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Coalf

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  1. Ckey/BYOND Username: Coalf Discord Name: Coalf#8195 Position Being Applied For: Wiki Maintainer Past Experiences/Knowledge: I've worked on the wiki extensively as a Tajara deputy, some examples of pages I made from scratch include: I've also been a moderator and an admin, have extensive experience and history in the staff as general and worked for multiple weeks as a Maintainer for the Lore Application forum before I quit due to internal frustration. And have used the Aurora-WI plenty of times, if that is relevant to wiki maintainers. Examples of Past Work: https://wiki.aurorastation.org/index.php?title=Tajara_Fashion https://wiki.aurorastation.org/index.php?title=Tajaran_Minor_Religions https://wiki.aurorastation.org/index.php?title=PRA_Orbital_Fleet_Structure I further edited and worked on the following pages: https://wiki.aurorastation.org/index.php?title=S'rendarr_and_Messa https://wiki.aurorastation.org/index.php?title=Ma'ta'ke_Gods https://wiki.aurorastation.org/index.php?title=Notable_Tajara#Bloodstorm Additional Comments: It's been more than a month, and I have been recently delving into the wiki and pinging Chada/Matt, then I realized, hey! I can just apply and try to fix it myself.
    Note, I am not evaluating this on my personal enjoyment or enjoyment of anyone else, I am confident people had a fun time in it and enjoyed it, I will judge it objectively as the event itself. It was a Xeno round, a completely boring, forgettable and samey xeno round, the fact these are classified as events is frankly, a joke. There was no real effort put into the event itself, a random shuttle bangs into the station and xenos run out, that was it. Due to the fact, the xenos were compromised of last-minute volunteers, the xenos didn't have any script or anything to go off of besides "be xenos", this resulted in basically anyone who wasn't near security/cargo/engineering to hide in their forts was doomed. Legion was called instead of ERT, not sure why, I guess it was explained to the command characters? I seriously struggle to rate this event, there was not much of an event at all. Honestly, there would be no difference if a xenoarch found a random xeno egg in an extended round to this. None of this was really an "Event", it was just a rare gamemode. So tl;dr one star, it was another generic xeno round with a barebones IC justification and no real flavor or creative spin to it, ending with a legion summon so the dead upset ghosts stop being AS upset. The only real comment I saw on it from staff was from Yonni that "The expectation was that a lot of people get facehugged roundstart and the survivors RP", but honestly I could just play cult and get the same result. But in cult the people who are trying to kill me, actually talk to me.
  2. I offer the following: Immunize armor, reduce the buildup of the baton on limbs. 1) Baton is no longer viable against armored individuals, even if they're wearing something as simple as a vest. 2) Officers are now encouraged through gameplay to switch their gear around when engaging different targets. Sure an officer CAN baton rush someone in armor, but he's actively putting himself in more harm then he is doing damage. This encourages him through gameplay to alter his playstyle. 3) The baton remains just as strong against baldies, crewmembers, revs, and others as it is intended for such use. It fixes absolutely all issues, without pointlessly gimping security by taking away one of the 3 crux items, having to engage people in CQC IS the weakness. If baton rush is the problem you need to increase the risk, this weakness provides, not remove the item. All that would cause is to encourage officers to resort to lethals/rubbers/flashbangs faster. None of us want that. Ethics argument is dumb when you want to talk game balance, disregarding it.
  3. Hello old admin here, yes we've always had the right to push shuttle whenever required. I've done it in the past to force a shuttle when a HoP kept delaying it to get more corgis on the board. Frankly, it falls under the same rule as an antag recalling a CC shuttle, an unneeded prolonging of a round that is essentially over. Yes, it's unfriendly to IC and RP but I've seen it work more times successfully than unsuccessfully. This is under staff complaints, not player complaints. He isn't defending himself as a player.
