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Faye <3

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Everything posted by Faye <3

  1. Why not? They are command staff, and the Aurora is a hazardous place. They are also given hand-held flashes.
  2. they'd just be nice to have. the item tab even specifies 'security/command', but as you can see here even the quartermaster can have flashproof glasses, but not RD / CE / CMO. i think a nice change would be to add the missing command roles in. especially given that head roles get hand-held flashes.
  3. Reporting Personnel: Hypatia Lucrezia Saint-Augustine Job Title of Reporting Personnel: Chief Medical Officer Game ID: ceN-dMdt Personnel Involved: - Hypatia Saint-Augustine, Chief Medical Officer, Victim - Marion Ashworth, Roboticist, Offender - Ronald Monday, Officer, Witness - Stephen Degausser, Captain, Witness. Arrived on-station after Roboticist entered cryogenics. Secondary Witnesses: - Atiyah Hakim, Warden, Secondary Witness. - Fehra Maskini, Security Officer, Secondary Witness. Saw the initial insult. Real Time: ~10 PM EST Location of Incident: Near Kitchen, later, the bar. Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [] - Neglect of Duty [X] - Harassment [ ] - Assault [X] - Misconduct Overview of the Incident: I had taken a break from my shift to have a meal at the kitchen. As I waited for the chef to prepare my food, Roboticist Ashworth walked by and insulted me directly - called me a bitch - with no provocation. Officer Maskini was present for this. After recovering from my confusion, I PDA'd the roboticist to ask why she insulted me. She stated it was for her own amusement, to which I replied if she thought it would be amusing if I had her arrested for i109. She said it would, infact, be funny because it would prove her right about her insult - having called me a bitch. I then proceeded to security, and ordered Officer Ronald Monday to carry through on my threat. Monday saw the chat logs - which I will post below. Monday needed a warrant to move on with the arrest, but the Warden was unavailable to produce one. Monday informed me that he could not get ahold of the warden - Atiyah Hakim - and that it would be out of his hands. Deciding to see to matters personally, I went down to the bar myself to look for the Warden. I found the Warden Hakim drinking with Roboticist Ashworth. I told the Warden to get up and do their job immediately, which they replied with an apparent lack of knowledge about which I spoke. Ashworth proceeded to call me a bitch once again, that I was childish, a childish bitch, and that I was having a temper tantrum. She (Ashworth) then said she was not putting up with this any longer, and entered cryogenics. A short while later, Captain Degausser arrived on station and was briefed of the situation. I cryoed myself shortly after, and decided to make an IR as the offender cryoed before anything could be done. Frankly, I have never met Marion Ashworth before. I have no idea why she would act this way towards myself. Submitted Evidence: Would you like to be personally interviewed?: [x] - Yes [] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: I am a Head of Staff. Actions taken: I tried to order an arrest, but they entered cryogenics before I could do anything. Additional Notes:
  4. i like this
  5. I like everything about this post except the service manager role. quartermaster already has very little authority without Executive Officer / HoP reinforcement, and this seems like more of a micro-manager role if anything. i do not think we should have the bartender / kitchen staff restricted by having someone manage them.
  6. i don't see the point of this. service is hardly it's own department in my opinion. the bartender or chef needs no oversight. the janitors don't either. i can't see any service player liking having someone tell them what they can and cannot do in their own kitchen / bar / chapel / garden. the quartermaster position works because cargo is centralized. service is not.
  7. I really like the new console sprites, and would like to see them in-game. They're swanky and cool. The wall sprites however I am fairly neutral on.
  8. if a system like this was instated i wouldn't want to see it on the relay because that'd be boring as fuck and a huge funkiller. the relay is kind of a shitshow, and that's the fun in it imo. people are going to talk shit and fling insults and mess around, and that's just how it is i think. part of the humor. it's a work chat. there's bubble. why is central affairs monitoring the nanotrasen equivalent of discord? if you make threats or commit a crime, your character can already be punished.
