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Everything posted by NewOriginalSchwann
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Wigglesworth is a good lad that can definitely roleplay effectively, and I like the application. However, I have a question. While your character concept is good, and you've definitely read the lore, how do you intend to put yourself out there - so to speak - as a priest? It's a role a lot of people tend to discard, unfortunately, so how do you intend to create a presence? I look forward to your response.
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OOC Note: Lancer said this was a-okay, considering the events that have happened surrounding this IR. This may very well be all, folks!
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Like with my fellows, I don't really have a lot to add. Good item, good character, good justification, good roleplayer, unrobust. +1
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Alright hello yes, I am here to give feedback. I played a revolution round earlier with @Wigglesworth Jones and at one point we (an assistant and detective) needed to get into maintenance for The Gimmick (blowing up the ATLAS-loving representative's consulate with a fuel tank bomb). The result: 1). One ashed hand 2). Five instances of shocking ourselves 3). Zero instances of us doing the gimmick successfully 4). One maintenance hatch destroyed by a maglite and lunchbox While I absolutely despise seeing a security officer perform a maintenance sweep "for security" at the start of every round, there has to be a better solution to this.
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I will miss the old AMI, but these are very good. It will also be way easier to find dead xenoarcheologists now, great work!
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Stationcrab's Custom Borg Sprites
NewOriginalSchwann replied to StationCrab's topic in Completed Items
FREN is a good stationbound and I like the sprites, and the reasoning for the sprites. I'm here to add in my +1, and really have nothing else to add beyond that. -
I've had good interactions with Solis and Feufer, so I have no doubt they can both RP and do their departments. However I absolutely despise giving empty +1s, so I have a few questions for the positions. 1). How do you intend to handle the upcoming changes to medical as a CMO? 2). You are the CMO and it is a somewhat hectic round of vampire. You have a lot of patients on low blood and not enough O- to go around. You are fairly well-staffed with two pharmacists, a surgeon, a nurse, a paramedic, and a rescue robot. How do you manage this? 3). How would you handle an officer using excessive force on a detainee in an in-character manner? 4). A traitor purchases a central command update and it's absolutely absurd what they use it for. It's full of contradictions, misspellings, and weird orders. How do you respond to this as a head of staff? I look forward to your responses!
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Brutishcrab51's custom helmet application
NewOriginalSchwann replied to Brutishcrab51's topic in Completed Items
The sprites are good, and the item fits the character. It's a helmet, it protects your skull from impacts. This one just makes you look like a goon at times. I support it, and really have nothing else to add. -
Aticius' Lizardhead Application do not steal
NewOriginalSchwann replied to Aticius's topic in Whitelist Applications Archives
While I also understand it's kind of questionable for somebody with no characters to apply for a species, and understand it is ultimately up to the lore dev, I can vouch for Aticius being an exceptional roleplayer. They played one of the best (if not the best) unathi I interacted with on Baystation12, and have always gone to great lengths to play believable characters. I am both eager and excited to see their take on unathi in Aurora's setting. -
BYOND Key: neworiginalschwann Game ID: b35-a7bd Player Byond Key/Character name: Alvin Mildred Jaydon Lafortune Leila Alamuddin Genevieve Francois Staff involved: N/A - However, I was told Cnyam handled some things in-round. I am, however, uncertain what was done. As such, after consulting with my fellows, I have decided it is appropriate to make this complaint. Reason for complaint: In brief: aggressive ganking, powergaming, and horrific attitude in OOC resulted in a round that made me believe I was back on /tg/-Sybil rather than on Aurora. Several cultists displayed a pretty horrific attitude overall and poor respect of escalation overall. Jaydon Lafortune, in particular, was an egregious offender. I would like to, finally, state that this is not a salt complaint because the the antags won. Now, the long-hand complaint. This was a fairly low-population round, a bit after midnight Eastern Standard time. Security was pretty decently staffed compared to most other departments, and I late joined at around twenty or thirty minutes in. Twenty minutes later almost every member of security was dead from cultists or a cultist themselves, and fifteen minutes after that Nar’Sie was summoned and the game was over at 1:14:00-ish. So how in the name of heck did this all happen? The main strategy of Alvin Mildred was to stun talisman somebody with his starting cultist buddy then cuff, gag, and remove their headset before converting them. One cultist actually did lead-up RP to an attempted stun-cuff-gag-deheadset-convert but did it in plain view of security and got caught. The head of security managed to get a bit suspicious after two officers disappeared near Mildred, and told the AI to track him. This allowed us, the ISD, to catch him, one of his assistants, and eventually a third unrelated individual. We brought them to the brig for questioning, flashed and cuffed them, then one managed to break her cuffs and summon a sword and then all hell literally broke loose. At around 00:40 the brig turned into some kind of bizarre 2D version of the Fortnite: Battle Royale Halloween Special as cultists began destroying the hands of the three non-cult security members, a cadet got stunned and then gibbed, a reporter armed herself in order to desperately survive, and the ISD got completely wiped aside from cultists. Following this the cult basically had free fucking reign of the station and easy access to weaponry. Any resistance was crushed in an exceptionally horrendous manner: Jaydon Lafortune would run up, stun talisman them, and then drag them to a sacrifice rune. For those of us not familiar with the mechanics of cult, the sacrifice rune instantly gibs you. Persons I have spoken with say that Francois assisted in this, so I have named them in this in order to get their story. Having seen it utilized three times in a row by Lafortune, assisted by Francoise, I can assure the reader that this is fairly difficult to counter. The attitude of Lafortune's player in OOC following this did not help, as his attitude could be summarized as "cry about it." Alamuddin’s player was also involved in this absolute round-robin of an OOC fight, so I have named them here. In order to further explain this round I call to the stand the following witnesses: @BoryaTheSlayer @Wigglesworth Jones @Bear @Rosetango @Brutishcrab51 @HighAdmiral Memetastic Productions (I don't know if they have a forum account) Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? I did not, no. Approximate Date/Time: 5 November, 2019 Additional Notes; I have the logs of the round, and can provide them if needed.
