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Roostercat

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Everything posted by Roostercat

  1. Well, the answers to the questions satisfy me enough. I support the app.
  2. I miss the days of Obrigald and that one IPC who sold magic to people. Unfortunately good wizards seem to have gone effectively extinct, so cutting this tumor out now would likely be a good idea, though my only real concern is that the antag list grows ever shorter.
  3. Sorry, but Trix are for kids. Denied In all seriousness, I have quite literally never had a problem with Shen OOCly, as they are an amazing person, writer, and roleplayer. I am very confident in her ability to play a character, even though a medical Za makes me a little skeptical. The backstory is definitely one of the more fleshed out ones I have witnessed of late, and stands out in a few areas, which is very nice considering that is one of the hardest parts for a Vaurca character in the works. That said, I have questions. 1) What does Trix think of the Mi'kuetz? Being a K'lax in the wastes, they likely know what they are. 2) How does Trix view the hegemony? 3) How do you plan on showing how a Za is not typically meant for a healer's role?
  4. Some of these are good suggestions, and the point made at the beginning is definitely true. I stopped playing recently for a combo of reasons, but medical being bulldozed and changed every other day somehow was definitely one of the biggest ones. (SERIOUSLY STOP CHANGING THE FUCKING CHEM NAMES, CHRIST) As for infections and what Prate said, more often than not shrapnel doesn't actually do anything other than the occasional pain message. I have never seen it lead to an infection personally. And even then all infections are solved magically by constantly pumping Thetamycin into the patient's bloodstream. Different types of infections with different treatments could do wonders to keep things interesting, as medical has turned back into a conveyor belt as almost all problems can be solved by throwing the patient onto the surgery bed and healing organs while you fix the original problem. Sleepers only really get used for dialysis and the stomach pump, and so on so forth. As for Cryo Tubes, please god do that. They are literally more harmful to the patient than helpful. Putting someone with an injury in there is basically a death sentence. Making them actually stabilize people means they could actually get used for once. As for addictions and physical therapy, these sound like very nice additions. It would also give Nurse characters more to do as it could fall in line with them to help (or at least would, I looked at the git log and noticed all the alt titles are getting nuked anyway hahAhahAHH). Not to mention I have not seen an actual psych for weeks on end due to the lack of mechanics and the role not being fun in general. All in all, spicing up medical a bit with changes like this would be wonderful. +1
  5. Hep definitely has my support. They’ve been a good influence for as long ad I can remember, and I am very confident in their ability to be Central Command. +1
  6. +1 please god yes I beg of thee the amount of times people have rammed Iv's away from patients is staggering and is annoying as fuck
  7. Well, its fairly obvious that you care about the app, with the proofreading, questions to myself and others, and even pointing out lore issues in the lore chat. And from your player backstory I can tell you obviously know the gist of vaurca and how they operate. That being said, I have questions™ 1) What was their first reaction to the world around them once exiting VR? 2) What is their opinion on the hegemony?
  8. I may just be dense but what exactly do yoh mean by flipped?
  9. Hiiii. Glad to see someone finally noticed the dev apps are still open. So, that said, I find this intriguing and have questions™ for you. 1) What would you change first about the queenless? 2) Warforms are generally pretty up to the imagination even if most of the time it does translate to 'big bug go smash and puke napalm'. What is one of the ideas you have in mind for a warform? Can be minor or major. 3) How willing are you to work with other species in terms of lore arcs and the like? 4) Are you willing to run events? If so, how big?
  10. Not a +1 or a -1, but my opinion is that this will only turn into a fuckload of drama over people 'throwing' or being accused thereof, or people half ass playing because they didn't want to be forced into playing cultist. I personally think the rune should just kill someone after a certain number of tries.
  11. -1 on armored gloves due to the reasons Hepatica stated. They would be COMPLETELY resostant to stuns and would take an absolute fuckton of lasers or bullets to actually go down, speaking as someone who has been cult a bit as well. And thats for more than one cultist as well. The cult robes already need to be toned down, removing one of the only counters is a bad idea until that happens.
  12. I don't think lings need an out tbh. Most of the time their rounds end with either them in custody, decapped/gibbed/incinerated, or causing an evac shuttle.
