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Everything posted by CampinKiller
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1 dismissal Huge plothole/bug with radios
CampinKiller replied to DekserBecauseILostMyAccoun's topic in Archive
I just RP as not being able to hear it until the shuttle is in transit -
I agree with most of your argument, but this is a bad take to have. Some people have found their enjoyment, and trying to dictate to people what they should play under some arbitrary reasoning of "they need to branch out" doesn't sit right with me. I've tried other roles, and there are very few that I actually enjoy as much as the two or three I play regularly (one of which I play far more than the others anyway). Anyway though, I'm not sure where I sit on this. I've had the displeasure of others where I've watched my single-slot role get taken by the same guy who's had it for 3 straight rounds, but at the same time, this could really be rough at times for pop if you just want to play that one role.
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Yeah, this.
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Command Application - Stobarico
CampinKiller replied to stobarico's topic in Whitelist Applications Archives
I do have to echo some of the concerns of desven. I had some during your last trial with your characters being overly hostile toward the way others (specifically me) ran their department. While that’s fine to a point, it was so over the top, and to be honest, I’m not sure if I’ve seen you playing enough since then to make me think that you might’ve improved in that regard -
Some in the KoTW arc - when the phoron bomb was being made and the crew were actually involved in making it (and then defending it), as well as when the pod crashed. The first big one on that asteroid was good as well. Odin Killer arc was a good one from back in the day, with the investigation being helped along by the crew pretty heavily. The Bad Moon had some good events, though I wasn't around much for that one. I'm not blind to the needs of the lore team to tell the story they have for the arc, but having a kill-squad on station so you can release your pre-written article is pointless, and not enjoyable. Those sorts of events should not continue to occur. It's really not, and to have my concerns brushed aside as such is pretty ridiculous. We've had at least two in this arc, with the previous event, as well as the first (I believe) event where the Tup in the same armor and weaponry were kidnapping people. The first KoTW event involving the 35th literally had 7 Marines in deathsquad-equivalent armor going around and goading the crew/security into a firefight by beating the shit out of random crewmembers, and in one case, arbitrarily killing Bear's brand-new EMT. That's an incredibly pedantic thing to lead with, first of all. The point about player agency and heavy roleplay is that we expect the roleplay in the round to be driven by the players and their character's actions and choices, not from a singular outside script that forces people into a pre-determined outcome.
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This is going to be a doozy, but as the title says, the lore/event team should stop railroading events. The vast majority of canon events in the last year have not required the crew of the Aurora to exist. This is because the outcome is pre-determined by the lore team, and enforced with one (if you're lucky) or a squad (normal) of players in admin-spawned, 90% damage resist armor, with guns that will outright kill someone in 2-3 hits. Most of the time the interaction with the crew is minimal, outside of the threat of being gunned down instantly with no chance to resist if you don't do exactly as you are told. This is not a rare occurrence. It happens so often that people should be afraid to work on the Aurora, or security, realistically, should be given military-grade arms. It wouldn't be so bad if you could call an ERT, but these events inevitably have every emergency response tied up at the same time, so the station has absolutely no choice but to get railroaded. In the end, the station will get boarded, have nothing to do but get run over by some nameless squad of kill machines, and then they will leave after 2 hours. Occasionally you might have someone get deleted for trying something stupid, but that's it. The crew is not required to exist on station, because this squad can get whatever they want, and nobody can lift a finger to stop them, or even delay them. For us to claim to be a high roleplay server and simultaneously have these constantly railroaded events that have absolutely zero player agency is ridiculous. Events like this should just be written into a news article and posted, as opposed to doing what is essentially PK-fishing with deathsquad-level armaments on event characters. They are not enjoyable at all. It would be much better for player agency, and enjoyment, if events could actually be influenced by the players, as opposed to just shoved down the player base's throats. These super-marine events are a detriment to the server, everyone's enjoyment, and to the overall lore of the server.
