Kintsugi Posted January 29, 2020 Posted January 29, 2020 (edited) Did you know that in station procedure, there is a provision for uniforms? However, this provision only states that you are required to wear your uniform rolled up. Only security is explicitly required to wear their uniform at all times, and it is only security that people actually regularly wear your uniform. Look at the following images: The escape shuttle is essentially the congregation of the entire crew. Now- Who here can you identify at a glance, in terms of their department? Maybe half the shuttle. Let's break it down further - who can you identify EASILY, with absolute certainty. Half of that half, maybe? To be frank, I think this is a complete failure of game design. I am all for customizing your outfit, and that sort of thing - but those customizations should be done to your uniform without obscuring what department belong to. The Aurora, in spite of its recreational facilities, is not a clubhouse. You are at work, and you should wear the company uniform while you are on duty. Not your sweatpants. I'm not saying ban the loadout system, what I am saying is that you should be going to bandanas, badges, wallets and armbands. Not jackets and casual attire that you replace your uniform with. The proposal: Explicitly state that you are required to wear your departmental uniform, and that it must be clearly visible, while you are on-duty. To fail this is punishable in some capacity. Heads of staff are encouraged to enforce this. If you want to go off-duty, you are free to wear personal attire. But if you are on the job, you must wear your work uniform. Edited January 29, 2020 by DanseMacabre
BRAINOS Posted January 29, 2020 Posted January 29, 2020 no no no and also please god no we have ID's you can see from 30 feet away if you examine by squinting already to my experience, the nicer your job is, the less likely you are to have a strict uniform policy. the only exceptions are security, medical and engineering, and this is only because there's specialized gear for those jobs. any other job will expect you to be an adult and dress yourself. i can't trust the developers to be style conscious when implementing jumpsuits that we absolutely HAVE to wear. i didn't expect this to be such a hard line for me but - this would literally make me walk from the server. we are adults who work on a nice station in a cushy job with good benefits. most of us are capable of dressing ourselves. we don't work at McDonald's, where we can't be trusted to pick out our own clothing. i get wanting to identify sec, med and engineering at a glance: but when the hell was the last time you NEEDED to identify a librarian within a split second with life or death consequences?
Aticius Posted January 29, 2020 Posted January 29, 2020 Just now, BRAINOS said: i get wanting to identify sec, med and engineering at a glance: but when the hell was the last time you NEEDED to identify a librarian within a split second with life or death consequences? When I need to look at some lizard booty or i will LITERALLY EXPLODE Jokes aside; It should be atleast mandatory to have an armband; something, if you're doing a casual friday. Departments like Med, Eng and Sec def. need to be identifiable easy, and lesser departments atleast vaguely understood, I think.
Kintsugi Posted January 29, 2020 Author Posted January 29, 2020 4 minutes ago, BRAINOS said: no no no and also please god no we have ID's you can see from 30 feet away if you examine by squinting already to my experience, the nicer your job is, the less likely you are to have a strict uniform policy. the only exceptions are security, medical and engineering, and this is only because there's specialized gear for those jobs. any other job will expect you to be an adult and dress yourself. i can't trust the developers to be style conscious when implementing jumpsuits that we absolutely HAVE to wear. i didn't expect this to be such a hard line for me but - this would literally make me walk from the server. we are adults who work on a nice station in a cushy job with good benefits. most of us are capable of dressing ourselves. we don't work at McDonald's, where we can't be trusted to pick out our own clothing. i get wanting to identify sec, med and engineering at a glance: but when the hell was the last time you NEEDED to identify a librarian within a split second with life or death consequences? I am willing to say that the civilian and cargo departments should not require a strict uniform. But security, medical, engineering, and science should all have a uniform policy. If you agree for the first three, I don't think it is necessary for me to outline my reasons; but science is working with caustic chemicals, dangerous materials, around machinery that can take your scalp off if your hair gets caught, et cetera. They should be required to wear a labcoat at the least, but their uniform is specifically described as being capable of protecting you from chemical spills.
