Jump to content

Fluffy

Members
  • Posts

    545
  • Joined

Everything posted by Fluffy

  1. The headset used is not displayed anymore in chat, therefore this suggestion is considered implemented. Locking and archiving.
  2. Map was changed and the referred location doesn't exist anymore, therefore this suggestion is considered outdated. Locking and archiving.
  3. The map was changed since this proposal was made, with a completely different setting, therefore this suggestion is considered outdated. Locking and archiving.
  4. Seconding the vote for dismissal, I do not believe this is really worth implementing.
  5. Ninjas are 2+ currently, therefore this suggestion is considered implemented. Locking and archiving.
  6. Some of the proposed changes are already implemented, a thread should have a single suggestion and this thread is fairly old, therefore locking and archiving.
  7. The current instrument implementation has the ability to set the preference of hearing them to off, therefore this suggestion is considered implemented. Locking and archiving.
  8. Fluffy

    Remove/Nerf Lich

    This spell was removed from the necromancer spellbook in 2020, and wizard doesn't exist anymore as a gamemode, therefore this suggestion is considered implemented / outdated. Locking and archiving.
  9. ERT is currently admin spawn only, so this suggestion is considered implemented. Locking and archiving.
  10. Forensic Technician isn't a role anymore and the map was changed substantially since the suggestion was made, therefore this suggestion is considered outdated. Locking and archiving.
  11. Emergency maintenance access currently only requires one person to be enabled, so this suggestion is considered implemented. Locking and archiving.
  12. The linked PR is merged, therefore this suggestion is considered implemented. Locking and archiving.
  13. PR that implements this suggestion: https://github.com/Aurorastation/Aurora.3/pull/17607
  14. Implemented in https://github.com/Aurorastation/Aurora.3/pull/17871
  15. The PR https://github.com/Aurorastation/Aurora.3/pull/17820 was merged, therefore this suggestion is considered implemented. Locking and archiving.
  16. Implemented in https://github.com/Aurorastation/Aurora.3/pull/17870
  17. The grace period week after two dismissals has passed, therefore this suggestion is considered dismissed. Locking and archiving.
  18. The grace period week after two dismissals votes have passed, this suggestion is therefore this suggestion is considered dismissed. Locking and archiving.
  19. The PR was merged and the cargo DB should be updated, therefore this suggestion is considered implemented. Locking and archiving.
  20. It's not only limited to hindering things to happen, but on unconscious associations; you also don't know if and how much they hindered it, because they don't have, had and likely will ever have them, they are also fundamentally different games: One is top down management (and anyone who played The Sims knows how we tend to treat those), the other is a post-apocalyptic single-player (76 excluded but basically) game, in neither you have the urgency to treat anyone else, nor you have to take multi-step treatments, you hit yourself with funny syringe and some stat goes up or you tell faceless mob 1 to go treat faceless mob 2 All of that exist in lore, Venus in particular, but yes dogs likely are still used to find drugs, celebrity parties still exist and still use drugs, Freud exist because he lived before the timeline diverges, and various societies still have drug problems the same if not worse, it's a dystopia after all And fun thing, it also works in reverse! Imagine if in this famous scene of Saving Private Ryan The guy was asking for "nortil" (or whatever, made up name) instead, quite a bit less impactful now isn't it? Hearing someone screaming for morphine associates the sense of urgency, the idea of dread and pain, and a constellation of emotions that was transmitted with association through literal decades of movies, books, games, documentaries and so on Hearing something like "Mortaphenyl" only carries the association of "mix this and this to make it, reduces pain by a good amount", with hardly any phatos associated to it, "funny spessman dies, next round funny spessman is back / new spessman will arrive if it's canon" is what you associate it with at worst, which is why the one above was described as "horrible connotations with real life drugs" and "hit closer to home", and this one is not, that exactly shows that the grittyness, the perceived pathos, is indeed affected by the name and its portrayal in media or otherwise, I do not believe this is a deniable point It's not a coincidence that calling for adrenaline or CPR feels different than calling for a fantasy drug or fantasy name procedure, adrenaline is also associated with the urgency of the emergencies that we saw in movies or otherwise, because it's part of the advanced life support (ALS) protocol, we saw it happen over and over in movies, TV series, game cinematics, read in books, etc.