  4. I was there and I don't have much to say besides what was already said here. Argument A: In short, I believe anything without proper context can be taken the wrong way and with text, we always have to assume someone is lacking in context, people come and go, there is no way to portray mood with a tone of voice, etc. I think we start with the concept of social grouping. Every social group has unspoken conducts which are just "plain common sense" (which is subjective), the only difference is, our grouping has a few of these rules written out in rules section, while others remain unspoken. And in this social ruling is the crux of the problem. You see jokes about suicide/death have always been an on/off thing depending on the context and whoever is currently present in chat. People will say things like "drink bleach" are bad and horrible, but then turn around and say "die" or "perish". (This is a hypothetical example and will be expanded on later.) Ultimately this is why I don't care about these words, almost each time someone takes a defensive stance they're a hypocrite who has done that exact same thing in the past, just in a way they personally consider harmless or just a joke. In my personal opinion if someone as far into self-harming tendencies, as to commit self-harm when a phrase is uttered in this context, then they were just looking for justification and would have done it regardless of the word being spoken, just for a different reason. Yes, you should always avoid becoming that reason, however, when a building collapses you don't put the blame on the person who pushed it, but the architects who designed it and the builders who build it this way. Argument B: YET! I know for a fact that head admins are aware that there might be people at risk in the playerbase due to past events in the history of adminstaff. To end any questions, everyone came out okay and no I won't tell you who, when and what. And this is where the "No u" card gets pulled. If context matters, then why wasn't the context of the chat considered? You know you're in a public space, you know the people who might take it seriously are around, you know you are in a chatroom where joking tones and sarcasm are hard to express. Yet somehow this context doesn't matter, but your context of "it was a joke" does? But why? The whole point of my argument hinges on these examples: ex. 1) 2017-18 we struck people for saying "kys" even in a joking context because "Suicide isn't a joke." Most people who are here can most likely also remember that time, some even campaigned for that rule. Here the rule of "context" didn't matter. ex. 2) Menown/Ornias posts that Skull had an issue with "Take a long walk off of a short pier" yet he can be seen today quoting people and saying "die" daily, but here the rule of "context" is being applied. ex. 3) Plenty of people who have issues with "Drink Bleach" also quote others with "Die", here again, context will be claimed. ex.4) Here Garn is saying "Drink bleach" as a fuck-off we all know that, however when Ziy told burger to "go kill himself", can't it also be claimed that the phrase was being used in such context? Why was that a valid strike but here "context" is a valid excuse? Addendum to ex. 4) Garn continues saying that drinking bleach is fine, that it'll just give you a tummyache and to just block him if you're offended. (Again joking context can be applied), but at the same time how come this isn't a valid option when other people say offensive things in a joking manner? For example, the bust on the word "trap", if people were upset with it why not just block the people who used the word? Again, inconsistency. These examples have something in common, you know what? Inconsistency. Sometimes context matters, sometimes it doesn't. Players are measured with a different tape than staff. What is peak humor for one is an atrocity for another and etc. etc. etc. In Closing: Context is important. However, if you want people to take this argument seriously, you need to stop having two different standards for context. Stop making the "Don't be a dick rule" be an "I was looking for an excuse to ban you because you annoy me rule". Staff and Players should be measured with the same tape and punished in the same way. Being honest is fine as is having your own moral core, however, if you wrote the rules then you shouldn't be breaking them because technically they align with what you think is right. Banning words is vaccinated, there are a million dogwhistles for any word that you ban. Whip the horse, not the cart.