BRAINOS Posted January 29, 2020 Posted January 29, 2020 2 minutes ago, Aticius said: When I need to look at some lizard booty or i will LITERALLY EXPLODE Jokes aside; It should be atleast mandatory to have an armband; something, if you're doing a casual friday. Departments like Med, Eng and Sec def. need to be identifiable easy, and lesser departments atleast vaguely understood, I think. an armband's function used to be done perfectly when our ID's were color coded. armbands generally give me major heeby jeebies, and i hate them. i propose we resprite the ID's (and i will be happy to do this) to at least have department colored borders. @DanseMacabre a good compromise for science would be: if working with chemicals: a. you MUST wear your department jumpsuit, or: b. you MUST wear a labcoat over your clothing. but for a guy tinkering with integrated electronics? no, absolutely no reason. but that is the ONLY additional uniform requirement i can see being sensible. the rest is overkill.
Natiform Posted January 29, 2020 Posted January 29, 2020 5 minutes ago, BRAINOS said: an armband's function used to be done perfectly when our ID's were color coded. armbands generally give me major heeby jeebies, and i hate them. i propose we resprite the ID's (and i will be happy to do this) to at least have department colored borders. @DanseMacabre a good compromise for science would be: if working with chemicals: a. you MUST wear your department jumpsuit, or: b. you MUST wear a labcoat over your clothing. but for a guy tinkering with integrated electronics? no, absolutely no reason. but that is the ONLY additional uniform requirement i can see being sensible. the rest is overkill. i have to big agree with brainos here. along with: 18 minutes ago, BRAINOS said: to my experience, the nicer your job is, the less likely you are to have a strict uniform policy. the only exceptions are security, medical and engineering, and this is only because there's specialized gear for those jobs. any other job will expect you to be an adult and dress yourself. as someone who works at a "nice office" with a "cushy job", as long as it is appropriate, (i.e. not like a party dress or short-shorts or something) i get to wear whatever i want. i don't see what purpose it would have to make everyone conform to a uniform, other than killing individuality. the jobs that are high-risk are recognized at a glance already, which is all we need. big no thank you from me, sorry
Guest Marlon Phoenix Posted January 29, 2020 Posted January 29, 2020 I disagree with this suggestion. We lose more than we gain by strict legalism with uniform regulation outside sec.
Resilynn Posted January 29, 2020 Posted January 29, 2020 Hi. Why would science need to be easily identifiable? I’ve worked at actual remote research facilities. No one was identifiable except by ID and PPE- the cooks wore hairnets while they were working I GUESS. Here, I think I even have pictures from work AT that research station of me and my coworkers absolutely not in any identifiable uniform because why? Security needs to be in uniform. Medical needs to have proper PPE. Anyone else, you’re just taking away freedom over character creation for the sake of ‘realism’, except I assume it’s realism based on entry level positions instead of what actual adults wear at actual jobs that require degrees.
ToasterStrudel Posted January 29, 2020 Posted January 29, 2020 You'll only be able to take my poncho away when these hands are cold and dead ?
Kintsugi Posted January 29, 2020 Author Posted January 29, 2020 It's clear from talking to people in the discord and from this thread that this is a proposal the community is vehemently against. I'm willing to retract this.
Sytic Posted January 29, 2020 Posted January 29, 2020 Don't retract this, because the laxity on Security, Engineering and Medical uniforms recently have imo crossed a line (ESPECIALLY Security) which warrants discussion. The others are non-problems, besides maybe implementing safety gear notices in Science.
AmoryBlaine Posted January 29, 2020 Posted January 29, 2020 The Science and Medical teams, excluding the Paramedic, should ideally be wearing business casual, business wear- or their uniforms- with lab coats. It just helps identify them. Cargo/Mining, and Engineering should all be wearing work clothes. Stuff that fits the aesthetic of being a working person. You're out cracking rocks with a drill or going through boxes and maintenance. Look a bit rugged, and wear the safety vest or something- AND THE OVERALLS I MADE FOR YOU. Service should wear whatever fits the job. Civ is just Civ. Command can wear their uniforms or business casual, or business. The only people who should absolutely be wearing their uniforms with very little changes- such as bandanas, and maybe outerwear when not actively doing their primary occupational functions- are Security, and Paramedics.
