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Everything posted by Hepatica
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I have a lot of experience with Shadow's command play in the past, I think he did good more often then not. While I haven't interacted too much with his characters icly, the times I have done so have been pleasent. +1
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[Accepted] Peppermint's Mod App
Hepatica replied to Peppermint's topic in Moderator Applications Archives
I’ve known Peppermint since she started playing SS13, we met very early on and became good friends right away. I can safely say she is a wonderful person, great writer and role player, but most importantly for this role, a very patient and understanding person. I’ve seen her take criticism/negative feedback very well in the past (I believe her command app specifically being a good example), while also giving constructive and helpful feedback to many people on many different topics such as new concepts for the server, character ideas, and etc. Anybody who knows Peppermint knows they’d be a good fit for this role, as I know they can also be fair and firm in handing out punishment when need be. The inevitable results of their trial will just prove my point with everything I’ve said. They’re a great member of this community and will do great as a moderator to help out. No doubt in my mind for a +1. -
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This IR is going to be locked and archived due to the offender deleting their character.
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Anybody who has ever interacted with MccRrib on an OOC basis can tell you he's a wonderful, funny, smart guy that is enjoyable both to talk too and be around. He always happily takes constructive criticism and improves on everything and anything he can for his characters. He is an excellent roleplayer and can seamlessly lean into any gimmick ICly and will go out of his way to roleplay with most anyone. MccRrib would be a great addition to the lore team, one that would work fluidly and cooperatively with everyone else on the team, of that I am certain. A definite +1.
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[ACCEPTED] Faye's Command (but really just CMO) App
Hepatica replied to Faye <3's topic in Whitelist Applications Archives
An easy +1. Faye is an amazing roleplayer and person. She is one of the best medical players we have right now by a wide margin. She makes great characters with excellent personalities and motivations. She will do great in the role of command, no doubt about it. -
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Name: Game Master Short Description: Like during the KOTW arc, extended rounds would have little (or some times not little) events thrown in to spice things up. As a result, extended was played far more often then usual and peopled seemed to quite enjoy it. Make a whitelisted role that is heavily policed and given only to those that can be trusted to drive a story for at least most of the crew for an entire round, give them the ability to do a myriad of things, such as choosing ghosted people and setting them out with a specific goal. Example: I choose x player to be a Fisanduh nationalist boarding to kidnap Bingbang Volvalaad, the 7 foot noble lord janitor, as a contract a rival put on their head. They get appropriate gear based on the manifest at the time, so if there's only a single bald forensic tech they wouldn't be given deathsquad gear, and sent on their way. On the flip side, I choose three players to show up as a group of scientists that escaped from a nearby ship where a horrible science experiment broke loose. They tell command/security/whoever about how the ship was nearby and was close to self destructing after the Captain enabled the failsafe. Hour or so into the round, I throw out a command report from the Icarus saying debris are heading towards the Asteroid. One of the Debris is carrying said horrible science experiment, maybe some horror form ling or something, and the round goes from there. This could also certainly be used for a myriad of other ideas, not just ones involving hostile antags. Why should we add it?: The possibilities for a role and gamemode such as this are endless, can be easily fueled by our expansive lore, which would only serve to get players further invested in the lore our writers work so hard on. If the whitelisted role was policed appropriately and given to those that could be trusted with it, which is of course easier said then done, it has the chance to vastly improve not just a single round, but a players experience on the server overall. Multiple people got interested in certain parts of the lore through smaller events during the KOTW arc, I think this could serve just the same. That being said, we can throw out ideas all we want, but at the end of the day without a coder backing it up, there's little to be done. Also, on top of that, the gamemode would of course only be able to be run if one of the whitelisted individuals was on, which I'm sure is just a nightmare of an idea to code, but maybe not. Either way, as cool and interesting as I personally find this idea, I can't imagine it'd be easy in any way, shape, or form to implement. As a side note, should this actually become a thing, I personally think the people who apply for the whitelist should have extensive knowledge of the lore, at least parts of the lore they might want to use for their events. I would restrict their ability to do or add certain things based on what whitelists they possess, and be subject to stripping of not only the Game master whitelist, but their species whitelist should they go too far out of their way to break lore/ruin a round.
