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Everything posted by Susan
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The point sailed so far over your head it's not even funny. For all the complaining antags do about the laser rifle, it is no different than how Tajara are laid out flat by ballistic weapons. I merely choose my engagements and position myself to minimize their danger to me. Antags in general seem to lack the presence of mind to perform this basic task. Even a 9mm on an unarmored human hitting the chest can damage your heart and kill you. It is why ballistics are so much more dangerous, and why you die more quickly and more often to them - again, people only remember lasers because the way they kill you is more long and drawn out as opposed to, say, 2 arterials, broken lungs, and a failing heart. In the end, I find topics like this spurned not from mechanical disadvantage, but because antags seem to want everything for nothing. If a poorly equipped antag team is caught out and blasted to death through windows by security, then they should die. They failed to strategize and prepare for this. They put themselves in a bad position. Oft I have to wonder if these kinds of questions result from engagements where a solo antag decided to try and take on two officers with rifles, got bodied because they played poorly, and acted out the funny Principal Skinner meme: Did I die because I was caught out and bit off more than I could chew? No, it's the laser rifle that's wrong.
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Yeah, that's the thing. It isn't. Cybs basically parroted everything I was going to say, but to reiterate: It is the sole weapon security has that is at least partially effective, and thus you remember dying to it. Every time I get tickled by a 9mm and my body explodes in a shower of gore from my glass bones and paper skin, I remember how dangerous ballistic weapons are but they aren't so dangerous as to deserve a nerf. The wide variety of weapons antags have access to make it less likely to be singled out, whereas security only has rifles, carbines, or pistols, and two of those options are only effective in certain situations. Everyone cried about how lethal .45s were for unarmored antags when security had them standard issue. Moved to the armory and used less often, the complaining subsided. It is only due to the fact they are always prevalent that people recall being killed by them.
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Conveniently, it is forgotten the laser rifle has already been nerfed. Twice. Both AP values and ammo capacity, as well as fire rate.
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Sleepy's Command Whitelist - Goldman Time
Susan replied to SleepyWolf's topic in Whitelist Applications Archives
I am in the same boat as Faye; while I believe Sleepy is perfectly capable as a roleplayer, and have seen them in action, Kobi Goldman is without a doubt one of my least favorite characters to ever have to suffer through a round with, and I do not use this language lightly. Seeing this character as Captain is an immediate indication as to whether or not I want to join a round. For example, in the previous round to this post, ID ceX-ajxF, Goldman exhibited behavior typical of the character - causing needless drama by having people arrested for not following orders that were nonsensical at best and illegal at worst, followed by his vehement reluctance to call any form of ERT. As a whitelist holder, SleepyWolf is expected to give antagonists leeway, sure; however, they are also expected to prevent gimmicks from becoming entirely one-sided, and in this round, despite the majority of security being infected with a "disease" and crew slaughtering each other and dying in the halls, he refused to call an ERT all the way until the end where he was overwhelmed in the bridge - and then proceeded to engage in violent, fantastical behavior as an "infected" (see: vampire). Thus, an extended period of time in an already long-drawn out round was spent having ridiculous torture-porn-esque antag roleplay on a station with barely any victims left, as the majority had already fled. Instead of a clean round end, like a shuttle, or an evacuation, things were unnecessarily prolonged, and Goldman provided security with little to no guidance while they struggled under a tsunami of shenanigans. While a single incident, this is a reoccurring theme with SleepyWolf's Goldman character. I absolutely dread being security in a Goldman round. A previous incident involving an Unathi engineering apprentice turned a simple insult into a 2 hour affair of his character skirting the line and prompting the lizard to assault him, dragging the entirety of security into some strange ego-contest. This made me uncomfortable entirely on an OOC level, as the lizard's conduct resulted in an IR that they were essentially baited into by Goldman. There have been rounds where he's nonsensically flouted quarantine to have changelings displayed in the chapel, kept a round going for hours after the station was basically ravaged by a blob past the point of safe habitability, and several where he has utterly refused to call any sort of ERT to the detriment of the round and the people playing it. To say dealing with Goldman is a frustration is a massive understatement. Given these experiences, I cannot support this application. While the initial reason for it's removal was strange and absurd, Kobi Goldman's conduct is inherently deserving of a whitelist strip in of itself, I would argue. They continuously make rounds un-fun for me and others, and I cannot understand why. -
Detroit: Become Cat. A tajara whitelist application.