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Character/Player Complaint - Peppermint/Lgn. Valeria
CampinKiller replied to WickedCybs's topic in Complaints Boards Archive
There wasn’t a betrayal by anybody. The Captain had been very clear that the Mercs couldn’t leave until the nuke was turned over and ordered security to handle it. What I can say from that fight was that it was very obvious that at least one of them came in blasting at Radic - there was no “aim fuckup” there -
Reporting Personnel: Logan Wright Job Title of Reporting Personnel: Head of Security Personnel in Question: Nicodemus Illopoly Job Title of Personnel in Question: Anomalist Reason for Review: [ ] - Extended Arrest History [X] - Grievous Infraction on Record [ ] - Other: ____(Place an x in the box that applies. If other, replace line and specify.) Notes: Mr. Illopoly was recently charged with manslaughter by Internal Security after causing the accidental death of a co-worker. Given that he was formally charged on station, the need for an IR is negated, but his record should be reviewed by the appropriate authorities.
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So, I posted the IR and was informed of what had happened ICly- in addition, I can provide background and why I feel it’s more of an IC problem than one of OOC behavior/pattern. Pewter had earlier in the round expressed his concern with the Ta, due to a koi’s outbreak that had occurred on the previous shift (an extended round). When Kathira collapsed from an overdose mere minutes after the Ta had visited the brig, he felt that it was the Ta that was responsible. Obviously that was not the case and he was admonished for his response, but I feel this contributed to his IC justification for shooting the Ta. Obviously ICly he should not have done so, and will answer for that, but from an OOC standpoint his character had justification due to their own beliefs and prejudices
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Reporting Personnel: Logan Wright Job Title of Reporting Personnel: Head of Security Game ID: cda-djow Personnel Involved: Ta'Akaix'Ryllesc'vekt'zackt Zo'ra, Consular Officer - Victim Frank Pewter, Warden - Offender Yelizaveta Drawarijurl, Security Officer - Witness Allison Wilson, Security Officer - Witness Secondary Witnesses: Mercy Loveday, Security Officer - Witnessed Pewter shoot the Consular. Time of Incident: Approx. 2300 Real Time: 1800 CDT, 23JUL Location of Incident: Red Dock Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [X] - Assault [ ] - Misconduct [ ] - Other Overview of the Incident: It was reported to me by the Consular and multiple members of my department that Frank Pewter discharged his disruptor at the Zo'ra Consular during crew transfer. From what I could gather in the few seconds until the shuttle departed, the Consular grabbed a crewmember and then walked toward Pewter. Pewter then claimed he feared he was about to be assaulted by the diplomat, and drew his disruptor, discharging it on the stun setting at the Consular. While these are all the details I have, this potential assault/use of excessive force against a diplomat is something I feel should be properly investigated by Central Command. Submitted Evidence: N/A Would you like to be personally interviewed?: [ ] - Yes [X] - No Did you report it to a Head of Staff or a superior? If so, who? If not, why?: The Captain was made aware as it transpired over Common. Actions taken: Filed this report Additional Notes: N/A
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Character/Player Complaint - Hakura Yamazaki
CampinKiller replied to Dr. Farson's topic in Complaints Boards Archive
So, I was somewhat involved in this situation, albeit from a command perspective. It was described to myself by the other officers ICly that Kistler (who was an antag, mind you) had been antagonizing Hakura about their religion. This is a pretty valid avenue of approach, as Imperial Dominians and Fisanduhians do not get along in the slightest offstation. Add into that the religious tensions, and it can be pretty volatile. They eventually got into a scuffle that escalated into Kistler attempting to kill Hakura. Obviously Kistler did not succeed, and I'd find it pretty realistic for someone who just was attacked by someone who is their sworn enemy, been giving them grief the entire shift, to be wishing death upon them. -
rent free
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Octavian Moroz, your potential HoS
CampinKiller replied to Tacaemarr's topic in Character and Concept Feedback
