DronzTheWolf Posted November 17, 2018 Posted November 17, 2018 (edited) IRL, many police forces are switching from shotguns to rifles to keep in their patrol cars. Most of them are semi-automatic AR-pattern rifles. More often than not AR-15 or non-civilian M4 from surplus donations. However, NanoTrasen security aren't military, so I'm restricting them to a civilian model on this. --------------------------------------------------------------------------------------------------------------------------------- The NanoTrasen Mark 43 rifle. Or the NTM43. A semi-automatic rifle chambered in 7.62, it holds 12 rounds per magazine and will be stocked in the Cargo department delivery system, and some select armories. Perfect for taking on a threat at intermediate range. --------------------------------------------------------------------------------------------------------------------------------- Preferably it'll be stocked in the armory, in place of an energy rifle. The energy rifle cabinet could be re-named "assorted rifles" to accommodate this. I have all of the necessary sprites for the weapon, and the concept itself isn't so far fetched. I based it visually on the FN FAL models, however there are some differences to make it more modern looking as well. I will provide one of the sprites just as a proof of concept, but I can provide all of them to anyone who requests them on Discord. Edited November 17, 2018 by Guest
Neinbox Posted November 17, 2018 Posted November 17, 2018 The main thing I have about this is that this is the future, so why replace a futuristic weapon with something possibly "outdated"? ICly, laser weaponry is decently efficient in the way of material cost and damage for extreme situations. They don't have a lot in the way of charge size for ammunition, sure. But it relies on the station's power to recharge more than having to manufacture and ship munitions for ballistics, and they can cut through advanced armors that can take a physical hit decently. OOCly, laser weaponry's inefficiency in ammunition is what gives the antagonists a chance. You can stuff your bag full of clips and keep unloading onto an antag, but a laser weapon forces you to go and find a place to charge, giving a breather for both parties to regroup depending on the situation. Many may whine "antags too op they deserve it", but I equally hear as many cries of "sec swarmed and valided me not five minutes into gameplay". There are many different situations in the way an antag round is handled ranging from people who think this game is just a LRP shooter monster-hunting game to stealth antags, and neither are greater than the other. Overall, I want the laser weaponry to stay. There's not that much laser weaponry last I checked- excluding Ions who are exclusive only to those it affects- and players are forced to choose carefully either way "do I want cool future weapon with less shots or do I want good ol' reliable bullet hell". It would make more sense if anything to replace a different ballistic weapon with it in the armory instead, like let's say shotguns. You're on a research station with civilians in narrow halls sometimes and you don't know when the next shipment of ammunition is coming in. If using the pellet shots instead of normal shells, would you rather have a dangerous and inefficient spray of bullets everywhere? Would you want to have to sit there and reload after every one or two shots? Use something that's typically only more effective more at a closer range? Or would you rather use something that's more accurate and powerful for canonically rare situations? Please note I am far from a gun expert and may be inaccurate.
DronzTheWolf Posted November 17, 2018 Author Posted November 17, 2018 Overall, I want the laser weaponry to stay. There's not that much laser weaponry last I checked- excluding Ions who are exclusive only to those it affects- and players are forced to choose carefully either way "do I want cool future weapon with less shots or do I want good ol' reliable bullet hell". It would make more sense if anything to replace a different ballistic weapon with it in the armory instead, like let's say shotguns. You're on a research station with civilians in narrow halls sometimes and you don't know when the next shipment of ammunition is coming in. If using the pellet shots instead of normal shells, would you rather have a dangerous and inefficient spray of bullets everywhere? Would you want to have to sit there and reload after every one or two shots? Use something that's typically only more effective more at a closer range? Or would you rather use something that's more accurate and powerful for canonically rare situations]? I don't want to get rid of all laser rifles, simply to replace one with this. So the re-named laser rifle cabinet will be "assorted rifles" and contain: One(1) Laser Rifle and One(1) Semi-Automatic Rifle In my eyes, it is equally a buff and debuff, because while you are getting a new rifle that can do more against heavily armored foes, which is important in the wake of the Lii'dra attacks ICly, as they had warforms and hardsuited infantry, you're not robbed of laser rifles for all of the extremely useful situations they can be used.
Scheveningen Posted November 17, 2018 Posted November 17, 2018 The NanoTrasen Mark 43 rifle. Or the NTM43.A semi-automatic rifle chambered in 7.62, it holds 18 rounds per magazine and will be stocked in the Cargo department delivery system, and some select armories. Perfect for taking on a threat at intermediate range. As a note, the 7.62 damage model is pretty strong. While its 6 rounds short of the actual antagonist assault rifle, it's definitely not something to gloss over.
DronzTheWolf Posted November 17, 2018 Author Posted November 17, 2018 The NanoTrasen Mark 43 rifle. Or the NTM43.A semi-automatic rifle chambered in 7.62, it holds 18 rounds per magazine and will be stocked in the Cargo department delivery system, and some select armories. Perfect for taking on a threat at intermediate range. As a note, the 7.62 damage model is pretty strong. While its 6 rounds short of the actual antagonist assault rifle, it's definitely not something to gloss over. I originally wanted to make it 5.56 but then I realized it's even stronger than 7.62 for some odd reason. Rifle caliber rounds are extremely powerful, and I am willing to shorten the magazine to 16 or 14 if this is a large issue.