Susan replied to AnselmKonrad's topic in Whitelist Applications Archives
There are a few significant, fatal flaws with the backstory you've presented. First and foremost, I've not been able to find anything on the wiki that supports persecution of the M'sai in the People's Republic. In your google document sheet, you state that part of the reason for Komolov being anti-Republic is due to ostracization due to his heritage as a M'sai: However, there is no source on the wiki to back this up. The wiki states that the species of Tajara to face persecution in the Republic is the Zhan-Khazan; and Equally, consider that there are high-ranking public officials in the People's Republic who are M'sai. The head spymaster and the individual in charge of the Republic's version of the KGB, the PSIS is one such M'sai: Headmaster Harrrdanim Tyr'adrr. The Chief of the Navy, Samirro Qarrarhaz, is also a M'sai - and they are responsible for the pinnacle of Republic technology, the oversight of the Kosmostrelki and the Orbital Fleet. Even the face of the state news network, Andrey Borisov, is a M'sai. It is very hard to state racial persecution when the man beamed into your living room on your TV every night broadcasting state propaganda looks just like you. For reference, there are no notable Zhan-Khazan in any public-facing part of PRA society. Consequently, it is unlikely that Komolov would have suffered any serious persecution or racial mistrust, especially in the North, where pockets of pro-nobility sympathizers remained. Thus, with the main motivating factor of his disillusionment with the Republican government invalidated, I am perhaps having a hard time understanding why he would still take an anti-PRA stance. You admit yourself in the summarized backstory that his sister's medical care was only enabled due to the technological advancements seen under the People's Republic. She would not have survived the pre-war nobility's treatment of commoners. And post-secession, when the New Kingdom breaks away, you also state that Komolov's sister is then unable to be treated properly anymore. Surely that would instead spur anti-NKA sentiments? This brings me to the next part of the backstory that I find problematic. Komolov's father, who would have been 19 when he was born, would be an unlikely candidate in any law enforcement agency in the Kaltir region. By the time Komolov was born, the war had been over for at least six years. The People's Republic, as a fledgling nation, understood that there was still pro-noble sentiment, especially in the North. Law enforcement officers, who are tasked with upholding the pro-Party, anti-Nobility laws would scarcely be made up of nobility sympathizers like Komolov's father. A disloyal police force (who is armed) is a threat to a new government. It would have been expected, I would argue, for the arbiters of government law be proud or at least publicly Hadiist. You do not touch upon this delicate balance at all in your application. Komolov's family could still have been secretly pro-noble, but doing so openly would result in political re-education. With the PRA responsible for his sister's continued existence despite her debilitating condition and no substance for racial hatred that I can find, I, again, find difficulty in understanding exactly why Komolov is anti-Republic. Given how dangerous anti-Republican sentiment was in the North, and the Republic's historical inspiration, there would have been plenty of youth groups that Komolov would likely have been expected to partake in on penalty of consequences to the family. And at these political youth groups, children would be told to turn in their parents if they showed any anti-Party sentiment. This application to me does not seem to appreciate the significance of the Soviet/Fascist political machines and their impact on the family unit. At no point is it made clear that Komolov's family suffers any retribution for their apparently open pro-noble stance and public disdain for the Republic. And it goes without saying that if Komolov's father was a noble supporter and was found out, it would be exceedingly difficult for his son, then, to become a law enforcement officer. I find the idea of an 8 year old child studying law and athletics to work as a police officer a strange concept on its face - what child at that age really knows what they want to do as an adult? Komolov, without any significant or official education despite going to a 'center' as you describe it, is admitted as an officer on that merit alone as opposed to any sort of on the job training or cadet school. Additionally, consider that the police force he was part of would suffer internal strife or be part of the attempt to deal with the Northern revolution; it was hardly a clean break. Not everyone in the North was a royalist supporter. It is highly unlikely, then, that a significant portion of law enforcement at the time would assist the New Kingdom - and most conscriptions avoid what are considered 'protected occupations', such as medical staff or police officers. Everything after this early portion is mediocre. I can find things to nitpick, but the foundation itself is flawed; and really, when I read the line: it gave me significant pause. You had the inkling of an interesting backstory here, but instead what I see is an idyllic, unrealistic, and perhaps a little too Mary Sue history for a character who faces absolutely no repercussions for his or his family's conduct. While the populace of the North may