I've played a few rounds with Moroz, and I think there are a couple things you could work on: Moroz oversteps their bounds fairly often as a mere officer. Be that issuing orders to other officers, trying to issue orders for the HoS (instead of waiting for the HoS to issue the orders), or even outright disputing the HoS. As an officer, those are all no-nos. Further, I've seen Moroz yell at the HoS for "going too far," when by all accounts the HoS did precisely what they should have done. These sort of behaviors can happen, but only in extreme circumstances, and they are things I have seen on every round I've played with Moroz so far. -
Scheveningen - Command Whitelist Reapp
CampinKiller replied to Scheveningen's topic in Whitelist Applications Archives
Schev plays very good characters, and very interesting characters, that some people would be afraid to play due to the characters, from an IC standpoint, being off-putting or something outside of the normal "nice guy" that some are more comfortable playing. I do not doubt Schev's command ability or roleplaying ability, because I believe it to be very good, from having been a part of this server for about the same amount of time as Schev. My main concern is the OOC behavior. I do not expect anyone with a whitelist to be an angel OOCly, I am definitely not. However, I do not appreciate being ripped, so to speak, by Schev on the server, on multiple occasions, to include the one that led to this ban (a fact I was not aware of until a couple days ago, as I had believed the ban was due to an in-round event). I have always said that if people have an issue with my characters, me, or my characters actions, to DM me, because I would rather be aware of it, even if I may not agree with it. Considering that, to my knowledge, these instances were based upon my characters and their IC behavior, I find it disconcerting that Schev elected to publicly bash me and my characters over IC behavior, essentially muddling the line between IC and OOC, which is not something that a player with a command whitelist should be doing. I'm neither supporting or opposing this application (right now), but I feel that these concerns and thoughts on my end should be stated. -
Omicega -- Command Whitelist Application
CampinKiller replied to Omicega's topic in Whitelist Applications Archives
Omi has a good attitude, good roleplaying ability, and good characters. They recently were made a sort of second in command to my HoS during the course of a round, and did a very good job in that role, so I am sure Omi will do a good job in a command role. +1 -
Reporting Personnel: Logan Wright Job Title of Reporting Personnel: Head of Security Game ID: cbr-c4lb (I believe, the actual timestamp is something I'm unable to find on discord, so it may be round before or after, but this is the only extended round) Personnel Involved: Delta, Security Officer - Offender Ronald Monday, Security Officer - Victim Alicia Parker, Security Officer - Witness Khaziriya Makvahkra, Warden - Witness Secondary Witnesses: N/A Time of Incident: Unknown Real Time: Mid-afternoon/evening CDT, 04/07/2021 Location of Incident: Upper-level Medical Bay Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [X] - Neglect of Duty [ ] - Harassment [ ] - Assault [ ] - Misconduct [ ] - Other Overview of the Incident: Late in the shift, the upper-level hallway of the medical bay was invaded by hivebots. All officers were dispatched to the scene, armed for contact. Due care was taken for rapid deployment to prevent the number of hivebots in a narrow area from becoming too large. Three officers, Delta, Monday, and Parker, all arrived and took the lift. Monday took point and opened fire with Parker at the hivebots. Due to the narrow hall, Delta remained back by the lifts. Parker then slipped on motor oil, and was set on fire by the beacon. At this point, Monday shielded her and resumed firing. Delta grabbed Parker and moved her out of the way. As they moved Parker, Monday was downed and set on fire, as well as slashed by hivebots at close range. Delta, instead of attempting to defend his fellow officer or otherwise retrieve him, simply ran into the lift with Parker and left Monday on his own. They never reported that Monday was down over the radio, or that he had been left behind. Instead, myself and the warden, responding as backup, located Monday on the floor and on fire, with hivebots still attacking him. We destroyed the hivebots and got him downstairs, where medical worked to treat him. He was left in critical condition, and while alive, was seriously injured by the neglect of Delta to help their fellow officer, and instead flee. Submitted Evidence: N/A Did you report it to a Head of Staff or a superior? If so, who? If not, why?: N/A Actions taken: Details of the incident were not known until today. Additional Notes: N/A
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My favorite IC drama was when my HoS had to arrest one of his officers for attempting to kill the CMO due to them being unable to treat their IC waifu. It was then considered controversial when us in CCIA fired the character for the offense, which is funny considering how things work now.
