kyres1 Posted June 10, 2019 Posted June 10, 2019 Basically, a resprite of syndicate space gear (including softsuits, not shown here or complete yet) including one extra voidsuit variant and a spooky new crimson hardsuit. Aesthetically this is hopefully something more grounded than the cartoony, vibrant bright red depictions of the syndicate currently in the game. It also would help set us apart from other servers with a basic aesthetic change as far as something as iconic as nukeops goes. On top of this, the exact designs of the voidsuits and the literal doomsday device that is the crimson hardsuit are much different to set them apart from one another. Not done are species sprites, which aren't really important to the immediate design, but are also a shocking pain in the ass. Before subjecting myself to such a horrifying task, here's the progress so far to see what people think and if it's worth continuing. The first and second are voidsuits - either both can be ingame for variation, or only one can be put in. The third is the hardsuit. My gripe is the very chonky sidesprite of the hardsuit, seen on the right. Once you adjust to the perspective it's fine, but it may be jarring at times ingame.
Guest Marlon Phoenix Posted June 10, 2019 Posted June 10, 2019 (edited) It looks a bit brown. Can you make the red a little sharper? It should pop. Everything is fantastic, with a sharper red being the only area of improvement I can see. Edited June 10, 2019 by Marlon Phoenix
kyres1 Posted June 10, 2019 Author Posted June 10, 2019 I'll adjust the presentable sprites to feedback tomorrow once I'm free (hopefully), namely what @Senpai Jackboot said.
AmoryBlaine Posted June 10, 2019 Posted June 10, 2019 How do they look with orange-yellow tint to the visors? I think that'd look a bit hotter with their current colour of suit- which I prefer over hard red.
AmoryBlaine Posted June 10, 2019 Posted June 10, 2019 Ah, and in relation to that- do you intend to make sure their headlamp lights are recolored as well?
kyres1 Posted June 10, 2019 Author Posted June 10, 2019 3 minutes ago, AmoryBlaine said: Ah, and in relation to that- do you intend to make sure their headlamp lights are recolored as well? yes you goober
Scheveningen Posted June 10, 2019 Posted June 10, 2019 I think they look fine. They don't really need to pop. The rustic feel prevents awkward contrast with the current artstyle of the game. So rather than clashing with everything it looks and feels like it fits.
Arrow768 Posted June 10, 2019 Posted June 10, 2019 Gotta agree with shev. The current version of the sprite is really nice.
KingOfThePing Posted June 10, 2019 Posted June 10, 2019 I'd also say that the current posted ones look 100% fine. Not too brown not too flashy. Death to the corporation!
Conspiir Posted June 10, 2019 Posted June 10, 2019 I'm on Jackboot's side. It looks a bit too brown to me. It doesn't need to be current blood-red, but it does look a bit duller than I'd hope when you stare at it. Does it look different in-game?
Doxxmedearly Posted June 10, 2019 Posted June 10, 2019 I like the current iteration in the OP. Glad this whole thread agrees that anything replacing the hideous bright red is a welcome change, at least.
Scheveningen Posted June 10, 2019 Posted June 10, 2019 8 minutes ago, Doxxmedearly said: I like the current iteration in the OP. Glad this whole thread agrees that anything replacing the hideous bright red is a welcome change, at least. b-b-b-buh shitty sprites are iconic kyres is LITERALLY murdering culture
Doxxmedearly Posted June 10, 2019 Posted June 10, 2019 32 minutes ago, Scheveningen said: b-b-b-buh shitty sprites are iconic kyres is LITERALLY murdering culture Staff Complaint: Kyres Reason: Ruining shitty sprites in favor of making our server nice looking and unique or some snowflake bullshit smh
ferner Posted June 11, 2019 Posted June 11, 2019 I really love the look of the work displayed here so far, and I would be happy to help out with adding them in.
Carver Posted June 13, 2019 Posted June 13, 2019 (edited) I'll miss the iconic designs, but these pseudo-spider designs certainly have a charm to them. If they were added I'd love to see both the purple and green variants added for a bit more choice. Edited June 13, 2019 by Carver Oh and as others have mentioned, a little bit more depth (or 'pop') in the sprites would go a long way. The pauldrons in particular look very flat.
Butterrobber202 Posted June 13, 2019 Posted June 13, 2019 I like the current in-game ones tbh, but apparently every sprite needs changing, so it’s meh. agree with Jackboot, I’d like alittle pop.
Brutishcrab51 Posted October 4, 2019 Posted October 4, 2019 Hard agree with the others stated above, other than Jackbooterbooterbooter and Butter. I really like the more rustic feel of the sprites - they look more militant, less meme-y, and the ability to give minor customization to mercenaries (aesthetically similar voidsuits with minor modifications??????) is something that mercenaries absolutely require, to give them that individuality that Heisters currently possess. Plus, in my mind, this makes normal mercenary voidsuits a non-memey choice. The current ones sprited in are the same suits used 6 years ago for Nukeops. Come on now.
Carver Posted October 5, 2019 Posted October 5, 2019 6 hours ago, Brutishcrab51 said: The current ones sprited in are the same suits used 6 years ago for Nukeops. Come on now. I feel this is a very poor argument to be made, seeing as sprite quality is not an aspect that ages akin to 'graphics' in most games. As for the sprites above, as I said before, they're nice but they need more visual depth (especially for those pauldrons on the voidsuits).
Butterrobber202 Posted October 6, 2019 Posted October 6, 2019 Coming back to this thread since forever, my stance as changed slightly. I like the icons posted in OP, but I would still like some kind of design change that makes me “cool!” idk having a random chance of a paint job, rust, it battle damage would look cool. Kinda an “old team” feel.
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