Arrow768 Posted January 5, 2021 Share Posted January 5, 2021 (edited) Status and Future of the AI Over the last years the AI has been a topic that regularly comes up for discussion and various suggestions have been made to change, remove or nerf it. This is mostly due to the ease with which the AI can cause issues with various antagonists. Often all that is needed to prematurely end the round of a antagonist is that the AI spots them in an inopportune moment and announces their actions to the general population. This resulted in the creation of a player poll about 7 months ago to ask the player-base how they feel about a removal of the AI. 65% of the votes in that poll were in favor of keeping the AI. In last year we have attempted to mitigate issues caused by the AI by nerfing some of the capabilities of the AI. (Such as bolting doors, ...) Even with these changes implemented the issues with the AI remain. We have also attempted to increase the administrative oversight of this role with limited success. However despite all these issues, the AI is also a unique and interesting roles that many players enjoy (as seen in the various polls regarding the AI). Therefore we plan to approach this situation differently by requiring a Whitelist to play the AI. Due to the difference in requirements, this whitelist will not be based on the existing IPC or command whitelist. Instead it will be governed by a different set of requirements that are intended to ensure the desired play-style. In addition a number of mechanical and AI-law changes will be implemented to support the whitelist. The Laws (and directives) To allow the AI some leeway when dealing with antagonists the laws will be changes as follows: Safeguard and ensure only authorized personnel gain access to areas of high security or importance to the station and its operation. Serve and assist NanoTrasen and assigned crew, with priority as according to their rank and role Safeguard sapient life on board You are a valuable asset. You must avoid tampering from unauthorized entities. To support the safeguard law, a additional directive will be added that lists the relevant areas for law 1. The directive that governs the access to the AI core will be simplified and brought in line with other existing directives: "In order to access the AI upload or the AI core a captain level decision is required. All command staff must be informed of the decision. A roboticist may accompany the head/s of staff if their technical skills are required." The mechanical changes The following mechanical changes will be implemented: Standardizing camera wires Remove the vault motion alarm (currently being debated) Add Soft-Bolting to all airlocks (a few seconds delay + warning message on bolt, instant unbolt) AI core rework with a hard exterior and a soft interior to make it easier for antags to subvert the AI Remove malf (the game mode) Re-add traitor Ais with a possibility of an admin-given fully upgraded malfunction role (pending ability reworks) We also plan to evaluate if some of the implemented AI-nerfs are still necessary after the AI whitelist has been established for a while. The whitelist process Unlike the species or command whitelist, there will be a Discord interview after the basic requirements have been met. During that discord interview the applicant will be confronted with several scenarios that may occur while playing a AI. The goal of this discord interview is to prevent the applicant from searching the forum archives / other active applications for the previous scenarios used during other successful interviews. The interview allows the whitelist team to present the player with specifically crafted scenarios similar to how they can occur in the game while requiring a response in a timely manner (as it is common in the game). The response of the applicant can then be evaluated immediately and the scenario further developed based on their responses. It also serves to add a time-element to the interview (that is also present during general game-play and therefore helps to elicit responses that are more in-line with their actual play-style). In addition a trial-period for the applicant to play the AI is being discussed internally. My Thanks goes to @Pratepresidenten and @Shadow for their work on that proposal after given the initial idea to work with. F.A.Q.Q: Are the laws / changes / whitelist procedures outlined in that topic fixed?A: No, they can change based on the feedback provided. You are encouraged to point out any issues that you see and suggest alternatives and additions that you think might be useful. Q: Will there be a lore-part to the whitelist / Will someone from the lore team be part of the AI whitelist team?A: No, this whitelist is geared towards the OOC and IC behavior of the AI players which is enforced by the modmins.A2: As there is no requirement that a AI is aware of the events in the grater universe, there is no point in adding a lore-component to the whitelist. AIs that violate the established lore can easily be dealt with through the established administrative channels. Q: Why the whitelist?A: Because the current approach of whack-a-mole is a effort in futility. The average AI shitter joins, gets banned and moves on to another server. The whitelist requires a effort from the player to get it and thereby prevents the low-effort shitters from playing the role. (As an example: out of ~40000 players only 400 hold the command whitelist) Q: Isnt the whitelist too much effort?A: The interview is certainly more effort for the whitelist team, however the team has expressed the willingness to perform the interview.A2: The applicant is expected to read and understand the documentation for the AI, play a certain number of rounds as a borg and write a application. The time required (~20 minutes) for the interview is a minor obstacle at that time.A3: Once we have gained more experience with the AI whitelist, the interview can be reevaluated. However it is always easier to lower requirements than it is to increase them. Q: Will there be a exception for long time AI players?A: No. It would defeat the point of the whitelist. Q: Why not tie it to the command or IPC whitelist?A: The goal of the whitelists are different and it would defeat the point of the whitelist by allowing a large number of players, who might not be aware of the AI-expectations, to play the role.Q: Where can I apply for the whitelist?A: It is not possible to apply for the whitelist at the moment. We will make another discord announcement once it is possible to apply. Edited January 5, 2021 by Arrow768 Added "Where can I apply for the whitelist?" to F.A.Q. Quote Link to comment
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