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Reporting Personnel: Logan Wright Job Title of Reporting Personnel: Head of Security Game ID: cbf-doS3 Personnel Involved: Kennard Rose, Investigator - Offender Beatrix Kaufmann, Bartender - Witness Amity, Investigator - Witness Secondary Witnesses: Lilya Radic, Security Officer: Can confirm that Mr. Rose was drinking absinthe. Alice Faraci, Bartender: Can confirm that Mr. Rose was both aggressive and drinking absinthe. Time of Incident: Approx. 22:15 Biesel Relative Real Time: 1730 CDT, 03/26/2021 Location of Incident: Bar Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [X] - Neglect of Duty [ ] - Harassment [ ] - Assault [ ] - Misconduct [ ] - Other _____ Overview of the Incident: Toward the beginning of shift, Mr. Rose stated he would be at the Bar over the security channel. I asked that he was "surely not" drinking alcohol, to which no reply was received. Some time later, but his fellow Investigator, Amity, and Officer Radic reported that he was drinking absinthe in the Bar. At this point, he spoke drunkenly over the security channel, and I placed a warrant for his arrest on the charge of Neglect of Duty. I then ordered he be brought to the Brig, and before I spoke with him, was told by the Bartenders that he had been incredibly aggressive and rude toward them in his efforts to get alcohol. I then spoke with Mr. Rose in my office and told him his options. He rejected an agreement that would see him laid with charges and barred from the Bar in favor of being suspended, and was then suspended. It should be noted that he was incredibly dismissing of his being neglectful for drinking in excess while in possession of a loaded firearm. Submitted Evidence: Did you report it to a Head of Staff or a superior? If so, who? If not, why?: I am the superior in this incident. Actions taken: Mr. Rose suspended and barred from access to the bar. Additional Notes: N/A
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Reporting Personnel: Logan Wright Job Title of Reporting Personnel: Head of Security Game ID: cbd-aIVC Personnel Involved: Marcus Clark, Quartermaster - Offender Pierre Godard, Surgeon - Witness Kruglova Zahawi, Physician - Witness Za'Akaix'Zoz C'thur, Surgeon - Witness Secondary Witnesses: N/A Time of Incident: Unknown Real Time: 2230 CDT, 23/03/2021 Location of Incident: Medical Bay Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ ] - Harassment [ ] - Assault [ ] - Misconduct [X] - Other: Threat of suicide Overview of the Incident: Mr. Clark, the Quartermaster, was receiving a new leg from medical so as to comply with the new ability guidelines. During this time, it was reported to me by medical staff that he was making suicidal threats if these were installed, despite his wishes that they be installed. I was called to medical to handcuff him before awakening from surgery so he could not attempt to harm himself. Submitted Evidence: N/A Did you report it to a Head of Staff or a superior? If so, who? If not, why?: No, it was reported to me by medical staff. Actions taken: Subject held until transfer per corporate regulations, as no psychological staff were available. Additional Notes: N/A
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If I remember correctly it was a fueltank bomb at surface cargo, cannot remember if anyone was injured or died in it. Burglar, I have no idea how it was accomplished, I wasn't aware burglars could shortrange teleport in handcuffs
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BYOND Key: CampinKiller Game ID: ca9-cIgV Player Byond Key/Character name: Ricko Staff involved: N/A Reason for complaint: Poor antag play. The player did very little over the course of the round to contribute to it in any manner at all, other than doing a couple of relatively minor things and providing no narrative or story to do these things, before simply saying they did absolutely nothing when arrested by security and suddenly teleporting away in interrogation. The three things they did over the course of the round were: 1. Break into the HoP's office and steal some stuff. This was done from maintenance and was only discovered well after it because the Captain (avery's captain) noticed a locker was missing. 2. Bomb a random place on the surface with no buildup, explanation, or clear intention. 3. When in interrogation after simply saying they were just a visitor over and over, randomly teleporting away into maintenance. They did this again on the shuttle right as it left. This sort of antag play does not contribute anything to the round at all. At the least I feel that they should be talked to regarding what is expected from an antagonist and proper escalation. Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? Yes, but it was not taken by any staff Approximate Date/Time: 3/19/2021 at 1400 CDT
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Sec's Mining Prison Bots Explode when they Leave the Mine
CampinKiller replied to Butterrobber202's topic in Archive
Well that is wack, that's a lot of effort for whoever used it.