  13. I don't think I have literally ever had a bad interaction with Abo or his characters. He is always a delight to see IC and has always been friendly and agreeable OOC. I have also never heard any ill of him from....pretty much anyone else, really. Has a good handle on the rules and a level head. +1
  14. From what I remember, the problem with humans having alien races is that humans literally cannot produce the right sounds, or understand them. Or do any body language required like that one tajaran language I forget the name of.
  15. I feel like having two of the same role with the same gear, job expectations, and etc will only cause the two to step on eachother. There are so many mysteries a round and both of them doing the same thing might cause some annoyance.
  16. Those pretty much solves my grievances yeah, thanks!
  17. I also think the OD for tricord should either be removed or raised to 40-60. The main reasons for this is that A, tricord is very VERY slow and typically means people will inject a shitload regardless, and B, medibots. Medibots inject 15u at a time and in the cases there are 2 in the medbay lobby, people with minor bruising would be immediately OD’d.
  18. Believe it or not, this is indeed how applications work when the lore writers have no feedback to go off of. Just because you submitted answers to their questions does not mean that they are obligated to respond in kind, and the questions are usually used to determine how your character is different on an individual basis and to affirm that you do know some of the niches of the species' lore. In the case where they already made up their mind, the questions were likely just your chance to change their mind. We look for people with enough time to where someone can list your character and we can get a rough gist of how you play, hence why getting some game time is important. Sorry, but that is just how this works. Also, the attitude is not doing you any favors. Relax.
  19. I can definitely agree with pretty much all of the points Sherman brought up, and can also back up the fact that they would definitely be a valuable lore team member. The points on Dominia are the part I want to see change with the most, as it does seem that most Dominian players follow a sort of template to being a religious ass who cause trouble just because. Seeing that change would be lovely, because I do very much like the concept of Dominia as a whole. However, like Matt, I feel like asking a question. So, that question is: What would you change about Dominia first?
  20. I agree with pretty much everything Kermit had to say. More or less what I have attempted to convey, but looking back on my previous posts and discord conversations, my comments have been more like angry rambling than anything constructive, which I apologize for, so Kermit puts it a lot better.
  21. I did read the thread. And telling people to fuck off and deal with it when they interpret something means you clearly didn't think about it too hard. The fact you seem to not care about the feedback only worsens my impressions on both the result and the intentions of this thread overall. Doing that RP is made harder by the fact everyone is the same damn role now, so you'd have multiple people stepping on eachother trying to do the exact same thing The point about it not solving the problem in the first place still stands, you saying 'see above' and ignoring it does not help. As for number 6, that isn't even what I said. I said you can't use Star Trek as an excuse.
  22. To be honest, no matter what the intention is, people are absolutely going to interpret this as changing Medical into a research role. You can't change them into a 'Biologist' and then expect that NOT to happen. Not to mention new players or people who don't read the forums who won't even see this thread, who will be completely confused as to what medical is supposed to be. On top of that, the different roles DO generate RP. As someone who played Nurse for multiple months straight, the RP you get from the job varies wildly from surgeon, as it is a lot more focused on things like aftercare, or simple checkups. People seem to make the mistake of thinking they just do paperwork and stuff like that when it couldn't be farther from the truth. Things I used to do as Nurse never happen now that I play Surgeon. For example, whereas a surgeon is expected to handle complex life saving surgeries on the spot and the like, a physician might be expected to do general health checkups and so on, which do in fact get asked for. As for the argument that it would separate the arguments of it not being realistic, this is inescapable. Just switching the titles will not fix this as they are still doing the exact same thing as before and still have MD's, making them doctors. Not to mention this happens in most of the other departments as well. I would go over how it completely alienates all of the medical players but that has been said by a lot of other people so I will just skip that part. Another thing I want to touch on is that just because Star Trek did it doesn't mean it justifies doing it here. We are not Star Trek. We are the Aurora. Using a different Sci-Fi universe to handwave huge changes like this is not only poor form but sets a bad precedent for changes in the future, regardless of intent. All in all I consider this a poor change. It changes things for what seems like the sake of change and really won't serve any purpose than to confuse everyone, alienate the current medical players, and more or less force them to rewrite their characters partially. Even if the intent is not to change them into research, that is how everyone is going to interpret it regardless.
  23. This also groups all the different doctor roles together, like physician and surgeon, who can do wildly different things. On top of that, why would biologists be running a medbay? They are basically scientists.
  24. so, despite the large amount of nos, the age bump went through. Wild.
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