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Something as strong as the stun talisman has no place being as cheap as it is in a team antagonist. It's a one-hit stun that's long enough to cuff, gag, and de-headset a person with. It has absolutely no place in a game that's trying to move away from one-hit KO combat. Honestly, it has no place at all as it presently stands. A stun baton takes 3-4 hits to down somebody and this takes one (1) hit, then you're dragged off to a forcible D&D session as conceptualized by Chick Tracts (I mean you should have backup, but it's just going to result in the cultist bringing two instant-stun runes). Please wipe this accursed ability from the face of the Earth.
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Soultheif96's Command Application
NewOriginalSchwann replied to Soultheif96's topic in Whitelist Applications Archives
Hey just coming by to say Soulthief, despite having an odd name, is a pretty swell dude that plays interesting characters and RPs very well. I've been especially impressed with how he's integrated Sterben's demotion into the character. Definitely the kind of person we want to see in command again. I particularly want to see Copperfield suffering as captain again - he is always a pleasure to work with. Edit: Oh yeah +1 I guess. -
I want off the wild ninja ride Mister Geeves.
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IPC Species Maintainer - Niennab
NewOriginalSchwann replied to niennab's topic in Developer Applications Archives
Ah geez I missed this by a few days. NiennaB is, essentially, everything I want to see in a synthetic lore developer - they have passion, play a bunch of really good synthetics, and a a joy to interact with both inside and outside of rounds. Any questions I could have asked have already been answered, so I must be content with a simple +1. Best of luck with lore writing, should you be appointed! -
1). I want to expand the relationship between the Frontier Alliance and Dominia, particularly one is an expansionist imperialist faction of space pirates and the other is a target of expansion. Frontier worlds along the border of Dominia are an area I wish to explore, particularly the fact that these worlds have had to rapidly heavily militarize themselves over the past thirty or so year or be overtaken by Dominia. My preexisting work with Himeo kind of fits into this with its standing fleet, but I'd like to go closer to the proper Dominian Empire. 2). Certainly! I plan to make the Eridani contractor faction seen in-game into an actual organization that subcontracts from other PMCs, so you can be an Eridani Private Military Company contractor from N4NL Industries. I'll also echo every other lore developer by saying I'd love to see Eridanian augments fully ported into the game, and believe this would add to both suits and dregs. Finally, I'd like to add more Corporate slang and name a few cities on the surface of Oran. 3). I would tweak it along class lines between suits/corporates and dregs - suits have beautiful terraformed environments they live in that are kept secure by the military and police, while dregs wallow in pollution and immobility. This would both resolve this conflicting lore issue and make suits/dregs feel more different. This would also be a good chance to re-add tunnel runners as the individuals brave, or foolish, enough to live in the hyper-polluted areas.
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I do have some solid ideas, yes. Initially I'd like to expand upon Xanu before working my way outwards, so to speak. I intend to further emphasize the major cities of Xanu and add preserved battlefields to it as a reminder of the Interstellar War. Beyond that, I have a few vague ideas for planets in the frontier. I have, additionally, realized that I did not quote a singular person during my first post. As a result, I will be pinging everyone in this one, aside from Borya: @Coalf @Marlon Phoenix @Pegasus
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Matt please I am begging you to get these ported soon as I cannot go back to football heads and Homer Simpson.
