-
Posts
2,979 -
Joined
Content Type
Profiles
Forums
Events
Gallery
Everything posted by Scheveningen
-
I do not support this. Emergency response jobs have the largest impact on the round and need that access gating in order to create challenge to their job and also prevent people from abusing said authority with nearly instant responses to every given case on the station. I do not support the removal of janitor access either. Janitors get where they need to go on their own time, and their impact on the round barely compares to that of EMT/engineers/officers.
-
Aliases, or how I learned to learn people's names
Scheveningen replied to JamOfBoy's topic in Archive
It's a fine idea but requires pretty heavy enforcement. Oh well, let's see if it works. Anything apart from mapping changes is easy enough to revert after all 8) -
eh not exactly... IPC security characters are more heavily scrutinized compared to that of other xenos in the same job on the OOC side, because it's too easy to either make a really dumb robocop or HK-47 knock-off.
-
The amount of anime avatars...
- Show previous comments 1 more
-
This is my favorite anime, a hatto nani in timmuru. It tells the story of the protagonist, hatto kiddaru, that has to work for the nyakuza (yakuza for you gaijins) due to her addiction to snorting hourglass sand.
-
The following people did not say goodbye to me last night.
Scheveningen replied to SmallGreenAnt's topic in General
Good night bitch -
There's a funny saying. "The only thing worse than a borg main is a sec main. The only thing worse than a sec main is a borg sec main." Unfortunately, these both have the air of truth to it, and secborgs tend to be the most non-conducive to a roleplaying environment, as their goals sum up to "kill or detain bad guys", and as very focused synthetics, it doesn't leave a lot of leg room for potential for them to negotiate. Tangentially related note, it would be cool if we ported peacekeepers in their place, whose goal is strictly pacifistic.
-
(OOC: The player wishes to retract this IR upon request. @Datamatt)
-
+1. VT's done a substantial amount of work developing their respective race and keeping the story arcs ongoing while ensuring transparency of those changes reaches the community. Which is more than can be said of some people. I've only seen VT get snippy/defensive when either they or others are being mistreated. Not saying it's a good excuse per se but it's pretty unreasonable to expect someone to shut up and not talk about problems endemic to certain areas of the community. Do you have a particular image to transform Mars into? I agree that "the wild west on an entire planet" is a pretty stale setting and it could use some improvement.
-
It's worth noting that while enlistment with the US National Guard is possible, it's generally more difficult to blow past it than, say, joining up to be a grunt or a squid (US Army and US Navy, respectively), given the NG's reputation as being composed of citizen soldiers. A recruiter for the National Guard in the United States has the right to turn you down (I mean for any reason honestly, they can do that) if they find out you're not a citizen, and your residence in the country hasn't been for very long (essentially, you're telling them in that specific case that you're nowhere near being a full-fledged American citizen yet, so you're an unknown variable and a flight risk). A system like that is pretty reasonable, it would be equally reasonable were it to be similarly translated for non-citizens in Tau Ceti being otherwise incapable of gaining the rank of Legionary/Prefect until they serve for a period of time that qualifies them for citizenship in exchange for their service, and likewise you can't just become a Volunteer your first week migrating to Tau Ceti. I like the idea of ERT being reworked out of the interpretation of them being just mere mercenaries. It doesn't seem to make a whole lot of sense, considering how ERT and HAPT are both essentially specialized squadrons of corporate troops designed as direct force multipliers to ascertain asset loss and move to unfuck drastic scenarios. Elite of the elite, but they don't work just for money, they work because they're contracted to and otherwise must serve or else they could lose a lot more than money from trying to quit their job given the sensitivity of information often related to either party. "They're highly trained mercenaries!" just doesn't cut it, because it implies ERT has agency and can contractually back out of a job if the terms didn't fit them. No, it seems more sensible that once your signature is finalized on a piece of paper for your hiring form, the company owns you like a federal government owns a soldier. Different side of the coin. I like the cut of your gib regarding TCFL too. "We fight for freedom!" federal types that deploy onto a station with the motivation to protect Tau Ceti citizens and neutralize threats to said citizens. Because their budget comes from taxpayers (which are not as numerous and powerful as corporate interests, especially so as corporate interests dodge paying taxes), they should be less armed than ERT, but arguably balanced so that TCFL can at least hold their own as a team against any antagonist force. For me to lobby these changes though (which are basically buffs), I suggest the chances of ERT/TCFL get shrunk down and only scale up, kind of like how the system works presently with ER calls. Arguably, the distress beacon should not be able to receive ERT/TCFL every time. There should be a 30 minute cooldown between ER calls as well. Also forgot to mention. There should be some bluespace-y distress beacon inside the telecommunications satellite. You can break it, but it can also be fixed. Breaking it removes the ability to make distress calls entirely, fixing it restores that ability. My 2 cents though, for what it is worth.
