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Bear

CCIA Leader
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Everything posted by Bear

  1. I support this app. I don't have much to add in the way of questions ect as a lot's already been asked. Good luck!
  2. TO: Jake Jarvis, Security Officer, NSS Aurora FROM: Saul Walker, CCIAA, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: An Investigation has been conducted regarding the incident, and appropriate action(s) has been taken. The matter is now considered resolved. -------------------- DTG: 14-08:39-TAU CETI STANDARD-10-2461 SIGN: Saul Walker
  3. You know I love your characters, cnaym always brings his best to the table with diverse and lovely characters. You've done fantastic work with your IPC chars. I'd love to see you bring it to the Unathi as well. +1 Let's be real. Aut'akh are best. Your Optikam looks fun, excited to see it!
  4. TO: Jake Jarvis, Security Officer, NSS Aurora FROM: CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that an investigation has now been opened regarding your incident report, and assigned to Saul Walker (abigbear). You may be contacted by the CCIAA for an interview, or you may contact them directly if you have any questions. -------------------- DTG: 12-23:50-TAU CETI STANDARD-10-2461 SIGN: CCIAAMS
  5. TO: Jake Jarvis, Security Officer, NSS Aurora FROM: AMS, CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that your incident report has been received and placed in a queue for the CCIA Division to review. If necessary, you will be contacted by a CCIA Agent when an investigation begins. -------------------- DTG: 12-11:08-TAU CETI STANDARD-10-2461 SIGN: CCIAAMS
  6. TO: Ka'Axaix'Voa C'thur, Scientist, NSS Aurora FROM: AMS, CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that your incident report has been received and placed in a queue for the CCIA Division to review. If necessary, you will be contacted by a CCIA Agent when an investigation begins. -------------------- DTG: 12-10:43-TAU CETI STANDARD-10-2461 SIGN: CCIAAMS
  7. Yeah he went for a gank while I had a typing indicator up to put it plainly. This was handled in round by staff, however.
  8. I adore her. The interactions our chars have are always a positive light in my round. Sometimes chars dont need to be defined. Dont cage her. Let the char flow naturally as you are doing right now
  9. Wiles is a good kid. I enjoy the mentorship of sorts we have when I play my detective. Solid rp and a believable character. Hes a goof and paints security in a positive light. PENNANT IS A MENACE AND I LOVE HIM
  10. CCIA Staff Application Basic Information Byond key: A_Big_Bear Character names: Yahir Na'Zirah Eric Bayer Lachlan Wallace Sarah Nievan Rashaan Mi'khail Gabe Sinclaire Age: 26 Timezone: Central, GMT -6 What times are you most available?: 1600-0900. (Night shifter) Experience How long have you played SS13?: Since late January/Early February of this year till now. How long have you played on Aurora?: Since March of this year. How active on the forums, discord and/or server are you? On daily. Have you ever been banned, and if so, how long and why?: No Have you ever volunteered as moderation staff for any other servers, SS13 or otherwise?: Nope. This will be my first SS13 position. Have lead RP servers/communities through multiple games and MMO's. Do you have any other experience that you believe would be relevant to a position in the CCIA?: As listed above have been active in leading RP through multiple games/communities as well as helping to mediate issues between players both ICly and OOCly. Personality Why do you want to join the CCIA?: To become a better part of the Aurora community and help fill a vital role that draws my interest as well as to help interact with the station and server via CentComm faxes, EBS responses, and so on. What do you think are the most important qualities for a CCIA Agent to possess?: A clear and level head, neutral bias, and the ability to approach a situation logically with meticulous attention to detail as well as thorough understanding of regulations, directives, and expectations. What do you think the purpose of a CCIA Agent is in an ongoing round?: Round influence and assisting the drive of the story. The ability to coordinate with antags, admins, and the station for their gimmicks and response to faxes and emergency broadcasts. It is a powerful tool that can be used to amazing effect when needed/necessary. And then there's interviews for IR's. What do you think the purpose of a CCIA Agent is outside of the server?: Clarifying and upholding directives, regulations, and standard procedures. Handling Incident Reports, How do you handle stress?: As a specialized intensive care nurse, handling stress is nothing new and is something I manage well. How well do you work autonomously?: I have no trouble working autonomously and finishing what I start. Additional Notes: Thanks for reading ^^
  11. Borya man bad

