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2nd Bartender Slot


niennab

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Posted

As the title suggests, I wanted to put forward the idea of having two Bartender slots instead of one.

I've had a few rounds where I've played my Bartender with an assistant in the form of another Bartender character or an assistant only character and I've yet to run into any issue.

The reasons for my suggestion being:

I find that when every bar stool has someone sitting in it, the roleplay becomes increasingly overwhelming and it becomes difficult to balance the conversations.

I sometimes find it tough to come around to the other side of the bar in order to serve those seated at the tables when I have a half full (or more) bar. 

With two bartenders, one player could reasonably serve as a waiter if we have more people use the tables. This could potentially, I hope, encourage people to sit at the tables more as well.

The two Bartenders could also roleplay with each other on otherwise quiet rounds.

Posted (edited)

there's two states to the bar. massively over-packed or completely empty and you either get overwhelmed from all the people asking for fancy drinks or you get left there standing in the middle of the bar doing shit all. i think if you added another slot, just like how the chefs have two slots, it fixes a lot of the issues that arise when you're trying to rp as a bartender. it relieves some of the work when the drunkards come and invade the bar and it gives you someone to chat to on those rounds with nobody in it. i'm definitely for the idea!!!!! +1

Edited by goolie
adding the obligatory +1
Posted (edited)

The actual bar counter is too small to fit another bartender in there, without standing on each other's feet all the time. There's also not enough room to fit in two sets of equipment for each slot (Booze-O-Mat, Coffee Machine, etc) without re-modeling the counter, which is a topic for another day. Service jobs can be stressful, why should that be toned down? Definite -1 from me, it's unnessecary.

Edited by KingOfThePing
Posted
1 minute ago, KingOfThePing said:

The actual bar counter is too small to fit another bartender in there, without standing on each other's feet all the time. There's also not enough room to fit in two sets of equipment for each slot (Booze-O-Mat, Coffee Machine, etc). Service jobs can be stressful, why should that be toned down? Definite -1 from me.

The bar is the largest open space on the map. Surely it can be remapped to accommodate 2 bartenders

Posted (edited)
1 minute ago, JMJ_99 said:

The bar is the largest open space on the map. Surely it can be remapped to accommodate 2 bartenders

That's not what is being proposed here, though

Edited by KingOfThePing
Posted (edited)
1 hour ago, KingOfThePing said:

The actual bar counter is too small to fit another bartender in there, without standing on each other's feet all the time. There's also not enough room to fit in two sets of equipment for each slot (Booze-O-Mat, Coffee Machine, etc) without re-modeling the counter, which is a topic for another day. Service jobs can be stressful, why should that be toned down? Definite -1 from me, it's unnessecary.

I haven't found this to be the case and I think it should be noted this isn't what is being proposed.

Bartenders tend to stand in front of the patrons they're talking to, which means the line of space above them is free. I also dont think we would need two sets of everything. The additional role can be made without any changes to the bar.

If two drink orders were proposed at the same time, which may have only been once in all of my time having an assistant at the bar, I just waited for the space to clear.

Edited by niennab
Posted

+1 this. There are already two chef slots and bar gets way more patronage on average than kitchen. Plus, the rp when there are no patrons could also be way better with two bartenders.

Posted

Honestly we could VERY easily map the bar to be better and accommodate more space for two bartenders. It's an incredibly popular role. You can also have a bartender and a barista working together at the same time. You wouldn't need to double up anything more than like, a shaker, and the closet for clothes in the backroom. Very cool idea, +1. 

Posted

How about we just give chef and bartender access to each other's spaces? You can change uniforms on the fly, and don't have to step on each other's toes as much since you've got twice the department to go around.

Posted
1 hour ago, wowzewow said:

How about we just give chef and bartender access to each other's spaces?

We already just jump the dividing counter anyways. 

Posted

Well then, let's just encourage that. Make it like, chef and bartender are the same job but different job titles. How does "caterer" sound?

Posted (edited)
27 minutes ago, wowzewow said:

Well then, let's just encourage that. Make it like, chef and bartender are the same job but different job titles. How does "caterer" sound?

Merging them is just reducing the slots overall. I think it's a lot easier to just increase the slot count. I can't think of any generic title that would really serve both roles, so it would just essentially be putting chef and bartender into sub-titles.

Edited by Nantei
Posted (edited)
On 05/11/2019 at 01:35, wowzewow said:

How about we just give chef and bartender access to each other's spaces? You can change uniforms on the fly, and don't have to step on each other's toes as much since you've got twice the department to go around.

Not all Bartenders are Chefs and not all Chefs are Bartenders.

I think changing the role like that adds more complication over just adding another slot.

Edited by niennab
  • 2 weeks later...
Posted

+1, as a bartender player myself It can either get very busy or very empty, and adding an extra slot for bartender will help with both extreams as well as in the middle. It can ease the load, and also help encourage RP.

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