in Staff Complaints Archive
Hello, I will be handling this complaint. Can you please be a little clearer on exactly what you wish to accomplish from this complaint? You received no punishment of any form, so I can only ascertain you disagree with Paradox telling you that them stunning you was valid. Is this correct? I'd also like to hear from @ParadoxSpace as well. Regardless, please be patient while I sift through logs of the round. Thank you. -
[Accepted] The Better Bear's Moderator App
Flamingo replied to BearSchwanz's topic in Moderator Applications Archives
Trial begun as of March 5th, 2020. It will conclude on April 5th, 2020. -
[Denied] Server Moderator Application - Naelynn
Flamingo replied to Naelynn's topic in Moderator Applications Archives
Application Denied. Locking and Archiving. -
As much as playing vox can be fun at times, I support their removal for the reasons stated. I’d rather see something a lore nerd is passionate about put in eventually than let vox rot for another few years. Vox lore has always been open for modification but it’s still been sitting rotting for years. The last person to try anything was I believe Syntax, and I don’t think much got done there. I’d rather see them cut out and redone sooner rather than letting it fester with no one fixing it. Besides, the first step to total overhaul is removing it. Gives the devs more freedom to modify things since people aren’t going to be up in arms about actively playing characters. Just my two cents.
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I am in support of the removal of cloning. Brainmed making death less common to ridiculous stuff only reinforces that to me.