  9. i am not entirely opposed to the idea - i think it could be cool to give heads a bit more 'oomph', but i would not want to see it extend to things like the relay. it should stay purely in-game.
  10. Hihi. I was the officer that shot the borg b/c they were in the way. we had a pretty big shootout between myself, warden Dekel, and the antagonist. of those three parties, two were synthetic. myself (aesma, the IPC officer) and the robot antagonist were fighting while Dekel was a bit behind Aesma. We were on the far right side of the Captain's office, and if I recall correctly behind the desk or very near it. There would have been no wounded for DOG to retrieve except for the warden, and we had the CMO themselves directly outside of the office. anyone who has played a response role before knows that the number one role of response is to not impede the situation and make yourself into a casualty / liability, which was violated here. doubly so when playing a role that is not meant for response (not a medical borg, etc). i do not find peppermint's conduct to be unacceptable, and i likely would have ahelped myself if it wasn't bwoinked.
  11. Yeah this is cool, I like it.
  12. hahahahah i like the more sci fi cool monitors. they're funny in a good way.
  13. Nothing I want to say hasn't been said by Lucaken and Peppermint already. Interesting idea, but I would not want to see it in-game.
  14. honestly i don’t really care how it’s implemented, just that there’s some way to open the robotics bay doors. for clarification, i do not mean the doors that go back into science, but the wide door that goes back into the central primary hall when the garage is up and open
  15. Hi. I've started to go to Robotics a lot more recently, and I think it'd be really nice if the robotics repairbay had a button next to the door for people to let themselves out, like how medical has in their lobby. That's all. Sometimes the roboticist is busy and can't let me out, and a few times they've went AFK and I've been stuck there. It'd just be nice to have.
  16. lame imo. getting cuffed shouldn't be a game ender for antags, and we already punish ppl for cuff spamming. this would also make it awful for hostages
  17. I mean yeah honestly I second everything above. Half the time I walk out of cryo and forget about it, then have to make the walk of shame back. It's frustrating.
  18. hi. i play verline steerpike in sec. i've worked with you a few times, and i think you can probably hack it on command. you reply to people over comms and communicate well, and that's half the battle right there. my main criticism for you is that you use a lot of IRL terminology and methods in-game. i think that this is an issue, because i do not personally believe that one needs IRL knowledge / familiarity of a subject to enjoy that subject in-game. i would want to see you try to find a more 'happy medium' with this kind of thing,- make it so a layman can understand and be interested, and be able to RP with you easier. i hope my feedback helps!
  19. This llooks much better! Thank you.
  20. I think this adds much more interest and flavor to their battle with Sol. I like it more! Good work.
  21. I think you could use this as a good opportunity to introduce a bit more strife into the Consulate. They mobilized near a billion people - wouldn't that do serious harm to their civilian economy to have such a large portion of the population leave the workforce and enter the military? I think it'd be interesting if there were more solid remnants of the war within Mohranda culture. Was there rationing? Do people remember any sort of economic depression? Stuff like that.
  22. I do not dislike this idea, but I find myself unable to understand how the Consulate successfully fended off an entire Solarian battle-fleet to the point of near universal extermination. For reference, in recent times it took ships from Elyra, The CoC, The Tau Ceti Foreign Legion, and NanoTrasen's own private navy to fend off a similar battle-fleet, and even then it was a mess. Was Sol too battered from the Interstellar War to pursue the Consulate similarly to Elyra?
  23. i think this could be cool, i'm just not sure where the potential 2nd journalist would keep their office?
  24. looks rad
  25. i think my only issue w/roaper on command is that at times when u played medical, people often had to make sure you weren't SSD in round and you'd often overlook patients who were wounded and suchlike, i.e. returning to medical and ignoring someone was quite badly hurt. nothing that can't be worked on, tho. i think you're a good writer and fun to RP with, just work on attentiveness and presence. give em a trial
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