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Everything posted by SierraKomodo
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This was likely brought up and discussed (And I recall it being brought up during the previous iteration of shells). I'm fairly certain if it was that easy to set up a double whitelist system, it would have been done already.
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I've seen many issues with Xander's captains during rounds I'm observing, and in some cases rounds I play in. The main issue I've seen with him is micromanagement of just about everything. He completely bypasses his heads of staff, directly ordering the departments to perform specific tasks and getting directly involved in situations (Specifically, security situations which a captain should be keeping as far away from as possible because he's supposed to be the most valuable person on the station). His statement that he isn't obligated to serve the antags is also incredibly wrong. One of the primary OOC purposes of a head of staff is to help guide the round and roleplay, and you do this by working with an antag's gimmick, and allowing the heads of staff under you to actually do their jobs. I've seen many occasions where heads of staff just go right to cryo because they can't do anything with Xander overstepping them constantly.
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Staff Complaint - Ricky madenson - Warning Removal
SierraKomodo replied to MrFix's topic in Staff Complaints Archive
actually it escalated because you threw the flashbang, I think the main point that you rushed things, when you could've just taken some more time to evaluate things. This pretty much nails the issue from what I understand. Instead of communicating or negotiating with someone who you thought had no weapons, you chose to throw a flashbang and try to do what we tend to call 'ramboing' and 'validhunting'. Just because you're not an antag, that doesn't mean you aren't held to the same standards as antags when it comes to furthering roleplay and not ruining people's rounds for the sake of 'winning' the engagement. If an antag stops and takes the time to actually say he has a hostage, that player wants to RP and communicate. When security takes that as the chance to attack without communicating back, you create an atmosphere of 'Well, security's going to rambo me anyway, I'm just going to attack them on sight'. Downward spiral happens from there. -
I'm confused. Was there another post to this or something.
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Post Cloning Disorder and You, a guide for doctors and patients.
SierraKomodo replied to Coalf's topic in Guides & Tutorials
Fun fact: Technically, only the CMO or captain can order a DNC. Security doesn't have the authority, not even the HoS. True, but from a logical perspective cloning someone who went full postal in bar is really dumb. Perhaps, but then you get into the fun area of 'Well refusing to clone someone is condemning them to death. Thats an execution'. It also just isn't an IC thing. Security validing you because you're an antag, then demanding you be permanently removed (I.e., not cloned) afterwards is on par with an antag killing someone and throwing their body into space so they can't be cloned, It's a dick move. -
Post Cloning Disorder and You, a guide for doctors and patients.
SierraKomodo replied to Coalf's topic in Guides & Tutorials
Fun fact: Technically, only the CMO or captain can order a DNC. Security doesn't have the authority, not even the HoS. -
[Denied] Burbun's Discord Ban Appeal
SierraKomodo replied to Burbun's topic in Unban Requests Archive
Silence mortal. You are deserving of this and more, as the fine gentleman earlier pointed out. I am here to support them, as I am the decider of everyone's fate. Hell has chosen me as its champion, and thus I must pay visit to any soul that commits such atrocities. It is with a heavy heart that I hand down my supreme judgement. Eternal damnation. ok what the fuck is going on ive fallen into weeb town and i cant get out who are you people It's a troll, or something. Just report his posts and ignore it. -
As an insider, I can tell you it's Fox News.
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Technically fourth, not third. There's a tie for second so that covers second and third place
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Best AI. E.C.O.M. By a landslide.
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The amount of effort to post what is essentially a shitpost is.. Astonishing.
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Jackson Holiday's Uniform / ATLAS Armband
SierraKomodo replied to CommanderXor's topic in Denied Apps
Can we make the ATLAS armband a custom loadout item instead? -
Pssst. You forgot to provide a link.
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Can something be setup where staff can flag a specific character to allow unrestricted name changes? I do still have that IPC slot for the Sydney line of IPCs, where there's thousands of models, each with a different numeric designation, alongside a greek letter indicating assigned department.
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(CLOSED) 10/29/2458 - Incident Report
SierraKomodo replied to incognitojesus's topic in Closed reports
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Incident Report 13 Dec Kahketkirran Darkrawakra
SierraKomodo replied to DatBerry's topic in Closed reports
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Incident Report - Remeir Stallowitz c/o Alexia West
SierraKomodo replied to Nanda's topic in Closed reports
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I just can't come up with that stuff.... everything sounds snowflaky and used to often. Everything is snowflakey and overused when you come down to the basics. The key is in how you portray the character's quirks and personality. I think you should give it a try, come up with a character idea, put it into a slot. Even if you think it's snowflakey or overused. Play the character a bit, see how well things go, don't tell everyone the inner details of your character because, trust me, people will constantly say 'Well thats snowflakey and dumb why is that a part of the character' without putting any thought into how that's actually put into the character's personality and development.
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If you're referring to me in Atmos, I wasn't upset. I figured you'd done it because you didn't want me immediately fixing the breach xD
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About character creation.. 90% of my characters that I actively played were created through randomization various aspects of that character. The remaining characters (Sairis, Ariana, Ziva, and Rasine).. Well, one's a self insert and the other three started out as a one-dimensional concept with just a couple quirks tossed in and grew as I played them. A good starting point would be to come up with a name, gender, and species. Then come up with or just RNG details such as department they work in, age, type of education (Degree, apprenticeship, self taught, worked up from Assistant, etc), and a couple personality quirks that you stick to as 'rules' or guidelines when playing. Some examples from my characters of what I put together when I first made them: Ziva Mo'Taki - Engineering, apprenticeship - Friendly/bubbly, hugs everyone she knows - Quickly angered when someone makes engineering's job harder. Likes to threaten to space people. Rasine Ha'kim - Mining, worked up from the bottom rung over many years - Anger management issues - Very quick to lash out and attack people that mess with her Ariana Eshlian - Forensics, earned degree - Withdrawn but friendly. Sticks to her work and sees everyone else as just a co worker. - Strong fear of synthetics and explosions (This technically wasn't an original part of the character, but the event that caused this happened literally the second time I played her) - Has a prosthetic limb that she doesn't like acknowledging the existence of (This technically wasn't an original part of the character, but the event that caused this happened literally the second time I played her) - Hates everyone and everything
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I figured you to just be a griefer. For the record, if you'd stuck around you likely would've been spoken to and this passed off as a accident. From my understanding you got banned because you logged immediately afterwards. On a side note, those airlock doors are bolted when open or closed. You'd have to unbolt them (Ctrl+CLick) then close them (Shift+Click) if you wanted to do it manually instead of using the airlock controller
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As a side note, the maglites /can/ be placed into your suit storage slot while wearing any of the security armor items.
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NAME: Rasine Ha'kim DATE OF BIRTH: Mar 9, 2423 AGE: 35 SPECIES: Tajaran SEX: Female CITIZENSHIP: People's Republic of Adhomai, Republic of Biesel CLEARANCE LEVEL: Staff (Engineering, Supply) EMPLOYED AS: Quartermaster L1, Atmospheric Technician L1 PHOTO: HEIGHT: 180 cm (5'11") WEIGHT: 68.04 kg (150 lb) FUR: Dark blue DISTINGUISHING FEATURES: Walks with a distinct limp HAIR: Black EYES: Blue GENERAL NOTES: Has requested to never be promoted to an interim head of staff position. MEDICAL NOTES: Undergoing anger management therapy Psychiatric meetings are highly recommended when patient is not busy with work EMPLOYMENT SECURITY MEDICAL