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[Accepted] Skyglazer's Command Application


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BYOND key: Skyglazer

Character names: Hazel Delano, Drarak Lezakh

How long have you been playing on Aurora?: A little over two months.

Why do you wish to be on the whitelist?: I have a character idea that's been knocking around in my head. Talked about it with a few friends, they said it would be a good idea and they'd like to see me roleplay it, but it requires the Command whitelist! So, here I am.

Why did you come to Aurora?: Well, Aurora has been a really new experience for me! I've never made any serious commitment to any High-RP Space Station 13 servers, even though I've been playing on servers like /tg/station since 2014. Took a loooong break from BYOND games after 2017, got into some other things, but eventually towards the end of 2019 some friends of mine were jostling my nostalgia-bones and told me they were playing on this server called Aurora. It had been a long time since my /tg/-days and although I had been on the higher-end of the low-RP spectrum (which isn't saying much), my writing and roleplay had matured a lot in those years from various other media (D&D, other roleplaying servers in other games), so I decided to give a high RP environment a try and join my friends on Aurora. Hasn't disappointed so far!

Have you read the Aurora wiki on the head roles and qualifications you plan on playing?: Yes.

Have you received any administrative actions? And how serious were they?: Nope! I haven't played very long, but I hope to keep my record clean. I'm a good boy, I swear.

Please provide well articulated answers to the following questions in a paragraph each:

Give a definition of what you think roleplay is, and should be about:

Roleplay should be, above everything, a fun and enjoyable activity for all involved! More specifically, it's a complex narrative woven together by all those involved. In Space Station 13, that narrative is the most horrible patchwork tapestry of so many different colors and even materials, but when you look at it from the wide angle, it's a beautiful work. People getting along well in their departments! Horrible antagonists tearing the station apart! Drama! Intrigue! Friendship, love, hate, all the things you would expect from a bunch of weirdos jam-packed onto a state-of-the-art research vessel and told to work together. Immersion is key in these High-RP environments, allowing everyone to really sink into the setting and together, really feel out what it'd be like inside these characters' heads on the station.

What do you think the OOC purpose of a Head of Staff is, ingame?:

The OOC purpose, huh? Well, OOCly speaking, I think they're there for a few reasons. Firstly, with most heads, you'll serve as a leadership role both in-character, but out of character as well. The Chief Medical Officer and Chief Engineers, for example, should be able to give out reliable advice about their own department, or, at the very least, organize their subordinates well. They also serve as higher-value targets for Antagonists to shoot for, considering their access and, in some cases, special equipment. Be it from antagonists or their fellow crew, Heads of Staff should expect to be regularly under scrutiny and are subject to high expectations, as they move the round forward and further their department's interests.

What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?:

Well, a lot of it overlaps with what I said above: they help newbies, push a round (and the players in said round!!) forward. Some of them provide a believable "boss," while others provide organization, or a driving force in the round. I would absolutely strive to uphold these to a T. I plan on playing mostly Consular Officer, which isn't really delegated to a specific department, but I think I will provide a lot of interesting RP for other players in the rounds I partake in to play around. My responsibility, as I'll be striving to uphold it, will be to add a certain spice to the round... many people get used to their 'usual' routine in a round. Having an officer hanging around, coming to visit, pushing their agenda, will shake things up! Not majorly, but just enough to make it interesting.

Could you give us the gist of what is currently happening in Tau Ceti and how it affected your character and their career?:

Tau Ceti? Ah, but who cares about all this Skrellian drama? Skrell terrorists abound around the Aurora or not, where the real action is happening that I care about is in Uueoa-Esa! Why, haven't you heard!? Moghes is in the midst of another civil war at the moment, and I, cleverly, must drum up some awareness around the station for my brothers in the Hegemony. It's all quite preposterous-- some radicals, determined to challenge Not'Zar for the trespasses of his now-dead father... and unfortunately, us loyalists are outnumbered. So... now you must see why I am petitioning for support in such places as the Aurora, yes? Powerful allies like Nanotrasen are what the Hegemony needs right now...