have been sympathetic to the nobility, you'll note the wiki unequivocally states that the North was 'occupied' by Republican forces. This includes Party officials and Commissars. There was a route you could have taken to accomplish what you wanted, but you elected not to do it. Instead of shaping your character concept to the lore, it seems to me you had an idea in your head and opted, instead, to try and ramrod the lore to shape around your character, which is expressly not what you want to do. It shows only a surface understanding of Tajara politics and history, as a vehicle for an unrealistic Tajara. You could have made it so Komolov's father was a secret royalist working in law enforcement to try and undermine Hadiist censorship and persecution of pro-noble forces. He could have been found out and sent to a camp, disgraced - this would have been justification for your family's rejection by their local community. Komolov could have hated the Republic for harassing his family, taking his father away, and denying him his dream of wanting to work in law enforcement. The sins of the father are the sins of the son, etc. Then, when the New Kingdom secedes, political prisoners like his father are released, leading in to the next part of the story. You could have represented the hardship these fascist government policies had on his family. Instead, despite being an overt enemy of the State, Komolov's father works for the State, with no repercussion for views that would have been fatal to the wrong Commissar. Police states and surveillance are the bread and butter of totalitarian regimes. While you may have written a large backstory, in some cases, less is more. Bigger is not always better. I find this concept flawed on the outset and perhaps borne of communal ignorance of the totalitarian aspects of the People's Republic and an abnormal desire of the Aurora player base to romanticize the New Kingdom to be something that it is not. Your character has managed to avoid most of the suffering, oppression, and political intrigue that the average Tajara is subject to. He has, inexplicably, had a noble with bottomless coffers fund him, pay for his debts, et al - another symptom of the romanticization of the New Kingdom by the player base. The House of Commoners did not even exist at the Kingdom's conception. The nobility has never been completely magnanimous to their peasants. You even say as much in your application. Being a poor commoner himself, he apparently was not conflicted or even interested in his government's desire to ensure that he and his fellow poor people were not represented in parliament. Instead, he cries over a King - a King who nearly let civil unrest sweep across the nation then let a commoner sit in Parliament. At no point is Komolov ever conflicted in his views. He never questions them. He never grows. He's painted as a selfless, community-oriented man despite you saying said community hates him for being a M'sai. He's suffered nothing; his father is always miraculously safe from a brutal and bloody war, he's a 'dreamboat', he has a noble friend who pays for everything. And yet he just continues to accrue debt, despite already being in debt, with presumably poor credit if he spent years only being able to afford food. Despite this, he is able to attend one of the most prestigious law academies in the New Kingdom without even a secondary education, evidently. As I said before, I feel this application is flawed from concept and does not accurately represent the conflicted, often difficult lives of the average Tajara. It romanticizes the New Kingdom too heavily without acknowledging the consequences one would have for being a royalist sympathizer in post-revolution Kaltir, nor does it reflect, in my opinion, a desire to allow a character concept to grow in the confines of the lore. Rather, it seems to me you've tried to force the lore to adapt to accommodate your character, and that is a growing problem amongst Tajaran whitelist holders already. -1 -
Suraya is a cool cat (heh) and the idea of loaded dice is delightfully simplistic.
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Omicega is an excellent roleplayer and is more than capable of portraying a Tajara character correctly. They have my full-throated approval.
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I was asked to post due to witnessing some of Frost's behavior in a recent event. During last week's Skrell arc, Frost most certainly excessively shadowed Kathira El-Hashem. As part of the round, Tup Commandos boarded the station and began to attempt to take custody of some refugees who had crash landed there. Wielding dangerous particle weaponry and advanced combat suits, they could go invisible, teleport, and even shot at and hit investigator Rose. Now, I would like to point out that during this round, Kathira El-Hashem was a visitor. I viewed the cyborg unit's camera several times after the aforementioned maintenance chase where Rose got shot, and in doing so I witnessed Frost basically following Kathira around the tunnels in other parts of the station. Given she was a visitor, she does not have innate maintenance access. This meant that Frost had to be providing her access, despite the fact dangerous agents of the Jargon Federation were lurking in there. This directly put a visitor in harm's way - a visitor they should not be permitting access to these restricted areas of the station to begin with. It was practically by her side almost the entire round.
