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wowzewow

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Everything posted by wowzewow

  1. Agree with Carver here. Any serious discussion realistically, would be on the forums anyway because it's an environment built to take your time and type out a well-thought out response. Discord, however, is just a typing speed competition, and whoever gets the first word is going to segway into whatever. Forums have topics and titles, with the first post being basically a coherent anchoring point. The channel you just proposed is just grabbing at straws at whatever people "feel" at the moment. And you know, feelings are terrible for coherent discourse. If people aren't discussing what you want to discuss, you're shit out of luck unless you want to derail the current conversation. Additionally : The fact we are discussing this *RIGHT HERE* throws a wrench in your entire argument. For the arguments that code_dungeon and lore_channel are existing "serious" channels is misguided. Most, if not all developer discussion occurs on the GitHub, and to a lesser extent, the developer discord. code_dungeon is just an extension of the developer discord, albeit more public. And I'd reckon the same argument for lore_channel is likely to apply as well - we have entire, separate discords for human, skrell, IPC, etc. lore. No matter how idealistic your idea of this channel's going to be, I'm pretty sure this is going to de-evolve into political-thunderdome 2, electric boogaloo. And the argument that the "mods and admins will handle it" is also idealistic, because the very same admins and mods participate in political discussion as well.
  2. can you make it clear what the steps are? like, wrench what, knife what in a nice orderly list
  3. I think it could be plausible. However, they'll be diluted versions, so only botanists can get high as a kite.
  4. ATTENTION HOMOSEXUALS

    IT IS NOW TIME TO PURCHASE OUR PRODUCTS

    1. Doxxmedearly

      Doxxmedearly

      Corporations for the last few months: These are trying times..... buy our product.

      Corporations in June: Now that it's safe to support you, we do. Be yourself...... buy our product.

  5. https://github.com/Aurorastation/Aurora.3/pull/8937/files colorable, i guess.
  6. I think that giving humans longer sprint time and better stamina regen would be pretty nice. We're evolved endurance hunters, after all.
  7. Server Moderator Application Basic Information Byond Account: Wowzewow Character Name(s): Wesley Miyazaki, Jeremy Hanford (formerly James Hanford), Mundy Barnes, Haleigh Albright AI Name(s): Not Applicable Discord username + tag: alsoandanswer#6999 Age: Prefer not to say Timezone: GMT+8 When are you on Aurora?: Around the afternoon and the evenings if I have some free time. Experience How long have you played SS13?: Three years How long have you played on Aurora: About three years, give or take How much do you know about SS13 (Baystation build) game mechanics?: Do you have any experience moderating for an SS13 server?: No, but I can learn Have you read through the criteria thread; https://forums.aurorastation.org/viewtopic.php?f=27&t=4198 - and believe that you mark off all the criteria?: Yes Have you ever been banned, and if so, how long and why?: No Personality Why do you play SS13?: It's the interaction with people that's important. I find it immensely rewarding that there's someone else behind the screen having as much fun as I am. Why do you play on Aurora?: I find it the most mature server, I guess. My roleplay style aligns with it as well, I didn't really come in with innate knowledge of the lore, but I was able to ad-lib and stretch my creativity, which I enjoy. What do moderators do?: What does it mean to be a moderator for our server?: For the most part, facilitate roleplay and break up OOC conflict (except for roleplay conflict in acceptable boundaries) Why do you want to be a moderator?: I want to try my hand at hosting an event. What qualities do you possess that would make you a good moderator?: I like to give the benefit of doubt and see things from other's point of view, and I'm not afraid to ask how they feel. I don't like to take sides or "affiliate" with a group or another. I'm also quite confident in seperating myself as a person from my roles. I'm going in understanding that moderator's a thankless job. How well do you handle stress, anger, or insults?: I say pretty well. In heated situations, I know when my emotions are getting the better of me and simply just take a breather. This includes passing responsibility onto another staff member who is more ready to handle the situation. Anything Else You Want to Add: (Do not put words here) (Put words here)
  8. I don't like the notion of having old men giving me different moods. I don't know, seems a little teetering on the edge of affecting how other people roleplay mechanically, which is a big no-no (such as the attraction mental trauma) So I'm feeling quite against it. Also, I feel like this'll encourage more "Let's gang up and kill the heads of staff" that cargo moonlights in.
  9. DEDICATED LIFEGUARD SLOT actually well just give civ department lightswitch access and we're good
  10. Lemme get uuuuuh.....boneless pizza with a... two litre a coke