-
The Gang Gets Tied Up In A Ponzi Scheme /s
-
This is an example basis as to why, as situations like these should never happen at all. 5 minutes is really not enough to make an interesting impact on the round, and those who try end up emulating the above with their goals. Auto-traitor should stop functioning the way it does 5 minutes prior to the shuttle docking.
-
Reporting Personnel: Mei Liau Moon Song Job Title of Reporting Personnel: Medical Doctor Game ID: b2d-aY5b Personnel Involved: (Name, Job Title: Offender/Witness/Other) - Fernando Gonzales (Witness) - Scalpel (Witness) - Svetlana Krusha ( Witness) -Finley Greyson (Offender) Time of Incident: 12-13 JUL 2461 Real Time: 11pm PST 12 JUL, 2019 Location of Incident: Medical Bay Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ x ] - Neglect of Duty [ x ] - Harassment [ x ] - Assault [ x ] - Misconduct [ ] - Other _ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: (General description of the incident, to include as much detail as is deemed necessary) Upon the shift beginning, Greyson when I stepped in line to get equipment from the medical vendor kept pushing themselves in-front of me and placing there hands on me, to which I pushed then away and told them do not touch me. They repeated touching me to which I pushed them again and reported this to the Chief Medical Officer. Greyson begin to slander me after this, making up accusations I attacked them without provocation. After this Greyson went about our ways and was treated for genetic damage to which i commented on and he threaten to report me and have me fired. He confronted me at the bottom of the stairs again, and I told him off and walked away. After this, we were assigned positions by Gonzales, while this happened Scalpel arrived as well. Greyson found a rodent that was breeding in medical and begin to parade it around medical in sterile areas and around Doctor Gonzales coffee on the table, I told him this is a violation of many health violations and he instead of disposing of it and washing his hands ran around to another area with it to which the CMO ordered he dispose of it. Greyson instead ran back to the OR with it and begin talking to Scalpel, still playing with the rat which I then reported to the Chief, Greyson when I reported it went on break and left to go to security and complain. While Greyson left his duties, a patient with a gunshot wound came in with moderate blood loss, Scalpel offered the patient to me and I treated the patient to which Greyson complained over comm's about, lying and claiming I lacked the credentials to perform such a operation, to which I had enough and left for home early. Did you report it to a Head of Department or IAA? If so, who?: F.gonzales, CMO Actions taken: Verbal Reprimand Additional Notes: (OOC Note: I'm posting this on behalf of another community member who did not wish to be named OOCly for making an IC complaint, I'm aware there isn't precedent over this but I'm doing it anyway because I was asked to. Afaik CCIAA have other means apart from asking the person who made the IR certain OOC questions on when to schedule the actual IC meetings with CCIAA. The handling CCIAA staff is more than welcome to ask me via discord. Apart from this section, these are all of the one players' words.)
-
Telescopic batons are not gonna happen, chief. They are brutal weapons and far, far worse to deal with than stun batons. It is the very reason only the HOS (and I think captain) have one.
-
Tricord's heal rate is not enough to save the life of most people in critical condition, and it's actually far more inefficient to use than a cocktail of the higher tier drugs such as bicaridine/dex+ together. It's incredibly rare to see four damage types on one hurt person at once.
-
❤️ Always free to come back.
-
It made you click, so mission accomplished. Even then, reading a description is not enough, reading the commits is far more important.
-
Again, no. Whether contributors choose to utilize clickbait titles or more informative titles is their prerogative. You're essentially asking to censor humorous titles because you don't find them funny enough. If you have an issue with this, you can just as easily X out, not use github and come back when you're not so irritable that your platform isn't "remove everything that isn't completely professional and to the point." The clickbait titles have the neat side effect of generating clicks to see what the proposed changes are in terms of content. They certainly fulfill their function and there have been exactly 0 people who have used the freedom with title-writing that have abused it to make racial slurs or other perceived slanders against members of the community, so there's no reason to take away that from anyone.