  5. Let me split this into two parts. The Objective: Lore: The idea is interesting. I am not a fan of species that have no internal conflict or differing sides as characters that come out of those tend to be samey, but the interaction between the Dawn and Dusk DD's remedies that somewhat. However, their integration into the modern world seems to be handled in a very hamfisted way, as I understand it NanoTrasen had no real incentive to introduce this species to the universe as they would be at absolutely no loss if they kept them on their planet and prodded/researched them, there. There doesn't seem to be an actual drive or reason as to why NT would let them integrate into society or even say they discovered a sentient species if that species can be considered at cavemen level, wouldn't it be just easier to hide their consciousness and make them "freedom impaired"? NT certainly isn't above those tactics, we are dealing with an Amazon-like Megacorporation. Further, the diseased part is kinda glossed over after that? Don't get me wrong it was an original and creative idea but after it gets used as an explanation on why NT would care about the bird people, it gets forgotten. Is it a natural part of their biology, like humans have special bacteria inside their stomach or saliva? Did the crew that picked up the DD's clean and scrub them all down before shipping them out into the wide space? Won't they die like instantly when exposed to modern environments due to the amount of Unathi/Human/Tajara/Whatever bacteria that might be floating around? If you focus on a specific part of their biology, you should carry on with it until the end, otherwise, don't start using it at all. Mechanics: As a previous Taj deputy I have quite some experience in dealing with people who consider some mechanics more OP than others, (thanks Geeves), and let me tell you that walking speed is not a factor to be casually given or taken away. "Very fast" is vague, too vague and I'd like you to define that. If I went off of what we already have, i.e M'sai Tajara I can safely say that these birds would be busted with ranged weapons. Sure their x2 and 1x4 modifiers are brutal, but if you can't get hit, you won't be having to soak that damage but that is the least of their issues. Sidenote, having half as much blood isn't actually that big of an issue. People don't die from running out of blood, people die from not having enough blood to keep their body oxygenated if someone has 500 blood, they need 250 blood to keep alive. If a bird has 300 blood, they need 150 blood to keep their supply running. Technically they will start choking slightly faster, but the way blood regeneration works in SS13 it also means they'll have to eat a nice steak and they'll be perfectly okay in less time than it took them to bleed out. Lastly, hiding under the tables is BROKEN. Seriously try to kill a mouse that hides under tables, it's near impossible because you can't see them under the tables, meaning you can't click on their sprite, meaning they can't be hit if they're even a single tile away. These birds would essentially become invincible if anyone made a 3x3 table. Other mechanics are fine or meh. Server Overall: They don't seem to fit anything. While it would be nice to have a species for the xenobiotic to take apart, this wouldn't make it very fun for the player of that bird. As traders, they're unviable due to their very low tech IQ. As crewmembers, they essentially do what Vaurca drones do, except they're not actually obedient. As an event species, well they don't seem like a species that can just appear in an event but as a species that you need to tailor an event around which is not easy to do with such a fresh addition. As raiders? Not really, they're too weak in an open field but way too strong inside the station, namely tablets and again, tech unsavvy. Summary Objectively judged it's an overall misguided idea. It's original and I like the approach to it, the concept of the species is original and creative and it feels actually alien without making them so alien that a person wouldn't be able to empathize or sympathize with them. But in all other fields, they're just, redundant. The mechanics haven't been thought over much and seem to have been made mostly to fit the species without really thinking about the gameplay loop of the station itself. The integration into crew feels hamfisted and badly done which is contrasted against the relatively good and original stuff you wrote and they just seem to not fit into the universe, station or crew at all. Purely subjective and feeling based: Overall the spark is there, I can see that it's something people would like. But it just isn't something to be considered for Aurora lore. You should, however, keep writing, keep improving but accept that ultimately if you are adding something the addition should change around the feel/lore of the setting, not that the setting should just adjust to whatever is being added. Thanks for coming to my TedTalk
  6. Updated album with security meme.
  7. Due to popular requests, I'm posting my Aurora memes here. Over time I'll add more and more I guess, some might not be aurora-related whatever. Know Your Department: The Album When Faysal is the Only HoP and you REALLY need that job CLANKED
  8. The TCFL is terrible for the same reason the ship is. It's an art piece. All of the details are going to be completely lost, with the letters being turned into an unreadable mess. While yes, it's going to be more distinct it's still going to be incoherent for any newcomer. There is absolutely nothing wrong with the art itself but it's not viable for a branding, frankly, the brand logo we want to design here should be re-usable and possible to be pasted anywhere and on anything. Similar to the CM logo, Baystation logo, Vore station logo etc.