What roles do you plan on playing after the application is accepted?: Hegemony Consular Officer (Nanotrasen Liaison)

Characters you intend to use for command or have created for command. Include the job they will be taking:

Siohazk Arhaziik will be a new character of mine, created for his role as a Hegemony Consular Officer! He is the older brother of Sioheze Arhaziik, who is a Head of Personnel. He's the second in line to inherit the clan's leadership, but he's made a good enough name for himself through familial ties, has managed to land himself a cozy Consular Officer position for the hegemony. A somewhat eccentric character, a loud deep voice that will be reminding everyone what is honorable and what is not, and why he is clearly the authority on such things. Always quick to further himself, or his likeminded fellows alongside him. Of course- the command staff would be assured that such allowances would appease the Hegemony, he is here on their behalf, after all.

How would you rate your own roleplaying?:

I've got enough experience to know what's bad and what isn't. I try my best, but I wouldn't consider myself to be the greatest roleplayer ever to exist! That said, I'm pretty competent in my ability. That, however, is for everyone else to decide.

Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action?:

Yes, I'll be a good boy. Promise.

Have you familiarize yourself with the wiki pages for the command roles?:

Sure have. I'm excited! And besides, even if I don't get the whitelist, I've learned a thing or two, and I'll be able to try again later!

Extra notes:

My schedule has the potential to be a little volatile for this coming week, as it's my first full week of classes this semester. Still, I've been spitballing the idea for this character for a while now and I figure it's about time I shoot my shot at getting a whitelist so I can finally realize it. If it turns out I'm too busy with coursework or something, my playtime might be reduced-- and if it gets around to that, I'll request an extension if need be... just figured it might be best to include here, so it doesn't seem like I'm pulling it out of my ass later. Might not even come up. I'll try to play as much as I can if you give me a trial period!

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Sky's a good friend of mine and quite the capable roleplayer. I've thoroughly enjoyed interacting with the character he primarily plays currently, and I have no doubt that'd he'd fit in perfectly as a consular officer for the hegemony. Additionally - Hegemony consulars are extremely rare ingame, so Sky's concept is a quite refreshing one.

 

 

edit: i forgot to write +1

Edited by DanseMacabre
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Lizard consular yessss. Consular in general is a very underplayed role and I love the idea of a Hegemony lad being brought in in light of the exciting new developments on Moghes. Lezakh as a character is always lots of fun to interact, with a unique personality that can be expected to react realistically to a variety of different situations, and in general his player seems like someone who would do a RP heavy role like consular more than justice so. +1!

2ish months is a very ambitious timeframe to go for a command whitelist, but given that you're currently only expressing interest in consular I think that one can gain enough experience to play it well in that time frame if their RP is up to snuff. My only question is if you see yourself trying out any other command roles in the near/far future. If so, which ones? 

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1 hour ago, Shenaanigans said:

My only question is if you see yourself trying out any other command roles in the near/far future. If so, which ones? 

Solid maybe! I've been playing SS13 for a long time, but a lot Aurora's mechanics are really new to me. I would absolutely hold off on playing the head of any department or captain for that matter until I've got a solid understanding on how to perform most tasks in all the departments-- not that I'd want to powergame knowing everything, but just so that I'd never be caught out as that CE that doesn't know why a room is leaking, or the RD who doesn't know how to build a cyborg, or the CMO that accidentally overdoses someone on a painkiller. It might be a while yet before you see me in any of those more mechanically-oriented roles, especially because I'd want to play roles with lesser stakes to learn first. Wouldn't rule it out though! And I absolutely understand that if I were to... jump into a position before I was ready for it and fuck it up in a big way, I'd lose my whitelist. So I don't think I'll gamble on that until I'm absolutely confident in my abilities.

In short: It's possible, but not until I'm sure I'm good and ready.