-
No. You want corporate-office degrees of seriousness and draconian enforcement of rules on every OOC platform, then go to Baystation.
-
Creating new charge for cargo storage misappropriation
Scheveningen replied to Kaed's topic in Rejected Policy
Ever work in the backend of a supply shop? I've seen so much weird shit pass around on a conveyor belt for the lost and found, it's not even funny. It could be explained that the cargo warehouse just 'finds' things and the staff from the previous shift that manned it, in the context of the setting, simply forgot to pass it off to security or ship it back to CC. Clerical errors and mishaps in shipping happen almost all the time around the globe. -
It's apparently an oversight, as the head admins decided antags should get their ckeys protected to prevent individuals from being pointed out and then name/shamed on the OOC level. Stationbounds/AI should get these same rights, despite my viewpoint that anyone who is a "borg main" isn't owed anything. Especially a security borg main.
-
Creating new charge for cargo storage misappropriation
Scheveningen replied to Kaed's topic in Rejected Policy
If it leaves the warehouse, and the nature of the item qualifies it under the definition of contraband (i.e., a 60 shot brute revolver, not that those ever spawn in the warehouse), it is indeed contraband. The intent of the regulation is to prevent Cargo Techs and QMs being roundstart prosecuted because there's contraband that spawned in the warehouse. Likewise, it is also there in case an antagonist wishes to ransack it for useful tools, including any round-start antagonists in the cargo role. Nonetheless, it's an IC issue in terms of how security/the HOS/the captain or whatever wish to enforce it. Contraband is being caught with, often, typical syndicate items. You didn't steal them but you somehow smuggled them through, but did not necessarily steal them. Theft is deliberately entering an area, taking what is not yours and misappropriating it instead of immediately returning it. The distinction may not be clear to others, perhaps it is clearer for some other people. It really doesn't matter, however, as this issue can easily be resolved in IC and arguing on that platform for this or that charge dependent on what the context is, and how severe it is. Details, details, details. -
Creating new charge for cargo storage misappropriation
Scheveningen replied to Kaed's topic in Rejected Policy
Regarding Scientific Experimentation & Warehouse contents - Station Directive 4 To clarify the expectations of research and supply staff, and the proper usage of the equipment they are responsible for. Qualified researchers in a given field of science are authorized to conduct experiments in any way they deem appropriate. However, unless authorization for their release is granted by command staff or an emergency situation requires it, the works and derivatives of the research department are to remain within their respective labs and testing areas. The supply department is expected to store and distribute warehouse supplies to the station's departments as deemed appropriate. The stock of the station's warehouse is not to be regarded as contraband if it remains in the warehouse, or is being transported to an appropriate destination. Station Regulations are considered equivalent to company regulations. Failing to follow them leads to an appropriate contextual charge based on the severity of not following them. This suggestion is round-about and redundant. If I were CCIA I'd vote for dismissal based on that principle. -
https://github.com/Aurorastation/Aurora.3/pull/6679 The PR is done. The capacity nerfs to stun batons will be reverted. The agonyforce nerfs will not be reverted. Do not even attempt to dispute this with me, I will intentionally change the subject to be about chocolate if this is ever brought up. Batons will no longer be able to one-shot render someone unconscious. You need one additional input against an unarmored soft target. This gives the other person a chance to at least disarm and delay the person attacking them, rather than having no hope at all. The intent of these changes is to create windows of vulnerability to security officers and to also force them to think before they baton. Stun batons are very powerful tools and likewise should have larger windows of vulnerability. With this PR I also intend to painstakingly assign siemens values to almost every article of clothing in the game. Siemens values will be assigned by coverage/armor class, to the below designated 'classes' of protection, albeit certain exceptions will exist: Clothing: 0.9 Light Armor: 0.75 Medium Armor: 0.50 Heavy Armor: 0.35 Super-Heavy Armor: 0.1 Inadvertently, this will make heavier armored individuals generally more insulated against doorshocks and grilleshocks. Oh well, makes sense regardless. I'm aware of the implications of powercreep regarding armor, and that security will have a harder time non-lethally stunning people in armor, and likewise antagonists will have an equally harder time doing the same to virtually anyone else in power-armor tier shit. Isn't that kind of the point? Anyway, in a later phase with a future PR I intend to add AP munitions to the game to dial back this power creep and ensure that even in a suit of armor, you are not invulnerable.