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Everything posted by NewOriginalSchwann
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Welcome to the Xanan News Service! The Xanusii News Service is dedicated to ensuring that the Orion Spur has access to independent, unbiased, and professional journalism that helps us all understand the galaxy we live in today. We pride ourselves on crafting deeply-reported journalism that is backed up by our team of on-staff experts. Our mission is simple: to seek the truth, and to help people understand the galaxy by uncovering it. The XNS believes that good journalism is key to ensuring a better and more fulfilling life for us all, and we strive to remain unbiased in our work to give our readers the best possible perspective on situations. Our core values — independence, integrity, and excellence — guide our mission, and every article we release. Our staff are a key part of our mission and represent one of the most diverse news teams in the Orion Spur. Our diversity allows us to cover developing stories throughout the Orion Spur, no matter which nation they may be breaking in. From the Jargon Federation to Assunzione, the XNS will always provide the public with accurate, unbiased, and informative reporting.
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Hello. I, both in my position as a human lore deputy and as a person, have found your attitude, particularly as it applies towards lore, to be improper. While it was a year ago, your conduct on Danse Macabre's Visegrad application was so inappropriate that it required intervention by the staff team, and required the deletion of every one of your posts. This conduct included accusing the writer of creating a xenophobic and fascist Polish ethnostate. The post I am referencing has since been deleted and hidden by staff. This is conduct that is unacceptable for a normal community member, let alone a prospective member of the lore team's management. Furthermore, I concur with Alb: you are very quick to assume the worst when it comes to the intentions of others, and often bring in-character spats into the out-of-character realm. As one of the main writers of Violet Dawn, I find the allegation that it activated some form of real-world trauma related to a tornado to be flippant at best and outright offensive to those that have survived similar disasters at worst. Your more recent comparison of the Mictlan arc to the Russo-Ukrainian Invasion is, in my eyes, highly disrespectful due to its use of a real and very current tragedy to get a "gotya" over the lore team. With that aside, I'll get into the body of your application. As a member of the human lore team I, much like Alberyk, do not support the re-addition of character examples on wiki pages. They were removed following a discussion with the broader team, and I cannot recall a single member of the entire lore team (at that point) arguing for their retention. To add them back onto the wiki pages would be taking a step backwards. Our setting is a dystopia, bad things are going to happen. War is one of those bad things. To conclude, you have consistently shown yourself to be incapable of the level head required for a managerial position and have not given me confidence in your abilities to do so in the immediate future.
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it's over
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Real LilaS moment
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Ramke - Tajara Lore Deputy Application
NewOriginalSchwann replied to Ramke's topic in Developer Applications Archives
This is a great response, and shows that you have a firm understanding of what makes playing around with Raskara fun to do. Your application has my full support, and I hope to work with you as a fellow lore writer very soon! -
Ramke - Tajara Lore Deputy Application
NewOriginalSchwann replied to Ramke's topic in Developer Applications Archives
Hello. Like other participants in this thread I have absolutely no questions regarding your passion, competence, or knowledge of tajara lore. Most of my questions have already been asked (praise be to procrastination, I suppose) so I simply have one out of mostly curiosity. We've talked about the minor religions of the tajara, particularly Raskara, at length. Do you have any plans, or anything you'd like to do with them, particularly going into the NBT? -
DanseMacabre - Tajara Species Whitelist
NewOriginalSchwann replied to Kintsugi's topic in Whitelist Applications Archives
I didn't read a single word of this application. +1 good role player. -
[NBT] The Service Manager - New Quartermaster?
NewOriginalSchwann replied to Diggey's topic in Archive
I'm in agreement with Miyazaki and Omi: service manager as a role feels incredibly unneeded and ultimately tacked on. I already have to deal with middle management in my real 40 hour workweek, and I don't particularly relish having to deal with it in a video game. At no point during the NBT tests did I feel that the service manager added anything to a round, but I did often feel inconvenienced by it. Instead of getting a whitelist, the entire role should be deleted and the responsibility over service should go back to the XO/HoP. -
The one that I miss very, very much is the EPMC medical fatigues (and the security uniform by extension, since they're recolors of one another). It was a great sprite and looked incredibly distinct compared to the rest of the department. The photo below kind of hides it under a medical vest, but this is what it looked like.
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[NBT] Bridge Crew Minimum Age and Requirements.
NewOriginalSchwann replied to Boggle08's topic in Archive
I think 25 is a reasonable age. but going lower than that isn't a great idea. I also think they should be something other than civilian due to their importance, so why not add in a new manifest category named "command support," or something like that? You could put the bridge officers and service manager into it. -
Reverting or Adjusting the Cryo Autodrobe Vendors
NewOriginalSchwann replied to WickedCybs's topic in Archive
This is still my opinion. It's frankly very annoying to have to click these things whenever you spawn. It's also irrelevant now, as the NBT has a crew deck you should reasonable be able to get your equipment on before you go up to work. I don't store my briefcase and ID badge at my office, after all. -
This is a very good, and very welcome, change. The Aurora's fullbright nature is very dull and frankly almost painful to look at at times.