TheSleepyCatmom Posted November 17, 2018 Posted November 17, 2018 10/12 would be standard for a 7.62 semi-automatic civilian, at least from where I'm from.
DronzTheWolf Posted November 17, 2018 Author Posted November 17, 2018 Edited to shorten the ammunition count because of balance concerns. Better to stay on the safe side.
KingOfThePing Posted November 17, 2018 Posted November 17, 2018 The main thing I have about this is that this is the future, so why replace a futuristic weapon with something possibly "outdated"? There are things that just stand the test of time. Related, real life, example: The Colt 1911. Being first produced in 1911 (duh) it is still being manufactured today, being used in official service in over 20 countries (I have to rely on wikipedia for that information) and is just a reliable, all-conditions firearm. Of course there are newer versions of it, but they all follow the same original design. All that today over 100 years after it's first introduction. So it's not impossible to have a weapon being designed and be outstanding in most fields of use and becoming the standard-issued firearm, even for 100....150....whatever years.
tbear13 Posted November 18, 2018 Posted November 18, 2018 Big +1 to this. I love using ballistics, and I'd love to see them be used more often by security. I don't this will mess with balancing too much either.
OffRoad99 Posted November 21, 2018 Posted November 21, 2018 +1 from me, I'd love to see more projectile weapons in the Armoury and this one seems great.
PoZe Posted November 23, 2018 Posted November 23, 2018 There is already a kind of rifle like that in the game. It even has futuristic look, so far mostly ERT and antags have access to it. It is called NI 550 Saber or in game name(machine pistol). It has sprite of carbine but with bullets. Now since it is not a rifle but a machine pistol - it cannot be wielded. Security used to have them instead of energy weapons and that turned out to be bad because bullets were bad. They were using rubber and lethal ammunition was available in armoury. We can bring back these machine pistols into security armoury. Or if you have a better sprite update the sprite.
DronzTheWolf Posted November 23, 2018 Author Posted November 23, 2018 24 minutes ago, PoZe said: There is already a kind of rifle like that in the game. It even has futuristic look, so far mostly ERT and antags have access to it. It is called NI 550 Saber or in game name(machine pistol). It has sprite of carbine but with bullets. Now since it is not a rifle but a machine pistol - it cannot be wielded. Security used to have them instead of energy weapons and that turned out to be bad because bullets were bad. They were using rubber and lethal ammunition was available in armoury. We can bring back these machine pistols into security armoury. Or if you have a better sprite update the sprite. This looks nothing like the Saber, and being a full rifle it would have a longer range increment than the Saber machine pistol. In the case that you've forgotten, I'll post the Saber sprite for you . As opposed to the sprite for the NT Mk. 43:
Fire and Glory Posted November 30, 2018 Posted November 30, 2018 (edited) I sort of feel like keeping rifles which are known for penetrating things like walls on a space station which is also rife with friendlies* might be a bad idea. *As well as explosive fuel tanks I might add. Keeping it out of the armory would be okay I'd guess. Edited November 30, 2018 by Fire and Glory
DronzTheWolf Posted November 30, 2018 Author Posted November 30, 2018 1 hour ago, Fire and Glory said: I sort of feel like keeping rifles which are known for penetrating things like walls on a space station which is also rife with friendlies* might be a bad idea. *As well as explosive fuel tanks I might add. Keeping it out of the armory would be okay I'd guess. The main reason I think we need a ballistic rifle is the new vault, it adds a lot of RIGs with high armor values, including the Vaurca RIG that has 100 energy and 100 laser resist. Security should have something more than a sub-caliber pistol available under that kind of stress, without a measure that could be prevented like Cargo.
Carver Posted December 3, 2018 Posted December 3, 2018 An interesting idea. At the very least it could be something that Security could order from Supply, since weapon variety never hurts in that regard. What would the fire rate be, in regards to how click-spammy one could be with the semi-auto?
Butterrobber202 Posted March 10, 2019 Posted March 10, 2019 I'd also like to see the rifle, so ye. I summon the Devs!
Brutishcrab51 Posted March 28, 2019 Posted March 28, 2019 There is a rifle like this already, I forgot what it was called but it had a 10-round magazine and is available in the ERT Armory, and Cargo. Uses 5.56.
DronzTheWolf Posted March 29, 2019 Author Posted March 29, 2019 19 hours ago, Brutishcrab51 said: There is a rifle like this already, I forgot what it was called but it had a 10-round magazine and is available in the ERT Armory, and Cargo. Uses 5.56. That's a sniper rifle that uses AP rounds, the scout rifle. Ignores armor and does a lot of damage.
Brutishcrab51 Posted April 1, 2019 Posted April 1, 2019 On 29/03/2019 at 05:27, DronzTheWolf said: That's a sniper rifle that uses AP rounds, the scout rifle. Ignores armor and does a lot of damage. Nope. I'm thinking of an assault rifle that was in the code, you used to order it from Cargo. A semi-automatic rifle.
Recommended Posts