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To: Julian Chet From: CCIA Division of Appeals Subject: Appeal 12/02/2462 _______________________________ BODY: After thorough review of your conduct over the course of your demotion, we believe you have learned an important lesson and have come to understand why you were demoted in the first place. Your appeal will be approved and your demotion lifted. We trust you will understand that future mistakes of a similar nature will be met with far harsher consequences. Those that have vouched for you will be held responsible for your actions as well, should it come to such a thing. Behave, and try not to disappoint them. As of 2462/12/10, 01:58, your appeal is approved and you may begin working as a full time engineer once more. _______________________________ DTG: 10-1:58-TAU CETI STANDARD-12-2462 Sign: Caroline Jameson
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[ACCEPTED] Hepatica's Unathi whitelist app
Hepatica replied to Hepatica's topic in Whitelist Applications Archives
The idea I was going for here was that, while Linha does not believe themselves to be a woman, nor have the soul of one, they also do not believe themselves to be a man, nor to have the soul of a man. Rather, the soul they have is their own soul, hence the struggle and the emphasis on trying to prove themselves. Others might assume they have the soul of a warrior regardless, and Linha likely wouldn't correct them on it, but Linha is meant to be portrayed as some one fiercely proud of who they are and who they've become. While younger they would become enraged from being referred to as a woman, but as they got older and more mature, they stopped caring about being referred to as either, not caring for gender one way or another, though naturally they were almost always referred to as a he. As a warrior soul is considered a male's soul, and Linha does not consider them self a male, it felt wrong to me to go with this approach. Plus, I personally think it makes for a better back story. The long story short being, Linha is Linha, as far as they're concerned, they don't have a man's soul in their body, nor a woman's soul, they have their soul and that's that. What other Unathi think on the matter, Linha accepts as it's customs and tradition, and nothing Linha could or has any interest in changing, so long as they don't consider them lesser or weak as a result, in which case Linha would absolute rebuke. -
[ACCEPTED] Hepatica's Unathi whitelist app
Hepatica replied to Hepatica's topic in Whitelist Applications Archives
@DeadLantern I tried to not go too overboard with the character, and yet ended up with 13 paragraphs, so I tried to leave some things more up to implication to cut down on length. For example, the fact that Linha practically abandoned their clan and left their father on his death bed without a word is suppose to sort of hint at how they feel towards their father. I could have done this in a few more places as well I feel but I was already feeling bad for the length of the backstory, tbqh. But essentially it's meant to show that while Linha did care for their fathers approval at first, and their father was always a good parent to a degree, that Linha grew out of both wanting that approval and being close to their father, as clearly their father only cared for them to be an upstanding Unathi in many ways. I only didn't expand on that as much as I could have for the sake of it meaning to be a short backstory in the first place. Their faults are most certainly there, be they implied or otherwise, but again in the interest of not loading a massive backstory onto everyone reading it, which I already failed at doing a bit, I chose to keep things like that a bit more subtle and implied. Linha was a child, seven I believe when the war started. At the time all they cared for was how much glory could be gotten from coming out as the victor of such a war. At the time they had no interest in if it was honorable, who was in the wrong or who was in the right, they were interested primarily in the glory of it. As they grew up with the war in the background of their life, and living in Skalamar, they were exposed to a lot of anti-traditionalist propaganda. They saw the dishonorable acts some took just to survive, but at the end of the day, more then anything, Linha only wanted to test their prowess in the war. As the war dragged on, Linha grew immense disgust for the traditionalists, in part due to the propaganda, but also due to the usage of nuclear weapons, which they considered to be an affront to true combat. As far as the cost of life, Linha thought little of it for the ones who fought and died for what they believed in, but they were unnerved by the innocent lives taken by the nuclear devices. Linha sees the wasteland as a threat to the livelihood of the very planet, and the Traditionalist remnants as nothing more then cowardly, useless things not even worth the effort of being put down. Linha actually holds somewhat of a fondness for the Queendom, at least for their leader, though they consider it a futile effort, and one that will certainly not last. Linha doesn't focus as much on religion as many might, but it is still an important part of their life. They, however, accept that there will always be differences in religious beliefs, and that such petty things, to them anyway, are not worth coming to blows over. Linha is confident in themselves and who they are, and doesn't feel the need to defend such a thing now that they are older, and likewise doesn't go out of their way to chastise others of a different faith. Linha has a great deal of respect for the perseverance of the Akhanzi order after what had occurred to their temples, and considers the elders of this order to be honored religious folk. As for Si'akh and Aut'akh, they spare no thoughts for the two any further then being heretical scum, while Linha does not believe in conflict over religion, they all the same have no interest in interacting with followers of either such things, nor even learning about them past what is common knowledge. Thank you for the feedback!