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Coalf's Tajara Deputy Application
NewOriginalSchwann replied to Coalf's topic in Developer Applications Archives
I have nothing to add other than my support - Coalf is clearly passionate and has answered everything well so far. They're exactly the kind of person I want to see driving forward our catbeasts and their nightmarish civil war. -
These are all excellent questions, so thank you for taking the time to respond. My answers are below, in order of posting. Coalf: 1). On Human Bloat Humans are the most populous and most played species on our server. To me, it makes a lot of sense for them to have a multitude of options and I personally appreciate how diverse they can be within the same species. Somebody from Venus is completely different than somebody from New Hai Phong, or the frontier. In what lore I have written, I have attempted to counter human bloat to an extent by bringing in other races, such as the tajara on Himeo. 2). Worries on Choice This is a concern I have, but I will not let it stop me from writing lore. If there are a multitude of choices, you simply need to ensure that yours is unique compared to the others. In my eyes, adding more lore to the Frontier Alliance will make more people choose it as a point of origin. 3). Addressing Bloat While removing sub-factions is, in my eyes, an entirely valid option it is one I would like to avoid if at all possible. Removing factions removes player options, which is something I want to avoid as a lore developer, and tends to make people mad at the end of the day. Instead, I intend to follow the example of Kyres by better-organizing sub-factions on the wiki and lore as a whole. During his tenure as synthetic deputy, Kyres managed to turn an absolute tangle of wiki pages into a cohesive narrative - it is an example to be followed. As it stands, attempting to learn the politics of the Sol Alliance is an exercise in frustration. There is no reason we should not merge the pages together into one, like what Kyres did with synthetic factions. 4). Bloat Overall To an extent, bloat is an inevitable result of lore development. Some bloat is good, such as materials that flush out the world but have no impact in-game. This bloat has a purpose, it means something even if it's secondary. Nobody ever talks about the weird native animals of New Hai Phong, but they're there to give us a greater image of the planet. Some bloat is not so good, such as information that just seems to exist without a purpose. If I write a bunch about the election campaign of the current leader of the Sol Alliance it's neat, but ultimately serves no purpose. Jackboot: 1). How will your developments of the frontier alliance tie back to the station? Through the creation of new points of origin for players that are seen in characters on the station. In my eyes, there is no better way to bring lore onto the station than characters themselves. I can personally attest to this: I managed to get several players interested in Dominian lore through the creation of a certain character, and several characters from the Frontier Alliance were the original reason I turned my eye towards FA lore. 2). And do you consider Mars part of the frontier, with its rugged, individualist, practically anarchist spirit? Absolutely, positively not. The frontier is the frontier for a reason, its distance from the Alliance, and Mars is right next to Earth - the only place you could get further from the frontier is the Moon. There are, however, some shared traits between the two such as the individualist spirit, ruggedness, and opposition to the Sol Alliance. 3). What is the Frontier Alliance and its point? To me, the primary point of the Frontier Alliance is to provide an origin point with freedom for players, and to give us as lore developers a place to create interesting and unusual systems. Anything (within reason) is possible on the frontier. Planets built entirely underground, planets dotted in megacities, the off-world human fleets, totally alien environments, bizarre systems of government, and so on. I want to see the Frontier Alliance as a place where people have a solid base in lore in order to allow their creativity to run wild - to establish the Alliance as a more solid thing, but allow players to be as creative as ever on the frontier of humanity. A theme of the unknown, and the possibilities that can originate from said unknown. Comrade Vlad Borya 1). Other Interests? I am interested in Eridani and Dominia as factions, though those are both very well-developed (as are the other human factions). Corporate lore is something I am additionally interested in touching, though I would like to see more behind the scenes of lore development before doing anything with the established megacorporations. Particularly, I'd like to see something done with Einstein Engines instead of having it in a limbo of "maybe it's defunct" or "it's a Heph subsidiary now." 2). Most Irritating Thing ATLAS Apologies to Pegasus, but I have always found the timescale of Dominia to be a little short. I love Dominia and Dominian lore - it's a completely alien human faction and there's nothing like it - but the time scale doesn't really make sense to me when I think about it very hard. In 2437 these people were under the control of three different human governments, one of them a democracy, and now twenty-four years later they're an entirely different culture. I still love Dominian lore, but this keeps me up at night. It haunts me! Pegasus: 1). Where can we simplify human lore? As mentioned above, I think we can combine a lot of wiki pages on human lore, particularly the Sol Alliance. Furthermore, I'd like to see a page that lays out the relations between human factions (and non-human factions) in plain language. When I first joined the server a few months ago after reading a beginner's guide and some of the lore, I still had legitimately no idea why a frontier character was furious at me for mentioning I was from Sol. As such, I'd like to see an introductory page to lore designed, and the timeline of humanity page made more easily accessible as it is currently hidden beneath the human racial blurb on a totally unrelated page to the rest of human lore. 2). Is it worth it? If your lore is detailed but incoherent, it is not good lore. Lore should, even when it is a nightmarish 5,000 word essay about one planet, always be laid out in a very coherent narrative. As such I am always willing to sacrifice lore in depth for lore that is understood, though it is my belief that I can write both.
