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Arrow768

Head Admins / Devs
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Everything posted by Arrow768

  1. Voting for dismissal here, as there are enough options already as explained above
  2. Moved out of suggestions and ideas to general because thats not the devs domain
  3. Skull will be working on something related
  4. Passed along this time. Will be talked about again at the next dev meeting
  5. I´ll look into that
  6. Discussed in the dev meeting. The new map has a hot and cold morgue Therefore not needed
  7. I will work on economy
  8. Will be done by nanako as part of the modifiers and mutations overhaul
  9. Will be implemented by LordFowl with new map mining
  10. Discussed in the dev meeting. Not needed as it can already be easily found as ghost.
  11. Duplicate of meta research
  12. Resolved with the new map
  13. Dismissed because a teleportation ability for juggernauts would be op
  14. Will be implemented by LordFowl or Myself
  15. Will be kept open until the next meeting. Nanako is looking into it with the meta research update
  16. Decision will be made by the IPC lore developer.
  17. A complete medical overhaul will be discussed in the next dev meeting
  18. Will be kept open as nanako is still working on it
  19. I remember one round on another server where I played nuke ops and we entered via the arrivals airlock. Was a bit slower to change from the space suit into a normal suit and got left behind by the other ops. They alerted me that the detective was on the way. So I hid myself behind the nearest pot plant and hoped that he wouldnt see me. Detective arrived and looked a bit around. He was standing a tile away from the pot plant and didnt see me. So that suggestion is definitely worth talking about.
  20. We have the issue that people join the dev team then quickly realize that there is a expectation to actually code stuff and be able to finish it by a certain date. Due to that we have had devs that joined the dev team only to drop out a few weeks later after realizing that there are expectations. Why do you wish to be in the dev team ? Are you willing to work on projects you might get assigned and finish them until a specific due date ? (i.e. stuff needed for events, important fixes, ...)
  21. I dont really like the idea that officers can walk into the secure armory at code red. Other than that, I think it might be quite interesting
  22. I am inclined to dismiss this suggestion as we dont have any objectives for our antags and therefore we dont have any "Major" or "Minor" crew or antag win conditions
  23. Will be changed in a upcoming update
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