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67th Solarian Fleet
NewOriginalSchwann replied to Scheveningen's topic in Lore Canonization Applications Archive
Hello. First, please accept the human lore team's sincere apologies for how long it's taken to get to this application. Unfortunately, we have decided to deny it as it is not the direction in which we would like to take the Solarian Navy and the broader Wildlands. Thank you for your contribution. -
Sleepy's Command Whitelist - Goldman Time
NewOriginalSchwann replied to SleepyWolf's topic in Whitelist Applications Archives
Kobi Goldman is, in my view, one of the most unpleasant characters I have ever interacted with on the Aurora. This is a very severe statement to make, so let me justify my stance through two main reasons: 1). Goldman is “whacky” as a character - Goldman does a lot of irrational, “off-the-walls things” when he’s played that other heads of staff balk at doing. To some (as seen by the support Sleepy has gotten in this thread) this is very fun, and creates easily memorable rounds. However, to those that don’t enjoy his zany hijinks, there is no way to escape from Goldman due to the fact that... 2). Goldman has unquestioned authority as a captain - As our wiki states: “The Captain is in charge of the station and everyone on it. [...] They are expected to be able to command their Heads of Staff effectively, and have ultimate authority on the station, second only to CentComm.” Effectively, this means that there is no way to say “no” to Goldman’s insane gimmicks that he uses to spice up rounds without faxing CCIA (which only heads of staff can do) and waiting for a response, which can take a very long time. If you don’t enjoy being in his focus, your only real option is to cryo. Those are my two main points, but I have other gripes. Having played with and observed Goldman during a variety of rounds, I find him to be completely and utterly insane by the standards of any reasonable character. No reasonable captain would spend most of his time antagonizing the crew, delaying transfer shuttles, and stroking his own ego in order to outcompete arbitrary numbers the player has made up. I can frankly say that I have never had an enjoyable Goldman round (even when I was fortunate enough to not be the center of his attention), and that his mere presence is enough to dissuade me from playing rounds. Ultimately to me the character is unrealistic, despite how much praise it gets, and feels more like a bad caricature of an “asshole boss” than something with any substance behind it. I cannot support the command application of somebody who makes a character like this. -
Visegrad Canonization Application
NewOriginalSchwann replied to Kintsugi's topic in Lore Canonization Applications Archive
Accepted. -
EPMC (Golden Fist) Additions/Rewrite
NewOriginalSchwann replied to Lucaken's topic in Lore Canonization Applications Archive
Accepted pending the competition of EPMC additions and rewrites. Thank you for your submission, this is a good first contribution. -
P.H.A.N.T.O.M: The Erdani DarkNet
NewOriginalSchwann replied to Lady Fowl's topic in Lore Canonization Applications Archive
Accepted pending addition to the wiki's social media section with some modifications to its content. Better late than never, I suppose? -
Reverting or Adjusting the Cryo Autodrobe Vendors
NewOriginalSchwann replied to WickedCybs's topic in Archive
I, for what it's worth, support a total revert. Part of the reason I spawn in cryo in the first place is to avoid having to screw around with the autodrobe vendors at arrivals (which often suck your accessories off into the abyss) and this PR -- while I get the idea for it, since it's something for NBT -- defeats the entire purpose of that. Maybe this is due to it being a recent addition but I forget about it half of the time anyways, which means I have to track back to cryo and click the vendor to get my loadout. It's frustrating, and feels more like an annoyance than anything else. It's not fun, it's just busywork. -
SO, about that New Big Thing
NewOriginalSchwann replied to Skull132's topic in General Announcements
My main complaint is that it's both huge and empty. It's smaller than the Aurora's medical wing, sure, but it's massive and still inefficient. There should be a straight shot from the entrance to the surgical theaters (where most of the action of medical takes place, frankly) which isn't present. The ICU and GTR both look like they aren't even finished, considering how empty the ICU is and how randomly-placed the scanners seem. Why not put the surgical theaters above the ICU so access is easier and simpler? That would make a straight, unbroken line from the entrance to the theater. My secondary nitpick is that you still have to go to another level to access medical's lockers if you have the misfortune of joining after the round has already started. Sure it's more efficient now, but you still have to do it. This is made even worse by the presence of a perfectly good potential locker room on the first floor: the main level quarantine room. Medical already has a quarantine room upstairs (with an airlock!) so I don't see why another one on the first level is needed or necessary. -
SO, about that New Big Thing
NewOriginalSchwann replied to Skull132's topic in General Announcements
I don't like the new bar very much. The fact that you have to go up into a walled-off room that breaks your vision to the bar to mix drinks now (your main purpose) isn't very good for talking to people, and is going to lead to a lot of dropped conversations. There's also, bizarrely, no Booze-o-Mat in the mixing room so you'll have to constantly walk back and forth between the two. It would, in my view, be better if the bar's drink machines were in the middle -- where both sides of the bar could easily access them -- rather than in the walled-off room up above. It also looks like the bar's going to be a really crowded space for (presumably) two bartenders, with how small the frontal bar is.