AmoryBlaine Posted January 29, 2020 Posted January 29, 2020 2 hours ago, BRAINOS said: i can't trust the developers to be style conscious when implementing jumpsuits that we absolutely HAVE to wear. i didn't expect this to be such a hard line for me but - this would literally make me walk from the server. Ahem.
Sytic Posted January 29, 2020 Posted January 29, 2020 Security, Engineering (to a loose extent, usually they'll be in an EVA suit, so I'll cut them some slack on their casual wear similar to MAKE), and Paramedics (with other members of Medbay wearing appropriate wear that won't obviously stain easy and can wash well, like Scrubs or labcoats or something, but not necessarily a major limiter) should all be wearing their uniform. Being presentable and notable is part of your job. If you're Forensics, wear an appropriate business casual setup, if you can. If you're Security, wear your appropriate uniform accounting for modifications that still obviously show you're Security, which could change dependent on Contractor. If you're Paramedic, wear your appropriate uniform accounting for modifications that still obviously show you're Medical. Some people need to be recognizable at a glance. Let's focus on that instead of stripping away everyone's fun overall, And if you want to completely fuck your uniform as a member of Sec, I really do not care. There's a point where you have to accept that it'd be ridiculous to even care about your feelings when you have a job to do over causing a shitfit over something as inane as wearing a Uniform, which people have done already. Be an adult.
Zundy Posted January 29, 2020 Posted January 29, 2020 (edited) How about this HOT and STEAMY idea: make it so that the strictness of uniform (other than sec and EMT perhaps) is up to the current head of staff working that round. It defaults to smart casual if no head is on, but the head literally has either full remit to compel their underlings to wear strict uniform, no uniform and anything in-between OR have a toggle on their PDA/some terminal which sets their department uniform allowance that round. For me it's a fun RP boost (are you a hip, sit backwards on a chair "just call me Sam" Mictlan HoP or a hard ass, by the book "look ah-LIIIIVE LADIES" Dominain head of security) with all the roleplaying opportunities in-between. This is just a simple case of tweaking the current regs ICly. Edited January 29, 2020 by Zundy
Randy Posted January 29, 2020 Posted January 29, 2020 (edited) -1 Forcing people to all look the same for the sake of being easily identifiable misses the point. Sec is meant to be easily identifiable because theyre sec. In an emergency situation or in a firefight or chase they need to be. Theres no real reason other crew should be held at exactly the same standard with the obvious exception of med who are already quite distinguishable. You can see someones id from across the screen so if you really want to know what someones job is look at there id, if you want to make use of a department go there. Why exactly would you need to identify a librarian at first glance when his not at the library? Or gardener? To grow some emergency carrots in a hostage situation? This will ad nothing to anyones experience. Edited January 29, 2020 by Randy
sonicgotnuked Posted January 29, 2020 Posted January 29, 2020 I'm going to discuss the topic of uniforms since we should have some guidelines from what to expect. Uniforms are for when you have to be easily distinguished or required to be equal among the rest. I attend military boarding school where these things are why the uniform is worn. Especially when going out into town and doing something with a friend or such. The only departments I see that should wear uniforms is medical and security, which I find both easily recognized as they both wear a uniform. Otherwise, what would your station be trying to distinguish its personal for? I know on a military base for example, you wear a uniform to distinguish you and make you a team so you don't get shot. But on the other end, you don't see people wearing uniforms in a submarine.
Meep Posted January 29, 2020 Posted January 29, 2020 While I do think people should be able to customize their look I do think there should be some restrictions. What you wear should be appropriate for your department for example no frilly dresses for an engineer, logically you'd want to be wearing something that gives full leg coverage. The other thing I'd say you should wear is the department colours, whether this be a simple armband, a coloured shirt or even the department beret. Honestly though these should just be things people do as part of good roleplay. Plenty of people do this already of course. Take for example a scientist wearing casual clothing but in the lab they throw on a labcoat over the top. Time for a break? Take the lab coat off and toss it in a locker. You can get the best of both worlds here.
sonicgotnuked Posted January 29, 2020 Posted January 29, 2020 5 minutes ago, Meep said: Honestly though these should just be things people do as part of good roleplay. Plenty of people do this already of course. Take for example a scientist wearing casual clothing but in the lab they throw on a labcoat over the top. Time for a break? Take the lab coat off and toss it in a locker. You can get the best of both worlds here People already do this.