  9. Could there be a further specification? Mainly: 1) What colors should we use. 2) Is there an image/logo that can be used in the logo itself or was there ever an idea for an NSS Aurora logo similar to how every other major server has one. 3) What should people consider when suggesting a logo, like, are the words "AURORA" required? An Acronym? Etc.
  10. Which is why I think we should have a guideline so it's clear to players what is of paramount importance and what is not. Or at least where to expect the lore updates.
  11. So recently I was visiting the "Recent Changes" part of the wiki and I noticed that there are a lot of, quite major changes on the wiki. I got two perfect examples today: 1) Unathi Transgenderism, which is touched on in the religious part of the wiki. This is a very important topic for people, due to the fact it might directly impact their characters/whitelists etc. 2) Skrell Economy Page, this one isn't very important to characters and people on the station, however, it is important in the larger picture of things. Neither of these appears in the Lore_Diary even though they're quite important changes, the last entry being from last Saturday by Bygone. Although perhaps the people involved just forgot, however, I still believe the following should be done even if that is the case, as to prevent future incidents. We've struggled since forever to deliver lore to the player base and I have no reason to believe this struggle has stopped now. So I believe a public statement should be made, explaining where to find lore updates, how to watch out for lore updates and when they're going to be posted. And then a guide for staff-members themselves to follow, along with stricter expectations for the lore_diary and its updates. Or at the least some kind of "Golden Rule" for the updates so people don't have to visit 5 different places to find out if the lore was updated or not.
  12. The best headmin and one of the reasons why the Golden Age of staff happened. That's irrelevant here since he isn't one now. However, he's also a fair moderator, in my long time I've never had issues with Abosh in regards to favoritism and whenever he was actually biased he wasn't afraid to admit to it and give the case to someone else. He's shown he's fair to both players and other staff and I believe he would be a great addition back into the team. +1
  13. I want to thank everyone on discord who was too stupid to read the thread and so they didn't realize it was a joke. My special thanks go to you people, I couldn't have done it without you. My fame and glory are only thanks to you. Thank you all.
  14. BYOND Key: Coalf Staff BYOND Key: Garnascus Game ID: None, it was done on discord. Reason for complaint: Turned off discord. Evidence/logs/etc: Look at discord Additional remarks: Apologise poo poo head
  15. I completely understand I am no part of that team and so I have no given right to level my personal opinions in their channels unless specifically requested. I have zero reasons to continue being stand-offish, conflicting or clashing. What I wanted to say, I said, that's that. There is nothing left for me to continue saying and so I won't. I fully expect my job to be editing, managing and adding to the wiki. I have absolutely no reason to clash, conflict or otherwise impact the lore team itself unless it concerns the wiki and have no issues with working at 100% efficiency with the other team members.
  16. Ckey/BYOND Username: Coalf Discord Name: Coalf#8195 Position Being Applied For: Wiki Maintainer Past Experiences/Knowledge: I've worked on the wiki extensively as a Tajara deputy, some examples of pages I made from scratch include: I've also been a moderator and an admin, have extensive experience and history in the staff as general and worked for multiple weeks as a Maintainer for the Lore Application forum before I quit due to internal frustration. And have used the Aurora-WI plenty of times, if that is relevant to wiki maintainers. Examples of Past Work: https://wiki.aurorastation.org/index.php?title=Tajara_Fashion https://wiki.aurorastation.org/index.php?title=Tajaran_Minor_Religions https://wiki.aurorastation.org/index.php?title=PRA_Orbital_Fleet_Structure I further edited and worked on the following pages: https://wiki.aurorastation.org/index.php?title=S'rendarr_and_Messa https://wiki.aurorastation.org/index.php?title=Ma'ta'ke_Gods https://wiki.aurorastation.org/index.php?title=Notable_Tajara#Bloodstorm Additional Comments: Wiki maintaining is the sort of low-risk, low-reward, low-stress job I can easily do to provide to the server without having to fully commit my entire lifespan to it. Also, VT said they'd mentor me and that I should apply.
