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Minor Mapping suggestions [!]


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Posted

The medical sublevel maintenance door above the new sub-acute wing does not open when radiation storms occur. Not sure why but perhaps they need to be added to the event correctly? Or mapped properly?

  • 1 month later...
  • 1 month later...
Posted

Cargo breakroom has nothing to drink, it only has a snack and a cigarette vendor. There is a sink, but nothing to drink from, so maybe a box of glasses would be good.

Add a cell charger in the miner area, there are desks in the south corner. We have lots of industrial equipment, but not way to charge the cells for RIGs, etc.

Posted
On 08/05/2019 at 23:34, Playbahnosh said:

Cargo breakroom has nothing to drink, it only has a snack and a cigarette vendor. There is a sink, but nothing to drink from, so maybe a box of glasses would be good.

Add a cell charger in the miner area, there are desks in the south corner. We have lots of industrial equipment, but not way to charge the cells for RIGs, etc.

Mining has a cell charger right outside their airlock, near the ladders.

Posted
6 hours ago, furrycactus said:

Mining has a cell charger right outside their airlock, near the ladders.

I know, but it's a tad unhealthy to take off your RIG in hard vacuum to pry out the cell for charging...

 

Also, it would be really cool if there was an air port in Robotics, to fill the air tank of EXOs. We spent half a round tinkering with engineering to hack a makeshift port into the atmo grid, but it does work.airportinrobotics.png.aa3d1c8011117e5f13ead8c1ee98bf15.png

There are sometimes broken down EXOs in Cargo at round start, and all of them come with a completely empty air tank. Fixing up an EXO is no big deal, but there are no accessible air ports for refilling the tank. This could help a lot!

Posted
16 hours ago, Playbahnosh said:

I know, but it's a tad unhealthy to take off your RIG in hard vacuum to pry out the cell for charging...

You don't need to remove the RIG to handle the components in it.

  • 3 weeks later...
Posted (edited)

Can Xenoarcheologist eva area have some kind of small smelter area? Due to those ore boxes outside. If not that is okay.

Edited by RedHawk
Posted

I'm afraid the problem with giving the xenoarcheology wing its own smelter would be that then research could operate as a self-sufficent department. Thanks for the suggestion though, I do read every idea raised here.

Posted

It's less of a suggestion, but more something unintended I noticed: The isolation camera is not linked to the observation monitor in the adjacent room. The only camera that is supposed to be linked there to observe the isolated patients. Without it, the monitor is redundant.

Posted
5 minutes ago, KingOfThePing said:

It's less of a suggestion, but more something unintended I noticed: The isolation camera is not linked to the observation monitor in the adjacent room. The only camera that is supposed to be linked there to observe the isolated patients. Without it, the monitor is redundant.

Yeah it's something I've noticed too, from my limited knowledge, monitors can't be setup to observe individual cameras, only whole networks. But it's something I'm going to look into more at some point, if it doesn't work out the monitor will be removed.

Posted

The monitor in the captain's office is also only linked to...three(?) cameras. The one right in front of the office, the one at the bridge double airlocks and the one in the hallway in between. I think. So it should be possible, shouldn't it? What about the monitor used in the interrogation room?

Posted
19 hours ago, KingOfThePing said:

The monitor in the captain's office is also only linked to...three(?) cameras. The one right in front of the office, the one at the bridge double airlocks and the one in the hallway in between. I think. So it should be possible, shouldn't it? What about the monitor used in the interrogation room?

Thanks for pointing those out, I'll take a look-see when I can.

  • 3 weeks later...
Posted

I'd like to ask for more light switches, because I like to turn off the lights in areas that are unused, just like you would in real life. Next comes a list with areas I think could use a light switch:

 

Mailing Office

Kitchen Freezer

Cloning Lab

Medical Main Storage

Command Conference Room

Detective's Office

Crime Scene Training

Security Theoretical Training

Evidence Storage

Cyborgification Bay

Mech Bay

Library, maybe

Surface Cargo Loading Bay

Surface Shield Control

The Research Shuttle Docking Area

 

I hope this doesn't list any area that already has a switch, if so, feel free to call me a big dumbo.

  • 2 weeks later...
Posted

ferner, I just noticed, the camera access monitor in the interrogation room/the adjacent one in security has a similar problem as the one in isolation. Does not work for some reason. Just noticed and wanted to point it out. Thanks!

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