Meep Posted January 29, 2020 Posted January 29, 2020 1 minute ago, sonicgotnuked said: People already do this. Apologies if it wasn't clear but that was my point. Good roleplayers will already do this. ?
sonicgotnuked Posted January 29, 2020 Posted January 29, 2020 The most extreme uniform thing I ever saw, a while ago, and mostly one of the only things that raised questions, was a detective running around and chasing antags with high heels. It was a long time ago, and these questionable things to this extent are handled either ICly or OOCly if a rare case.
Carver Posted January 29, 2020 Posted January 29, 2020 Engineering (And the Janitor and Roboticists) in particular should be donning their uniform for safety reasons. It's intended to protect against all sorts of working hazards, whilst making them visible in emergencies and such. Chemists and Virologists (Or as they're both called, Biochemists) are a specific role that should always be in uniform, again, for safety. As well as Anomalists, Chemical-focused Scientists and Xenobotanists. For these mentioned roles, possible exposure to dangerous anomalous, biological or chemical elements should demand uniform. Surgeons (And to an uncommon extent, the Roboticists), for the sake of their patients, should also be required to don appropriate uniforms during surgical procedure. Scientists should under no circumstance be wearing loose clothing if they intend on working with their lathe. Button that coat, clip that tie and never wear a dress. The only civilian roles (Besides the aforementioned Janitor) who should be donning explicit uniforms are the Chefs and Hydroponicists; hygiene for the former, and for the latter because you'd be getting pesticides and fertilizer over your personal clothing. All learning roles (Apprentices, Cadets and Interns) should be wearing uniform. If you are not wearing your uniform then you're clearly not taking your training seriously. Uniform policy should cease to apply to anyone whom is explicitly off-duty, and preferably has both stated such to their Head of Staff and has returned appropriate gear to their locker (Tools, security kit, medical supplies, etc.).
Soultheif96 Posted January 29, 2020 Posted January 29, 2020 Will be echoing the same sentiments: Medical, Engineering, and Security are the three departments I've seen that roll with a dress regulation for work related matters or quick identification. Medical is for sterility keeping yourself from moving contaminates from one patient to another or test items such as syringes filled with infected blood, so on. All the more things to go on. Engineering pretty self-explanatory but also to ensure they themselves are protected from workplace hazards such as getting tugged by a machine, dragging their limb/hair into it, the sort. Security already has a regulation in place and for good reason, despite that I rarely see them wear security ponchos, jacket, and other security related clothing for some reason. Despite all this, we already have this in place encouraged by the community in-game to wear these uniforms. If anything, science should know better when they fuck up in protecting themselves while working with slimes, xenoarcheological artifacts, deadly plants, and toxins. PPEs are there, use it when the job requires it.
Kintsugi Posted January 29, 2020 Author Posted January 29, 2020 (edited) 14 hours ago, Sytic said: Don't retract this, because the laxity on Security, Engineering and Medical uniforms recently have imo crossed a line (ESPECIALLY Security) which warrants discussion. The others are non-problems, besides maybe implementing safety gear notices in Science. If part of the discourse I receive in this thread will be blatant ad hominems accusing me of trying to stifle people's roleplay and deprive the player of choice, I really have no interest in keeping this going. I am not a masochist, I don't want to deal with people calling me the fun police. As far as security is concerned, there's already regulations regarding security and their uniforms, so anyone not following this can already be dealt with ICly. And like I said earlier, this thread's concept seems to be deeply unpopular anyway. Edited January 29, 2020 by DanseMacabre
Guest Marlon Phoenix Posted January 29, 2020 Posted January 29, 2020 What sucks is dansemacaber is completely correct. By our setting on a private research station we would have a uniform policy. What we really need is to just become a civilian station and living place.
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