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Ckey/BYOND Username: neworiginalschwann Position Being Applied For: Human Lore Deputy Past Experiences/Knowledge: None in terms of the server, but I am a current graduate student pursuing a master of the arts degree. Therefore, I am able to write at an advanced level. I am, additionally, a native speaker of English. Examples of Past Work: The prime example of this is Himeo, which is currently up for canonization. From start to finish Himeo took roughly five days to write and two days to edit. Additional Comments: THE ESSAY The Frontier Alliance, and the frontier more generally, is easily the most interesting area of our lore. However, it is an underdeveloped one: the entire Frontier Alliance has one named planet, Xanu Prime, which means that every other named faction has more planets. This is an entity described as “[…] possibly the most populous entity in the Orion Spur,” by our wiki. As a result, most characters avoid the frontier and, if they are from it, are generally from a planet that they made up on their own time. There is more lore on the tajaran military than the Frontier Alliance, by sheer volume. New Hai Phong, a singular planet in the Sol Alliance, has more lore than the Frontier Alliance. There seem to be more stories about unathi pirates beating frontier dwellers silly then there are about the frontier itself. This is not what the current state of affairs should be regarding the Frontier Alliance – something needs to change. In this critique I will lay out my plan to expand upon the lore of the Frontier Alliance, and enhance the frontier’s lore more generally. The areas of expansion that, in my eyes, will benefit the frontier and the Frontier Alliance are listed below, in a bullet point fashion for ease of reference. Following this list, I will discuss my points in greater depth. 1. Expansion of existing frontier and Frontier Alliance lore. 2. More planets on the frontier that have a good amount of lore. 3. A further expansion of frontier and Frontier Alliance culture. The present lore of the frontier and Frontier Alliance is, as mentioned above, lacking. There is more lore on New Hai Phong, a singular planet in the Sol Alliance, than on the entire Frontier Alliance. This needs to change, but in a specific manner: to expand instead of rework. In order to do so I intend to start with the Frontier Alliance page itself: I will expand upon its history, linking in the Coalition of Colonies and the Interstellar War – showing how the Sol Alliance has engendered a mistrust between the frontier and itself that led to the largest war in human history. Society will also be expanded, and I intend to work with Borya in order to expand upon the “shared culture” of the frontier – i.e. holidays. Politics is, as it stands, barely a few paragraphs that leaves a variety of questions. How do these parties get their power, anyways? With is a party of Max Stirner anarchists one of the largest political parties in the Frontier Alliance? I don’t know, as it has not been explained at all. The sky is the limit with the Frontier Alliance, and we need to reach towards that sky rather than simply remaining where we are presently. But what of lore expansions? The Frontier Alliance (and the entire frontier, as an extension) has one planet with 194 words describing it. Here are some things with more lore, by word count, than Xanu: S’Mara (when combined with photograph caption), the Idris family, the environment of New Hai Phong (over twice as long), Hma-trra Zivr (Adhomaian Glacial Worm), the Firebrand Summit, etc. I could go on, but the point has been made thoroughly enough. The first step of expanding the origin points for the frontier and Frontier Alliance will be an expansion of Xanu, then the addition of more origin points. The gold standard for new planets should be New Hai Phong, and I have met this standard through my work on Himeo. I intend to keep this standard, if not this pace, throughout my work on the frontier. Having one planet of origin on the entire frontier is not only a lore issue, it deprives our players of options. Frontier culture is somewhat hard to define, due to not much being written on it and the size of the frontier itself. I intent to work with my fellow lore developers to create more of a culture, but not to create a definitive culture that supersedes player freedom. The great part of the frontier is that you can do whatever you desire with it, and that should be left alone. However, we should have more to work off of as developers and as players. Holidays are great for this as it would be a concept that frontier characters can unite on, but not an overbearing thing that every frontier character must adhere to. Finally, I would like to answer a question that will likely come up: do you intend to do anything other than write about the frontier? I do, and I am particularly interested in Eridanian and Dominian lore, as well as Elyra – all three are excellently designed factions so far, and should be expanded upon. All in all, the frontier and Frontier Alliance can only benefit from being expanded upon, and I eagerly look forward to writing on these factions.