Interesting, I read all your thoughts under spolkers, and I like your way of thinking. Shells is an interesting topic, it is really interesting how it is controversial to the idea that they are designed to not make people be afraid of them vs they actually do. I personally like shells both IC and OOC, just because they let you have that Data(Star trek) or Alien moment. I have a shell character whose role is to be behave like a person, because real human died but his parents couldn't bear without him so they decided to buy expensive shell and asked robotist to program shell to behave like their son bases of their video recordings of him, just like episode 1 of second season of Black Mirror TV show. So the character thinks that he is human and basically when someone happens that shows that his is organic, his filter software kicks in that supposed to shield his main personallity to not realize truth.
Overall I think Moondancer will be a good synthetic developer, they have amazing understand in of AI both real life and in game. +1