  12. Amazing. +1
  13. Personally I disagree with that. Violent death of a spouse has driven many people to change both vocation and location. Emigration isn't considered bad. Especially in the PRA which has ease of access to travel. While the char still supports the PRA my take from this was they were pulling away from the war with their childrens' future in mind. Thats plenty of realistic motivation imo
  14. A fun char concept that I know you've been working on for quite some time. Personally a player I can vouch for in terms of quality of RP. +1 for sure
  15. Put it in the secret rotation imho
  16. What he said. Your HoS is great. And she does the thing most forgets even under stress: She listens. Already gave the +1 long ago, but really just want to reaffirm I'm impressed with your performance.
  17. Thank you for the feedback
  18. Well alright then. I guess I was using the mindset treating it like the derelict ship that spawns in the mines when we saw an empty raider ship. But if staying away from it as an antag vessel is the expectation then I will do so in the future.
  19. As the title reads! Please be honest, but gentle. I'm squishy! Thanks ^^
  20. 1) we knew they were armed so were we. 2) falls into the same category as numbed one 3) i discovered the nuke while sniffing around their ship which is when priorities shifted massively. During that time i saw no signs of life, sprinted back a few paces for the tank and proceeded. To a quick smash and grab while they were supposed to be raiding the station. It was just south of us from the surface cargo level. We were investigating the breach in the window with a welder tank a half screen away so ot wasn't out of the way to get. Security had been barely trying to hold together in the crossfire round or so it sounded. The nuke was haphazardly left in the cockpit of the ship. The welder tank was placed away where it would create a small hole away from where the nuke was sitting. Miners make holes. It would have been no different then planting one of the seismic charges that we get It was an easy grab to which once my char had grabbed it, he started yelling to the AI for help on what to do with it. As far as the fight with the raiders? Yes we knew they were armed. So were we. We also thought they were still on station. When they came out right as we blew a hole in their ship, they were bumbling over each other outside of the cover of their ship were mainly perusing the Unathi leaving their ship behind. I had a jetpack and superior range while they were leaving every advantage they had behind so my char had quite a bit of confidence until he was shot. Once hit, i grabbed the nuke and left. Gave the Unathi who slugging out with the vox a few shots in support and continued on. No idea what happened to the second one. Didn't wait to see. What my character did know was a hostile force was actively engaging the station and had a potential weapon of mass destruction sitting in their laps so his mindset was to take their toy before they realized it. And he did versus giving them a chance to use it.
  21. BYOND Key: Abigbear Staff BYOND Key: Drwago Game ID: b3d-djgj Reason for complaint: Warning applied for finding the nuke while investigating a breach and stealing it back. They said we were valid hunting and avoiding fear rp while going out of our skillset. My character had a sniper rifle. He had material scanners combo'd with mesons on and saw the nuclear device. No doors or activity was happening inside the shuttle. He reported it but was afraid they'd come back to stop them or detonate the device so he seized the opportunity to crack it open on the far side with a welder tank with another unathi miner. At this point their airlock opened and two raiders charged out firing. My char fired a few pot shots and jetpacked away. My companion however was on a void bike and could not escape as easily so he engaged. I dropped back down further away and used the scope to help him. I was fired at and when a spike thrower impaled me I decided it was time to go and jetpacked out of the line of sight, dropped down, stole the nuke and left. I'm not sure how this is avoiding fear RP as when you see a device with a massive nuclear symbol on it, you don't need any special training or skillsets to know it will kill everyone. It was *not secured to the floor* and the intent was to heist the heisters while they were supposed to be inside the station. We had been told to arm ourselves prior by security and did so. My character chose a rifle with a scope. No advanced combat tactics other than using a scope and his jetpacks to move away from his attackers were used, CQC never happened and he engaged at a range where he had a clear advantage and was not being fired on, then fucked off. The unathi miner however, steam rolled them with a void bike and an axe/shotgun. Evidence/logs/etc: https://cdn.discordapp.com/attachments/428538466477801474/622216851585237024/drwagoticket1.png https://cdn.discordapp.com/attachments/428538466477801474/622216997450678272/drwagoticketend.png https://cdn.discordapp.com/attachments/428538466477801474/622217028429938717/drwagoticket3.png https://cdn.discordapp.com/attachments/428538466477801474/622216902403424257/drwagoticket2.png Additional remarks: My main points I want to reinforce here is we had no idea the raiders were inside, nothing was moving and it looked empty. The nuke was unsecured and plainly visible. I used jetpacks to avoid most of the conflict going into steal it as I went in and got out. The raiders airlock was on a different side and they were mainly fighting the miner. My combat engagement was mostly support from range and the raiders decided to leave the safety of their ship to attack us which was a massive mistake giving us a wide open steal the nuke flag. Thanks.
  22. So riddle me this. The QM is responsible for the cargo dept and mining running efficiently and doing their job... except they can't actually do anything if they don't. Sure they can go whine to an HoP or Captain... assuming they're lucky enough to have one? What so they do when they do not? They are tasked with a department and given responsibility to run it with no authority. Make it a command roll. Easy fix. HoP already has enough to deal with imho.
  23. Are Dark Tajara Bad?

    1. Mofo1995

      Mofo1995

      Imagine buying into PRA propaganda this hard... smh

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