Snakebittenn Posted November 9, 2019 Posted November 9, 2019 Delet this if this has been posted before by me. Simple enough, remove the slowdown penalty from not wearing shoes. Stepping on shrapnel and various shards is pretty punishing as-is, and for things like mechanical legs it makes not a lot of sense.
AmoryBlaine Posted November 9, 2019 Posted November 9, 2019 I honestly never noticed the slowdown penalty before, which probably means this doesn't need to be removed. Perhaps just make is so there's a check for mechanical legs or something instead? Or adding random slipping to running while shoeless. I dunno.
Chada1 Posted November 9, 2019 Posted November 9, 2019 (edited) As someone who has run shoeless on cold/room temp/hot metal I can confirm you tend to step slower and less hard because it is uncomfortable as heck, for the extremes of cold and hot it's not just uncomfortable, it's borderline torturous. For mechanical limbs it makes sense because you have no feeling. So in that case it wouldn't bother you at all. I would say remove it for species that can't wear shoes and keep it for the ones who can and make it so robo-limbs are full speed Edited November 9, 2019 by Chada1
Nantei Posted November 9, 2019 Posted November 9, 2019 (edited) 2 hours ago, AmoryBlaine said: I honestly never noticed the slowdown penalty before, which probably means this doesn't need to be removed. Perhaps just make is so there's a check for mechanical legs or something instead? Or adding random slipping to running while shoeless. I dunno. No need because you are already punished by stepping on lego blocks. Also the slowdown is pretty significant, I'm not sure how you wouldn't have noticed it by now. Also Chada as someone who used to practice barefoot running, and would run around a data center on patrol with only socks on, you can build a tolerance for it fairly easily. Especially with socks on. Edited November 9, 2019 by Nantei
Chada1 Posted November 9, 2019 Posted November 9, 2019 Socks would pad and insulate a bit from hot/cold so could see that actually Nantei.
wowzewow Posted November 9, 2019 Posted November 9, 2019 I'm pretty sure walking around shoeless makes your footsteps silent IIRC
SatinsPristOTD Posted November 9, 2019 Posted November 9, 2019 3 hours ago, wowzewow said: I'm pretty sure walking around shoeless makes your footsteps silent IIRC It does, yes. Nantei is correct as well. I can, honest to God, walk on gravel barefoot as I'm just use to doing it. (I live in the South. Shoes aren't needed for like 70% of the year). So the excuse of "but the floors cold" is a weird one.
zyymurgy Posted November 9, 2019 Posted November 9, 2019 (edited) Well... I also walk barefoot on gravel. I would say that walking on hot/cold metal sucks, and running barefoot on a hard surface still isn't fun. On Cataclysm:DDA, "tough feet" is a starting Perk you can take. However, this game doesn't have perks or traits. So you're going to have to standardize it, and that has implications for roleplay. Edited February 7, 2020 by zyymurgy
Nantei Posted November 9, 2019 Posted November 9, 2019 I think people already handle things like, "Does my character have the toughie feet?" fairly well.
Wildkins Posted November 10, 2019 Posted November 10, 2019 time to add a perks/traits system and moods
Carver Posted November 10, 2019 Posted November 10, 2019 I'd simply remove slowdown, increase slip chance on wet floors. You ever try running on wet tile barefoot? Let alone even just walking on it.
wowzewow Posted November 11, 2019 Posted November 11, 2019 On 10/11/2019 at 16:50, Carver said: I'd simply remove slowdown, increase slip chance on wet floors. You ever try running on wet tile barefoot? Let alone even just walking on it. wet socks give you 50% slowdown debuffÂ
Zundy Posted January 5, 2020 Posted January 5, 2020 Game mechanics I think the slow down is to balance the silence. That being said do we often see woof be assassin's take of their shoes in game for the silence benefit? Prisoners to silently evade detection? If not then why keep the slow down I say.
Hendricks Posted January 7, 2020 Posted January 7, 2020 I don’t think I’ve ever seen anybody use the silence. I mean. If your trying to hide you stay still and stay out of sight. You don’t move inside lockers. The slow down is just redundant. I don’t think you can hear people walking behind walls either so I don’t really understand this.Â
BearSchwanz Posted January 7, 2020 Posted January 7, 2020 (edited) Relatively unrelated but biology wise humans do run faster without shoes on. Given that they're comfortable with the surface. (IRL that is) Edited January 7, 2020 by BearSchwanz
BRAINOS Posted January 7, 2020 Posted January 7, 2020 Â this man is not affected by shoeless slowdown. also sneaking around is always done visually, nobody has ever said "i hear footsteps, who's there?" that's 2 for 2 in favor, regarding realism and game mechanics.
FreshRefreshments Posted January 8, 2020 Posted January 8, 2020 You already suffer a downside by going shoeless, but either way, I don't really think a change like this is even really a big deal. I somehow doubt the next big tactic is going to be taking off your shoes to sneak past Security, only to be foiled because someone harm-intent threw a bottle at you. But, something like shoe cuffs, which is designed to slow you down as a punishment, still exists. Taking your shoes off takes its own downside. It would probably be a very easy change to make.
GreenBoi Posted January 11, 2020 Posted January 11, 2020 I did the math and not having shoes on cuts you tiles-per-second movement speed by 25%. Zeng-frames get cut from 3.33333t/s to 2.5/s and it's worse for everyone else. This should not be a thing anymore. It's just annoying given that some people just don't want to or care about shoes ergo robots, vaurcae, and some dirty guwans.
Zundy Posted January 12, 2020 Posted January 12, 2020 (edited) Yeah get rid. Also add a different noise for robo feet and Vaurca click clack chitin toes. Edited January 12, 2020 by Zundy
Gangstafary Posted January 13, 2020 Posted January 13, 2020 Totally supporting. I only used the silent barefoot steps one and I don't even remember why. You can't really escape anything within the hallways by going barefoot, and in maint you can but have the floor usually riddled with glass shard so it actually has its ups and downs.
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