Wesmas Posted November 14, 2016 Posted November 14, 2016 The idea for this was mentioned in OOC. Put simply, we would have a clean water loop heading to every sink, shower and whatever else uses water on the station, where its then put into a dirty water loop to be taken to a purification system in engineering. This could be coupled with a thirst mechanic, but that is beyond the scope of this suggestion. This could lead to interesting RP such as pipes breaking, causing slippery patches on the floor, clean water and dirty water mixing causing illness, the purifier breaking, new sinks and showers could be installed and it would give greater depth to the engineering jobs. If further clarification is wanted, please let me know.
Zundy Posted November 14, 2016 Posted November 14, 2016 Sounds rad, anyone have any idea on how difficult something like this would be to implement? Maybe something for the new map?
Skull132 Posted November 14, 2016 Posted November 14, 2016 My main question is. Without introducing amazingly severe failures, are the rounds long enough for such subtle things to have an effect?
TrickingTrapster Posted November 14, 2016 Posted November 14, 2016 I think it may have... Half as much impact as atmos? I mean, water is a very required thing in many areas of the station(Botany/xenobotany, kitchen, xenobiology, showers, custodial.) but how will you implement the amount of water left? I guess it adds something for traitors to mess with, but like atmos, if it becomes that important it will be round-breaking. This could lead to interesting situations, I see potential, but it needs tons and tons of polish.
Chaznoodles Posted November 14, 2016 Posted November 14, 2016 God no. Why do we need this? What could it actually be used for?
Serveris Posted November 14, 2016 Posted November 14, 2016 Interesting concept. But then we're going to end up like Europa station. Keep in mind the station is packed to the brim with airtight airlocks, so of there was any kind of flooding in one of these sealed rooms, it could get pretty messy if the issue wasn't checked. Might be interesting to see traitors turn the bridge into a fish tank, though. Might actually give the Skrell having the ability to breathe underwater a mechanical boon as well. Like Skull said though, not sure if it would justify all the work it'd end up taking. (Not to mention mapping in two whole new pipe circuits into the station.)
Bedshaped Posted November 15, 2016 Posted November 15, 2016 God no. Why do we need this? What could it actually be used for? Don't tell me you've never imagined drinking your repurified urine.
sonicgotnuked Posted November 15, 2016 Posted November 15, 2016 Yes, I want to see a pipe break and turning said room into a tank. We need two versions of this, a shit water one and a clean water one.
LordRaven001 Posted November 15, 2016 Posted November 15, 2016 Yes, This idea is glorious if we add on the ability to break pipes to turn a room into a fish tank. The Skrells no longer would take shit from the other races. Turning the station into a water filled deathtrap seems fun.
Conservatron Posted November 19, 2016 Posted November 19, 2016 i like this idea on principle of being able to hook up a fire hose and spray down unruly assistants as security
Nanako Posted November 24, 2016 Posted November 24, 2016 fwiw, this would be very hard and a lot of work to implement. It'd require a whole new pipe network laid in every part of the station. I don't know whether its worth it, but it won't be easy to accomplish
Vanagandr Posted November 25, 2016 Posted November 25, 2016 It would also do horrifying things when combined with electrics. Exactly what goes into a water-purification plant I don't know, but I'm sure antags would enjoy putting people into the loop.
Wesmas Posted November 25, 2016 Author Posted November 25, 2016 From what people have said, this is what I thought it would be. An interesting idea, but probably more work than anyone would bother with.
Bedshaped Posted November 25, 2016 Posted November 25, 2016 Let's rebrand this game as an underwater research station. I'll make the wiki.
Coalf Posted November 25, 2016 Posted November 25, 2016 Let's rebrand this game as an underwater research station. I'll make the wiki. Long time ago, in interwebz far far away. BAROTRAUMA
UnknownMurder Posted November 27, 2016 Posted November 27, 2016 Let's rebrand this game as an underwater research station. I'll make the wiki. Long time ago, in interwebz far far away. BAROTRAUMA That's an underwater submarine.
Nikov Posted December 2, 2016 Posted December 2, 2016 It is almost certain that a space station wouldn't have enough liquid water aboard to flood a room. I don't see this adding any new usefulness since water piping would only exist to break, make the floor wet, and generate a bit of makework for engineering. We already have water supplied across the station in the sinks. Water purification in space will likely be a high-pressure water reactor, which takes advantage of water's extremely corrosive properties at high temperatures and pressures to dissolve everything passing through it. But that's hydraulic pressure.
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