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Reporting Personnel: Ana J. Roh'hi'tin Job Title of Reporting Personnel: Investigator Game ID: ccW-asNU Personnel Involved: Suvek Tokash, Head of Security Samuel Saudade, Surgeon Primary Witnesses: Kalil Al-Lawishurai, Security Officer IRU-Wulfwiga, Security Officer Secondary Witnesses: Johnathan Caladius, Captain Time of Incident: Real Time: ~12:00 AM Central, 7/9/2021 Location of Incident: NSS Aurora Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [X] - Neglect of Duty [ ] - Harassment [ ] - Assault [X] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Upon waking up from cryogenics, this one reported to the brig and acquired her gear. For at least fifteen to twenty minutes she went about her business normally before a routine check-in with the evidence lockers revealed one of the body storage trays was occupied. At no point did her boss ever clearly communicate that a security incident had occurred earlier in the shift, resulting in one crew fatality. A crewmember came under suspicion for allegedly causing this fatality, a fact she only learned after Officer Al-Lawishurai informed her of what had occurred, equally incredulous at the lack of communication. This one searched document storage for any evidence of an autopsy being performed, and found a half-completed form with none of the appropriate, accompanying paperwork. She was told that a medical doctor had performed the autopsy procedure themselves, despite the presence of other investigators aboard long before she woke up from cryogenics. This one then, as per protocol, removed the body from cold storage to re-perform the autopsy given that it was unlikely the medical doctor had the necessary qualifications to do one in this situation. Upon opening the body bag, she was immediately met with a shocking sight; the surgeon in question, Dr. Saudade, had left every single incision open on the corpse. Not only that, but they had also proceeded to remove the corpse's vital internal organs, such as the heart, the lungs, the kidneys, and the liver. Additionally, after re-performing the autopsy despite the body being so badly mutilated, she found evidence it had been further damaged post-mortem by the operating physician with unclean scalpel cuts in some places. As a result, she was not able to verify or ascertain the damage sustained by the victim at the time of their fatality and could not corroborate the state of the body with victim statements. Incensed, she requested a security officer to question the surgeon about the state of the corpse. IRU-Wulfwiga questioned the surgeon, who responded that he had, quote, "[...] removed and placed (the organs) into storage in case of emergency transfusion, considerin' no one could identify the body. Basically a vagrant." While noble, this failure to adhere to evidentiary standards is the exact reason why medical should never be performing these complex procedures in lieu of trained forensic pathologists. In short, Dr. Saudade irreversibly damaged vital evidence (the victim's corpse) by removing internal organs that then could not be biopsied or examined for damage, further aggrieved the corpse by damaging it during operation, and seriously hindered security's ability to investigate by not closing the incisions he had made on top of his previous actions, permitting advanced bacterial growth inside the corpse. When she was made aware of this admission, she requested Head of Security Tokash immediately arrest the surgeon for Neglect of Duty. Tokash seemed only marginally interested, asking if they had removed the organs beyond the original investigator's request for an autopsy. When this question was answered, the situation was not acknowledged by them for at least another ten to fifteen minutes. Then, a transfer shuttle was dispatched to the Aurora. Within only seconds of this announcement being made, Tokash said that the Odin could continue the investigation and all we could do was report this information to them. With ample amount of time to write and serve a warrant, additionally after having gotten the Captain's approval for the Neglect charge, he could have handled it then and there. There was no further investigation to be done. Dr. Saudade admitted to his actions. But Tokash failed to take responsibility as he should have and elected to delegate this issue to the Odin when he could have done it himself. It should be noted that, after he stated this, she informed him she would have to report this failure to perform his duties admirably; instead, she went to speak to Captain Caladius, who had not been informed of any of these details surrounding the case - the mishandling of the body, that is - and informed her that Tokash was keeping him up to date. Effectively, the Head of Security did not inform the Captain of this medical misconduct. When this one did in his stead, the Captain was furious at the medical staff and ordered the detainment of the surgeon with little time to spare. Dr. Saudade did not appear at the shuttle and was not apprehended when it left, indicating delaying dealing with this flagrant disregard for the chain of evidence custody until all were aboard the Odin was pointless. It more seemed to this one that the Head of Security was not interested in performing his duties, and as a result, the ISD's ability to make a solid case was greatly damaged. Did you report it to a Head of Staff or a superior? If so, who? If not, why?: The Captain, who immediately ordered the detainment of Dr. Saudade. Actions taken: Filed this report. Additional Notes: Please remind medical staff that they have no business interfering with security's investigations into on-site deaths. It is the job of the investigations division to investigate and absolve NanoTrasen Corporation from liability for all employee deaths that happen on shift, accidental or otherwise. While she understands they may have to in the event of a lack of appropriately trained pathologists, they must be informed to take extra care not to cause any further damage to the corpse and that is, in fact, evidence. The body should be preserved for an actual professional to do a follow up autopsy aboard the Odin post-shift if no investigators trained are on the schedule. (OOC: The deceased individual was an antag.)