Edited by Skyglazer
Adding a lil' tl;dr.
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Skygazer's always been fun to interact with and their character, singular, has always been well thought out and played well enough to the point that I forget that the person on the other end is someone i post cursed memes at.

 

I don't see enough Lizard Consulars; let alone clanmates, on Aurora so this is a very welcome addition indeed, and I can certainly attest to Skygazer's experience.

 

He is not a good boy though. Very evil. +1

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For a while now I've loved interacting with Skyglazer, on both their characters. They're well crafted and have realistic depth to them, not to mention how fantastically they've been played. I think the consular position would be an amazing thing to see them play out, especially like they and others said: Moghes is in a new civil war, and it would be amazing to have more on station influence of things happening within the universe here in our little corner of the galaxy. 
Plus its not very often that you see clan-mates on station, let alone both of them being in Command positions. The character itself would be a breath of fresh air in the dusty consular office, hopefully bringing with it tons of memorable moments.
Very good boi +1

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+1. 

I feel Skyglazer could bring something to Command, even as only a Consular for now. I think that, even if they've only been playing for a couple months, they know the consequences of making dumb mistakes with their whitelist, and a trial would be fair. I have seen almost no Consulars coming from the Hegemony, and now is as good as any time for one.

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It's been my distinct pleasure to return to Aurora to players like Skyglazer playing and enjoying the game.

He puts a lot of work and love into his characters, and cares a lot about the spirit of heavy rp. There is a reason why I choose to spend time with him above many others.

I give a big +2 cause my opinion matters more, clearly.

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Hello! My interactions as Raphael and Kars with Lezakh have been enjoyable and good parts of my rounds. Always a bit of fun to be had when I see Lezakh on board, and they appear to stick to character well and interact with other departments at any given point in round.

I have a curious question before I move straight to a +1 (I know, I am sorry to make you work for it): what do you believe the impact of command staff should be outside of the department they lead (barring the Captain role), as there are often not many if any heads of staff on during a given round?

Edited by Haydizzle
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2 minutes ago, Haydizzle said:

I have a curious question before I move straight to a +1 (I know, I am sorry to make you work for it): what do you believe the impact of command staff should be outside of the department they lead (barring the Captain role), as there are often not many if any heads of staff on during a given round?

Ah, the lowpop case. Well, especially in round without other command staff, I don't think the remaining heads should be objectively looked at as "the acting captain," because they're not. At best, the Head of Personnel can be a little bit of a stand-in, but for most other roles, on a normal, (let's say) extended round? Their own department comes first and foremost. Once everything in it is all settled and dealt with, then they can check up on the rest of the station and make sure everything's in order. In other rounds with higher populations, you won't find many cases where they have a specific impact outside of their own department. If everything's going well, people should stay in their own places. It's only really through antagonists or other sorts of intervention (for example, if Command wants to run an inspection gimmick) that you'd see, say, the Head of Security running around cargo. In cases like that, they'd be there to direct their lackeys. Let's say research gets damaged by an asteroid. In that case, the chief engineer's "impact" on science would be delegating his engineers to fixing it, or fixing it himself. Lastly, if there are no problems at all and everything is running optimally, hang out with people! Roleplay, make small talk, share stories... plenty of things to keep people occupied and interested, even at low moments.

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I've had some fun interacting with Skyglazer in-game, though I haven't had the chance to do such much, unfortunately. What I do have is many days' worth of discord chats, and I can say with reasonable certainty that they have a good head on their shoulders. They're kind and loving, always up to chat, and seems to follow the rules. Whilst Lezakh is a bit of a ruffian, from what I can gather, I'm sure they can play a Consular really well. They've got my approval.

Though. If you stop playing your Hegemony consular before I can meet them, I'm going to mount that good head of yours on a spear.

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Guest Marlon Phoenix

As an undercover reporter I discreetly recorded a conversation from an ATLAS sympathizer and slid the transcript to Arhaziik, Skyglazer's unathi consular officer, and it was a lot of fun because he caused a fun diplomatic incident. +1

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