  21. Why wouldn't we? Opium/morphine is pharmacodinamically effective to cover a specific use case, because its biologically effective to do that, it was used for thousands of years before (people used to chew it) [https://www.jstor.org/stable/2842564] and it will likely be used for thousands of years to come, we are aware to great lengths on the biological mechanisms of pain and the pharmacodynamics surrounding it, it's exceedingly unlikely that new drugs will completely surclass current drugs so that they would not be in use anymore, new drugs are most likely going to fill specific niches that they can fill into with better risk/reward profiles, or fields that we're unable to effectively cover currently The problem with this line of argument, is that it goes to no discernable end, should we remove guns? We have not one, but two actively fought wars right this moment, gun violence existed and has gone for basically forever, not to mention the laundry list of gun related crimes; should we rename broken bones, because it could remind people that they broke a bone IRL? Or remove CPR altogether, because who knows how many people have seen someone die and trying to be resuscitated with CPR unsuccessfully and they might be reminded of it? Should we remove broken lungs with people suffocating, because it might remind players of someone they knew or in their family that suffocated and died for not being able to breath, eg. for covid-related complications? I have seen my dad suffocate to it, and I have seen the unsuccessful CPR done, should I go ahead and wipe both things out of the game, or give them funky space names, because they could remind me and who knows how many other of that? No more "John Sol gasps x20"? You don't receive Cardio-Pulmonary Resuscitation but Pneumo Air Injection with Hand-Assisted Rhythm now? You don't shoot a gun anymore, you use a directional high-velocity ejection device to project a metal mini-rod? You don't shock with a defibrillator, you allow an electron imbalance to equalize through a patient from a battery-powered high-capacity capacitors bank? Should we make the animals unable to be killed, because people who likes animals might be remembered that they get killed, also to make food? Rename or remove meat from the game due to that? Where's the objective, meaningfully differentiating line where this argument can't be used anymore? Would it makes a difference if it's called Morphene, Morphino, Norphine or what have you? We already have Oxycomorphene, for years, and noone beats an eye, despite Oxymorphone being a real drug, an addictive narcotic drug at that that is between 8 and 10 times more powerful than morphine Do we need to implement newspeak to avoid any possible reminder that reality exist and it can suck? I don't think so, opening the flood gates to this argument being a valid one to change or remove things might as well lead us to have the teletubbies universe of friendship and magic instead of a SS13 space dystopia, because there's no clear end on the extent to which this can be used, and puts people that don't agree with it in a though position to rebuttal against it This is not to say that the name or production method shouldn't be change either, we can indeed change those if there's a good reason to, but this one, in my opinion, isn't one
  22. This is incorrect, we have real life drug names (or botchered names thereof) both in code and in lore, Dermaline (https://www.webmd.com/drugs/2/drug-12454/dermaline-dermatological-topical/details), Dexalin (https://www.drugs.com/international/dexalin.html), perconol is basically a name shift of https://www.webmd.com/drugs/2/drug-5341/percolone-oral/details, same for butazoline (https://medlineplus.gov/ency/article/002602.htm), oculine (https://www.xfarma.it/en/oculine-550-mg-supplement-24-tablets.html), Helmizole is basically (https://www.rxreasoner.com/drugs/helmizol), Lipozine is (https://www.medicalnewstoday.com/articles/320646#takeaway), Soporific isn't exactly a specific compound but it covers all hypnotics, Thetamycin is basically (https://www.rxlist.com/terramycin-drug.htm), Oxycomorphine is basically (https://medlineplus.gov/druginfo/meds/a610022.html), adrenaline and saline are well known, Lexorin is basically (https://www.myvmc.com/drugs/lexotan/), Potassium Chloride likewise is a real compound (And that's not even listing all the reference names to star trek, warhammer and other mediums in general, because it would not be relevant) Their functioning, production etc. do not need to be realistic, it's fine if they come directly from the poppies or don't do what the real life counterparts do, because [...] [...] it's a game, a game where we shoot, hang, delimb, drug, explode, torture, set on fire, gut, suffocate, cook and eat, and so on, other spessmen, it's not a representation of real life, nor it should be taken seriously They can be renamed / their production changed or not, I am mostly indifferent either way, but this lines of argument on why they should be renamed or how they should be produced instead aren't a solid one, a game loop focused perspective should be used instead
  23. Locking and archiving as per previous post of OP.
  24. Ontop of what Arrow indicated, the spare ID is currently much needed to avoid a premature capture/death of the antagonists, and allow more movement without unduly time spent hacking doors or similar, therefore, seconding the vote for dismissal.
  25. The PR was merged and therefore this suggestion is considered implemented. Locking and archiving.
×
×
  • Create New...