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This is a research station, not a prison station. The brig is designed for short-term detainment, not long term holding. It's already been said but this idea is incompatible with the way our entire premise of a setting is set up. NBT might be different - but the Aurora? We're security officers, not correctional officers.
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If mechanical skills are added it would need to be with the caveat that antags can no longer morph from a janitor into a doctor lawyer phoron bomb-making ubercommando as soon as they get the big red T for Totally a Roleplayer next to them. I do not want to be subject to stringent mechanical restriction and then have them not apply to people for no real legitimate reason.
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I explained why I immediately fired upon arrival. The disruptor is a non-lethal weapon, and given that at least it appeared the antag had committed battery by pushing the Captain over and standing over him long enough to where it looked like they were trying to steal his belongings, I had cause to fire upon them. The antag chose to blow up the Captain instead of leveraging them - nothing stops them from making threats to be released from custody because the Captain will explode. They chose to play it the way they did. No one forced them to do it, and least of all me - it's not my fault they failed to see or elected not to take a more appropriate and self-serving course of action. They didn't disable the Captain in the bridge, they did it in broad daylight, in the halls, said nothing, had no speech bubble over their head (so again how was I to know they were typing) and were presently engaged in the very least the battery and assault of the captain and potential theft. As far as I saw it, I had reason to fire at them on sight, least of all because delaying might allow them to actually grab the Captain or manhandle him further. It is not my job to completely cover for the antag's mistakes. I gave them a chance by not calling all of security, but they chose to do this in a public hallway in broad daylight and I saw them do it. As such, I fired when I saw them because I had reason to believe not firing would enable them to further place the Captain in harm's way. The series of events that followed was entirely their own making. 'Release me from prison or I'll blow up the Captain' was just as much of a valid course of action. They elected not to do this. In the time it took me to move from the brig to the scene was a matter of seconds. Delaying to radio in what appeared to be a fistfight was a delay that could have enabled the situation to worsen. Ultimately the presence of other officers would have changed nothing, and I did not find it OOCly palatable. I think that's about the best way I can describe my thought processes in this situation.
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Addendum: I was not an investigator during the round in question, but a security officer, as the text of the warning apparently has lead people to believe I was an investigator.
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BYOND Key: SueTheCake Staff BYOND Key: Rotharia Game ID: ccH-cR2p Reason for complaint: Removal of warning, contesting moderator judgment. In a round that was particularly sleepy and boring, I was observing a character (Portnova's) interactions with the Captain. They lingered outside the bridge, met with him, they talked; I assumed that, given Portnova's status as a security employee, it may be work related. Either way, it looked pretty typical. Nevertheless, once the Captain led them out of the bridge, it appeared to me on my cameras that Portnova pushed him down. As a result, I moved from security over to the scene, where I used non-lethal disruptor fire to disable Portnova, believing they were taking the Captain's identification. It turns out that, no, they had explosive implanted him, and immediately decided to blow him up. My gun ran out of ammo, they tried to disarm me, I roughed them up some seeing as they just murdered the Captain in front of me, and then they went to medical. About ten minutes later, Rotharia PM'd me asking me why I didn't call for back up. I explained that I had no reason to, as at that immediate moment it was just a visitor who may have pushed over the Captain after some, perhaps, failed workplace negotiations. They never had a weapon in their hand, a firearm, or even any restraints. The text of the warning says I ran in to an 'attempt to take the Captain hostage' but there was no effort visible to take the Captain hostage. No restraints, no weapon, and they basically just stood there over him; it looked to me like they were trying to take his ID, and I wanted to stun them before they could grab it and run somewhere I could not catch them. I take umbrage with Rotharia's judgment call here. There are regular complaints, from both players and staff that security responds in full departmental force to relatively minor issues. At the time, this was not a call I felt required the whole department and the location was in such close proximity to me that response was easy. I ultimately OOCly did not want to send all of security after a lone antagonist which I feel would have been a bad faith gesture. At least one officer they could handle and potentially escape. But apparently there is no winning - security powergames by responding too much or plays poorly by giving antags too much leeway. Okay, sure. In any event calling for back-up would not have changed literally anything about the situation as it occurred, as I would have still been first on scene, still shot at Portnova, who would have still blown the Captain up. Visually