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MattAtlas

Head Admins / Devs
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Everything posted by MattAtlas

  1. I'm not sure I'd approve of only nerfing laser rifles. I think it's better to give security alternatives to the laser rifle, first of all, that don't force them to use lasrifles on solo antags - carbines are not an option as they suck both stylistically and physically. Some sort of AP stun gun needs to be added, is my thinking. Add another lethal gun and only then can you nerf lasrifles. Because they're meant to be powerful enough to allow security to go head to toe with mercs, otherwise it'd be a stomp, as merc assault rifles are ridiculously powerful - so much more powerful than laser rifles that it isn't even funny. And mercs can buy laser rifles off the uplink to just bypass the one counter to ARs which is ballistic armor. Additionally, some self-healing may need to be added to the uplink.
  2. I remember that at the tail end of August you were very negative in LOOC about staff and antags, the latter of which you would be directly interacting with as CCIA and making or breaking their gimmick. In fact, I remember quite clearly that you used some very colorful adjectives. What changed since then? Why should I trust you now to not commit the same mistake?
  3. A role like this fits the command WL more than the AI WL in my opinion. Arguments can be made for both, but ultimately the AI whitelist is specific to the AI due to a multitude of reasons (the interview and the expectations placed on you are all AI-related, for example).
  4. Voting for dismissal. This is absolutely not the direction we want to go towards. I am also sure this isn't the first or second thread you've made about this exact same argument. It's just not going to happen.
  5. On trial until 15NOV2021.
  6. How actively have you been playing the last few weeks? I'm attempting to gauge your activity.
  7. With this in mind, and the rest of the feedback given, I am willing to give you a trial under the condition that Atiyah is not made into a head of security for the foreseeable future.
  8. Not really a problem, this will be specified in game start blurbs plus the wiki.
  9. They're just examples of tasks the XO can offload to the bridge crew. They're not their duties as written. Normally, they don't have this authority - imagine it as an analogue to the captain telling a scientist to round up a few people for an expedition.
  10. No. They don't hold authority over the crew.
  11. Their role isn't simply piloting. The name is meant to be more generic so they can be sent to do various things by the XO - department checkups, coordinating an away mission, ...
  12. The fact that you try to justify it by saying "well it's not a direct reference" is all I need to mention. The references are pretty clear to me: from the joke among us gimmick suggestion in AOOC to the papers containing clear reference elements to you saying "there are impostors among us" on the common radio I have no intention of believing that this wasn't a reference. They were all talked to about it. At the very least, the ones we saw. You admit here that you did have the intent to make a reference. Whether it's "indirect or direct" does not matter. It's not allowed, end of the story, especially considering how obvious the reference was. Denied.
  13. Yeah, this is too superficial for a clothing item. I reccomend adding this as a loadout item instead - or reapplying with more flavour (and a sprite that shows said flavour too, since as it is, it's just a color swap). Denied.
  14. I didn't say it had to happen every round.
  15. I think the biggest reasonable compromise is to add some code that says that the ship will dock at a certain port in the sector at round end. Example: if we are in Elyra, the round end screen will say that it's about to dock at a port in Persepolis. This would allow people to abstract their free time away, it'd allow people to continue using the relay (off-time during refueling, cargo unloading or what have you) and it'd allow people to develop their character through discord DMs, while not killing the idea of a ship. Additionally, this should come with a config option, so it can be disabled for a period of time if needed.
  16. Could you show us a comparison photo of your cyborg next to other cyborg sprites in game? My worry is that this doesn't quite fit the rest of the cyborg artstyles.
  17. This does seem a little superficial to me. I'm not wholly against this, but the reasoning leaves a lot to be desired, especially for what's essentially a recolored labcoat. The sprite's also very unpleasing to the eye because of how dark the black is -- it should be lighter.
  18. Sure. Accepted.
  19. Apologies for the long waiting time. Our decision on this is ultimately that the augment is fine, but you should tune down the effects of the flare incident. Specifically the part about the frontal lobe. The rest is fine.
  20. @Coalf Let us debate politics, if I lose I will resign

    1. Show previous comments  1 more
    2. Scheveningen

      Scheveningen

      WOE. POLITICAL BE UPON YOU

    3. goolie
    4. Coalf

      Coalf

      I'd debate you, but on the account of having a wife I am a changed man and no longer pwn in online arguments.

  21. Please link your forum account to your BYOND account too.
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