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Everything posted by wowzewow
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Before and after please ...also, shouldn't civillian/entertainment be grey/dark green?
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why are the clown shoes not oversized How will the **SQUEAK**
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why are clown arm stripes perpendicular also that dithering on clowns pants looks like he's wearing a red IKEA canvas bag lol and I'd say the mask is a little *too* off-white Other than that looks sick, ready for a new age of pie flinging and...silence?
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I'm pretty sure there would be a hard NO on Bay-like skills ...anyway, general consensus is to just...RP it out.
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Posters 3,4,5,6,7,8,9,10 Bsposters 4,7,10,29,31,32,33,34,35,36,37,51,52,53,54,55,56,57,58 Also I'm pretty sure that text is legible.
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Because I should probably use the forums more. (please browse the github more guys, your feedback can be implemented more expediently) https://github.com/Aurorastation/Aurora.3/pull/7147 civilian and security get a nice gunmetal grey engineering and cargo get a nice silver sheen science and medical get a nice sterile white command staff get a nice deep navy (except quartermaster. he gets gunmetal grey.)
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Honestly I think we should actually get down and actually try to sprite some good posters instead of downsizing .pngs because honestly they're illegible from a distance and look like 4th wall breaking donkey dong
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MattAtlas' Developer Application 2 (Coder)
wowzewow replied to MattAtlas's topic in Developer Applications Archives
He's done a lot of small scale PRs and bugfixes which usually get merged. (Although some are contested as they are balance changes) I'm excited what bigger scale PRs hold for him, and if he does feedback threads he should be OK. +1 -
Isn't centcom green?
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Keep it navy blue please It's going to be absolutely hellish to resprite every color-coded thing
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I can put it in but coding it to be filling AF will require some mental gymnastics from rebalancing raw MEAT and also coding in bite sizes
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Still dumb that you can welderbomb yourself point blank and still come out mildly bruised.
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You know, an elegant solution is for it to not actually deal any damage, just hurt. so you could just ask for some over-the-counter traumadol and ignore it for the rest of the round you have the choice of RP-ing it out. So everyone is happy. People who want the mechanic inside and the people who don't can just ignore it. Hell, even reduce the chance of getting appendicitis.
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I mean, there isn't any money here so I doubt EA's going to even be interested And unlike Nintendo, they don't gulag every mod which includes even a single hair of Mario.
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now as a better coder I think I can probably change the density...shouldn't be that hard, since it's a subtype of regular chunky computers.
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Honestly : 1. Assistants are already extremely few and far in between anyway - they're practically non-existent here. Separating them would exacerbate this even further. 2. Code-wise, creating an entire new job just for visitors is just a waste of time, probably. 3. You know the function that makes you automatically an assistant when you don't roll your job at round-start? Yeah, I would not like to be demoted to maintenance rat. 4. I don't know, but people visiting a random research station in Fuck-Off, Asteroid Belt somewhere is kinda dumb from the get-go. And I doubt Nanotrasen wants any random contractors to just... visit, and steal company secrets.
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We could always smash together the filing cabinet code with RNG, and add a credits cost to using the thing. Screwdriver + click and drag to stuff more plushies inside, or simply click to chuck a toy inside. Add in some power function and we have a claw machine Although it would take some coding finesse to tape all of these components together... Sprite animations are actually quite simple.
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what the fuck
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I'd say we'd have a very cryptic symbol but it's actually just the bloody toilet just extremely minimalist one shade of red, grey and white on a backdrop of blue easy icon, stupid meaning retained, artists whoopee!
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New Gas Canister Sprites: Feedback Thread
wowzewow replied to furrycactus's topic in Completed Projects
oh, they are from TG. anyway, here's the eris sprites they have better shading IMHO -
New Gas Canister Sprites: Feedback Thread
wowzewow replied to furrycactus's topic in Completed Projects
I feel that Eris canister sprites would look better. I mean, I've already implemented their water tanks, so... -
I mean, unathi can probably canonically regrow appendages and we can always just use the proto-human limb-cutty-offy-re-attachy thing.
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Honestly, thanks for the feedback There's obviously something that needs to be done with the chat bubble animation and the throwing animation Even the drop sounds have a toggle feature now It's a very delicate balance between a conducive heavy roleplay enviroment, a gamey shithole and a brain atrophy simulator and I'm working to improve it In the end, what the hell. We won't know if we don't try.
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i could probably port this from bay. bay basically makes it like any other mask but it's animated to occasionally blow a bubble Maybe make it two seperate items, one for chewing gum and another for bubble gum. Flavor i'd have a problem though. Unless, of course someone helps me. Then we could also consider stuff like chewing tobacco.