there was no way for me to tell they were' taking the captain hostage'. They pushed him over, they were unarmed, they were presumably a lone antag, and I did not feel comfortable siccing all of security on a single person. There was no reason to. I judged the situation from a distance via cameras: 1) Portnova was not visible armed 2) Portnova still made no actual attempt to restrain or otherwise take the Captain hostage 3) Portnova was alone And then when I arrived on scene: 1) Portnova was still not visibly armed 2) Portnova still made no actual attempt to restrain or otherwise take the Captain hostage 3) Portnova was alone This warning seems to hinge on the fact I should have metagamed somehow that they used an explosive implant when there is functionally no actual way to tell this is the case under any circumstances without a body scanner or the antag's word. Portnova had opportunities to disable the captain in the bridge, a location much harder to access, and did not take them. As a result, this combined with the aforementioned visual cues indicated to me they were not trying to restrain him, merely steal his ID. Why do this in the hallway? They met him in his office for an extended period of time, were right behind him all the way out to the hall and only then chose to push him over. The logical conclusion, here, would be that they wanted his ID. This informed my choices. In the end, they turned out to be wrong, but I hardly see how OOCly this is something I deserve to be warned for. Calling for back-up would not have changed the outcome of the events, because I was way closer than anyone else, and I was purposely trying not to destroy the antag with the combined might of the entire security department. If anything I feel this is indicative of how poor an item the explosive implant is, as there is absolutely no indication it exists, and even when arrested Portnova could have still leveraged the explosive implant to secure her release. It's not like it still wouldn't go off. They made the conscious decision to react as they did. I went off all the information that is readily and visually available to me, and as I said, there was no visual attempt to even bother grabbing the Captain to restrain him. He was just lying on the floor, unrestrained, ungrabbed, with her standing over him, unarmed, and as a visitor. I had no justification to sic all of security on what appeared to be a battery case, when I had no actual way of even knowing they had put a bomb inside him - especially when they had opportunity to do it somewhere more advantageous to them. Additionally, I could have aimed at them, but given they could have grabbed the Captain's ID and ran into the bridge before the SIX shots it takes to make them fall over would have registered (especially considering aim only goes off once, and they were less than five tiles from doors I could not access, with an additional nearly full screen between me and them) it would have been less effectual. Again, had Portnova actually displayed a weapon or grabbed the captain or done anything but stand there over his head I would not have immediately fired on them, but there was no reason for me not to - because all they were doing was standing there and it appeared to be a scuffle or a fist-fight, not a bombing hostage situation. I can hardly call it 'poor judgment making on part of an investigator' when the information that would have changed my reaction is metagaming information not available under normal gameplay circumstances, or when I try to give an antag a fighting chance instead of slamming the entirety of security like a brick wall into them. Evidence/logs/etc:
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The parapen exists for a reason. You have tools for this. Instant stuns were mitigated from the game (stun baton, e-bow) because their counterplay is non-existent. I really don't see the need for this with the (in my opinion) outrageous TC reductions that were merged in making purchasing tools like the parapen even cheaper and easier than it was previously. Because, really, what would actually happen is the antag gets cornered by security and stalls for time until they can 1-shot click an officer. Might as well give them back their instant-down tasers then.
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DanseMacabre's Human Lore Deputy Application
Susan replied to Kintsugi's topic in Developer Applications Archives
I think Danse would do exceptionally well in the position of human lore deputy. His passion for human lore in general is apparent in the conversations we have - it's a bit of a bad meme that Danse has garnered a reputation as a 'Solaboo', and I feel like this is more extrapolating his opinions from how his character Iliasz is in game than anything else. Coenraad wasn't a nationalist, and he did not have this reputation back then. I've had nothing but good interactions with him on an OOC level as well, and it is very obvious where the jokes end and his real opinions begin. Having seen the work he's put into both his character(s) and his application for Visegard, it's clear to me that he has a great understanding of existing human lore and is passionate about expanding it and making it better. I give him my support here. -
I dunno where this 'OOC paragons of trustworthiness' comes from - the crew, in my experience, regularly playing, take any and every opportunity to question or doubt security's motives, traitor or otherwise. Even characters who never enable antagonist. No one ever takes security at face value. A change like this won't alter this. Security antags are miserable to play against and also deal with. They already have gear that enables them to more easily flatten crewmembers who get in their way with no TC investment.