  17. I hope you allow critique on this short little story because so far, it's good but the few small mistakes widdle on me. One, I love the coloring and formatting of the text, it's very lively and gives the text itself a much richer feeling. I like how you used it to identify the main characters, giving it a purpose and helping us identify who is who without having to bog down each line by saying their name, very nice I like that a lot. However, it also ends up making the middle part a bit hard to read as my eyes automatically jump to the colored highlights. The story itself is good. It's an interesting concept and although the characters I feel like are a bit basic, they work as a carrier for the reader's viewpoint. The exposition is a bit on the nose, I feel like in the case of Phory forgetting the mission you could have used the green text crawl from the prologue, which would detail the mission objective instead of just stating they received one. Also, not a fan of the initial part where you prop up the (literal) Chekhov's guns. I am guessing their precise number is going to play a role later. I personally like to describe things like that during the action so I have free space to maneuver in case something doesn't go the way I imagined in my head. But that's a matter of taste I think. Speaking of personal taste, I believe when characters are using direct speech they should express numerals in words, not numbers. I.e "experiment number one" instead of "experiment number 1", personally it takes me out of the story, but that's like I said a matter of personal taste. One thing I was confused about was the Helmsman's office, is it a literal helm like a helmet on his office door or does he like have a picture of the ships helm on his office? Felt a bit extraneous, mainly when he walks out the door like right after. But anyways this is so far good, I don't have anything really negative to say about it and I hope you finish this soon.
  18. Kinda breaks the whole skrell mindset towards xenos T B H. However, you are right that Unathi could pull it off as we've seen they can do anything they want without much opposition and the hierarchal system on-station would be interesting on the server. Although they'd most likely abandon the strict structure very soon as liberal-socialist ideas spread extremely fast in the Sol/Tau Ceti systems, it would be an interesting subversion. I think it would be a great change short-term as we could dust-off Fowl's PR and reduce the pay of all women to 70% according to Unathi traditions, which would subvert our current equality of genders, as well as restricting them to service roles besides only a very few, for whom we could make a specific whitelist to apply for as Unathi do allow some women to subvert tradition if they can prove themselves. Although the question of Aut'akh arises since they're heretics and removing them right after being added would be very subversive. On the other end, removing CCIA's would be a bit unfair to that entire department since they're linked specifically to these issues. Having lore writers moderate all of the lore infractions would also require lore writers to play the game, again a bit unfair to the people on the team who play on different servers and don't engage with the community at all. Also, we would have to let in a bit more Unathi players as right now they're nowhere near the level needed to actually oppress humans, which I speculate is why you also picked skrell to co-op this. Overall very controversial, very not safe for work, very subversive, I like it as a temporary idea for maybe a month as an Antag event.
  19. I am glad that I could help and wish you good luck in the current and future works.
  20. It was regarding the fanfiction subforum and the few fictions you submitted. However that is a bridge under the water, you have answered all questions well and I wish you good luck in your endeavors.
  21. Well, I don't think much will change in regards to Paradoxe's behavior in lore_writers right now if he just changes camps. No real issues with him, he has a very distinct kind of enthusiastic energy he brings to the table even if he jumps to conclusions quite often. Any other day I would have wholeheartedly recommended him, however, he has many contestants and so I'll digest his work in a vacuum. First your experience with writing wiki articles shows, compared to everyone else you have a more consized, direct and information packed essay. Everything mentioned is critical to the context of the story itself, it isn't bogged down by unnecessary names or flowery wording. Direct and to the point. I like that. Regarding the sexual activity and dating, I believe that topic is a little too detailed. Mainly the mentioned of "Sex as a very good hug", while funny once you start actually examining phrase it turns skrell into pretty drastic perverts. Mainly when you start realizing that when a skrell calls themselves a "hugger" it means someting completely else. Otherwise I have no issue with the work itself. It's clear you have much more experience in regards to writing your wiki and it is one of the better writen works even if the topic isn't the most exciting for most. However I'd like to ask why you're deciding to migrate from Vaurca lore to Skrell lore, if it's not much trouble or uncomfortable. Good luck in your application.
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