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A fantastic opening to do what? Stealthily steal things that involve no one? Do an objective to pat themselves on the back at the end of the round? That is not the purpose of an antagonist. It is to craft a compelling narrative, which one cannot do if the spotlight is being hogged by the AI venting half the station. It's antics are just as liable to kill antags as crew, as well.
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Traitor AIs hijack the round. They were disabled prior to the AI whitelisting, and whitelisting will not solve this inherent issue. Multiple parts of the station have to direct their attention to deal with the AI, depriving other antagonists of an ability to craft a narrative.
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Player complaint - Icedcabbage, Liam Dozz
Susan replied to Desven's topic in Complaints Boards Archive
I played this round as security and was entirely unengaged by the gimmick. Anderson Bhander is a well known perma-antag changeling/traitor/vampire; this is not the first time they have abused space mechanics, sat out on the asteroid for an extended period of time, leveraged the extreme overpowered capabilities of mining weapons (the KA, resonator, etc) in said vacuum, etc. In another round I dealt with them they ended up doing the same thing and had they not been caught in yellow dock and their head blown off the yakkety-saxing would probably have continued. They abuse changeling's revivals to harass and kill people who are forced to have to chase them into space, and if no one bites, they start breaking into areas from space to prompt a response. This is repeat behavior. -
Belong in science who has a crematorium. Two, in fact, since the other is at the testing range. Where you test on monkeys. And they die.
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The station really shouldn't be expecting this level of a biohazard outbreak every shift. I'd argue there's more reason for medical not to have a crematorium; virology is defunct, so there's even less of a chance of an infectious disease outbreak now. Furthermore, under no circumstances should the station actually be cremating or doing anything other than holding a small remembrance ceremony for crew who do happen to die aboard the installation (except for extreme circumstances). The crewmember's families should be making funeral arrangements and plans postmortem. It is not the Aurora's job to do this. And so the chapel has a crematorium on the off-chance it is in someone's funerary requests, and xenobiology has one for all the slimes and potentially dangerous specimens. There really is no IC justification for medical to have one anymore with virology removed, and the realistically astronomically low probability of 'black k'ois' occurring isn't really justification for there to be one. EDIT: Additionally, consider how an even more easily accessible crematorium will impact Changelings, who already typically end up in the morgue, and will be in close proximity to validing.
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There is a reason long-range weapons are gated behind exorbitant cargo costs, between 8 and 10 thousand credits - Getting clicked from off screen by someone you cannot see who ostensibly has not even said a word to you is not fun roleplay. There is nothing engaging about standing in the hallway and getting shot from someplace you cannot even see; while marksman rifles and LWAPs must be ordered or are given only as a high-quality RNG spawn (ala merc and raider) they are end-game high-powered weapons for when the action has already been long engaged. An antag does not need the ability to murder people from two screens away right out of the gate. 'Slow fire rate', and 'bolt action' and 'limited number of shots' mean nothing in the current medical system where a single arterial can spell round end for you.
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Reporting Personnel: Ana J. Roh'hi'tin Job Title of Reporting Personnel: Investigator Game ID: cbp-ddL6 Personnel Involved: Kobi Goldman, Captain Zissan A'Asshan, Station Engineer Azza Nazkiin, Warden Ronald Monday, Security Officer Secondary Witnesses: Altani Dosymkhanov, Security Officer Alessandra Zhao, Security Cadet Donovan Murphy, Security Officer Time of Incident: Real Time: ~5:30 PM Central, 4/5/2021 Location of Incident: NSS Aurora Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [X] - Neglect of Duty [X] - Harassment [X] - Assault [X] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Very shortly after this one woke up from cryo, Captain Goldman called for all officers to respond to engineering not long after. She approached the scene once she was geared, and therein she caught a glimpse of Captain Goldman speaking to the Unathi engineer. He repeatedly used their first name when addressing them, which to her understanding is an insult in Unathi culture - a fact Goldman seemed aware of. The end result is that the employee in question became irate and then proceeded to assault the Captain; this is behavior she does not condone, however rude Goldman might have been. They grabbed him by the throat and then proceeded to wrench his secure suitcase away from him and dump its contents down disposals. Unsurprisingly, thereafter, the individual in question was arrested by Officer Dosymkhanov under the Captain's orders. Engineer A'Asshan was transported to the brig in handcuffs and sat in the lobby, where Captain Goldman proceeded to state that they wanted us to escort him to disposals to fish the items that had been flushed down the tubes out of the refuse. Of note, these included the Captain's stamp, his laptop, the handheld teleportation device, and a folder of paperwork. While this was being discussed, A'Asshan broke their handcuffs and walked off to disposals themselves to fish the items out, irritating the Captain. They proceeded to the bridge to raise the alert level, as we had no idea what the engineer's intentions were, and while he stepped away A'Asshan returned and threw the items into a pile on the floor in security lobby. When informed of this, Captain Goldman said they wanted him to return to the items to the bridge personally. She was not present for this hand-off; eventually, A'Asshan ended up in security custody again, and while he was in processing she was informed that Captain Goldman discharged his issued disruptor at the restrained Engineer, though she cannot verify this firsthand. Officer Monday reportedly messaged another officer that the shooting had taken place, which was relayed back to this one. It should be noted that throughout this entire incident, officers and security officials were arguing with each other and the Captain, as some found his conduct unprofessional - the most outspoken of which was Cadet Zhao. Eventually, the engineer was processed and was taken to his cell. The Captain realized that not all of the items flushed down disposals were recovered, so he wanted the engineer to return to get the rest. He also ordered Warden Nazkiin to place A'Asshan in prison oranges. A'Asshan was not receptive to being placed in prison garb. While Warden Nazkiin tried to talk him down, Captain Goldman discovered that his orders had not yet been followed and reminded the Warden he had given them a 'direct order', and that he 'did not like repeating himself'. Security again argued with him, telling him that he was disturbing a civil attempt to acquire compliance and so on. Frustrated, the Captain told Officer Monday that he would relinquish to him a firearm from the armory to 'do what no one else seemed capable of doing' to subdue the unruly Unathi and place him in prison oranges. The two then left to acquire an e-carbine from the armory. The Unathi requested the Captain not speak to him at all. Upon return, and a tense stand-off with other security officials, Warden Nazkiin proceeded to finally subdue the non-compliant engineer. This resulted in a brief scuffle, wherein he clawed both Nazkiin and Murphy as they attempted to deploy a baton and disruptor to disable him. Once he had been disabled, he was moved to another cell and placed in oranges. During this, he broke out of restraints again and continued to fight security until he had been stunned and cuffed a second time. Medical responded to the brig to patch the bleeding officers, and additional charges were levied against A'Asshan for his violent outbursts. Meanwhile, the Chief of Medicine Asclepius informed Captain Goldman after they patched up the officers that he needed to 'give his side' to Central via fax, and that security had been ordered to protect her 'from getting shot'. They met in the Head of Security's office, with Monday overseeing them. A'Asshan was then moved to solitary confinement, where he remained for a portion of time until Goldman once again ordered him released to return to disposals and fish out his equipment so that A'Asshan could 'keep his job' as Goldman was 'a fair man'. As he was prepared for removal, Nazkiin and the cadet argued with the Captain again. Goldman proceeded to demote the cadet to assistant for their remarks about him not being worthy of respect, and Nazkiin came close to demotion as well. Officer Monday and Captain Goldman escorted engineer A'Asshan to disposals to dig out the remaining items from the Captain's briefcase, and then he was taken to the Captain's office for a personal meeting, the context and substance of what she does not know. Did you report it to a Head of Staff or a superior? If so, who? If not, why?: No. It involved the Captain, and there was no head of security. Actions taken: Filed this report. Additional Notes: You will note she has not directly singled out anyone as a victim or offender here - she is reporting this incident so Central Command is aware. She does not condone the behavior of and violence showcased by Engineer A'Asshan, nor Captain Goldman's borderline abuse of his authority. The Captain is not beholden to station security and it is not her position to question him while on shift, as he maintains final and total authority and control over the Aurora except for very severe circumstances. In accordance with appropriate standard operating procedure she is merely filing this incident report so that investigative agents may look into it and come to a conclusion of their own regarding who was wrong and who was not.
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Reintroduction of traitor AI is bad. Contrary to all other traitors, the AI has even more complete and total control over the direction of the round - they can eclipse other antags and gimmicks and require a station-centric coordinated effort to take down, and too often have I seen suspect behavior dismissed as 'the AI can never harm us because laws'. So not only do they benefit from an exceedingly solid cover story (again, unlike regular traitors, as no one expects corporate drones to be literally infallible) but they can also hijack rounds as an antag and sideline others. The whitelist does not circumvent this issue. Were this the case, why can command staff members not be antagonists? An argument regarding whitelists and player pruning can be made there, as well, yet heads of staff cannot roll traitor or changeling or what have you. AI should not for the same reason.