    1. mwhit030

      mwhit030

      two liter machine broke

  11. I'll try to do something about it
  12. We could look into porting this if you could point us to a server which does this.
  13. Vi undrar är ni redo att vara med
    Armarna upp nu ska ni få se
    Kom igen
    Vem som helst kan vara med
     

    1. Pratepresidenten

      Pratepresidenten

      As if they can resist anything :^)

  14. The 'essential' in essential oil stands for essence. Technically, chicken stock is essential too.

  15. I stand firmly that Necropolis being in Security was a mistake, and shouldn't have been in the game in the first place, i.e, Lore wasn't written for it, and they were implemented as security by accident. So technically, this is a bugfix. It's kinda stupid to rewrite the LORE because of a bug. It's like if bicaridine accidentally was turned into a dangerous neurotoxin due to a coding error, and then the lore behind bicaridine was rewritten to say it was a neurotoxin all along! Personally I think Necropolis Security aren't that good in the roleplay department anyway (with an infamous reputation of powergaming, mind you), and I think a full retcon wouldn't affect anything. We did it with the Vox, we can do it again.
  16. this seems cool at first glance, HOWEVER we've tried voices before, and they didn't work. also, this'll make our server a little more video-gamey. Which would work for a LRP/MRP server, where mechanics are more of the focal point. but this is a roleplay server, and roleplay and characters are the focal point, and it'll get pretty immersion breaking when your character lets out a DEEP BASS BLOODCURTLING SCREAM when they die. Also the fact that we have female characters too. Well, I guess it could work without the scream, but that's a stretch However, we do need a sound designer, we need sounds, so your talent's defo in demand here.
  17. I don't believe in animals - milk comes from the trees

  18. ROCK AND STONE

  19. I definitely think the durability system would be extremely interesting, with many more features which could be tacked on, e.g. repairing armor, makeshift armor, crafting, sliding in armored plates and stuff, armor mods... And it'll also make fights more dynamic - you could possibly win through attrition in prolonged gunfights, instead of trying to cheese it by injecting sleepy juice and slicing their head off. Also, cross resistance damage. Taking a bullet in your radiation suit means radiation will leak in - leading to both reduced bullet and radiation resistance. However, it'll also make it exponentially harder and a P.I.T.A to code as well as balance properly, since you know, there's so many variables. Unless you're up to it, of course, which means just no problem.
  20. I would also like to observe
  21. Well, I guess 'not everyone' was kinda vague. What I meant like, there's definitely groups of people who do and don't. There's no real majority in either way, so we've gotta take a more careful, neutral approach. You know the only thing I'm going to be a little staunch on here is on medical/employment records, because those IRL are biological sex Flavortext and examine can be whatever. [ aliens and robots are the exception here ] Anyway, my response is mostly the same as Skull's.
  22. Allow me to play Devil's Advocate here. I'm not against this, I just wanted to express some of my thoughts 1. We can already just push for this in flavor-text Just echoing what Carver said, I guess. 2. Female and Male sprites have visible differences Like, for example, Unathi muzzles, Human sprites in general. You know, this isn't really a problem for IPCs and Dionae, since there isn't any sexual dimorphism 2.5. We'd have to seperate genders and the sprites in the code I'm not sure how old this code is, but it'll be somewhat of a challenge to seperate the gender stuff and pronouns, like MALE use MALE sprite and FEMALE use FEMALE sprite 3. Medical Terminology Since we have medical and employment records, It's usually standard to use biological gender. Since you know, not everyone deals with pronouns like this on a daily basis, and I know myself pretty well that I need to make a sustained effort to use neutral pronouns. It's going to be confusing for the guy when he types out an entire paragraph of medical records. It's a lot easier to deal with absolutes, and we've gotta cater to the average joe around here.
  23. inb4 people die because of scalding ramen chemical reactions when adding water
  24. Honestly, the only realistic knives are penknives for Cargo for opening boxes, or the knives in the kitchen. Imagine you're eating at McDonalds and the janitor's just casually carrying a knife for self defence. Other than being powergamey, it's just stupid.
  25. The entire research department relies on mining. And the reliance on Research could be solved by just giving them science access. The only equipment they're qualified to distribute are mechs, borgs, bionics, the like WHY? Doesn't that literally defeat the entire purpose of Scientist as an actual job? So you're moving the problem of Scientists being bored of the minigame to Roboticists who are equally uninterested to do said minigame, because they picked roboticist SPECIFICALLY to avoid it and build mechs instead. ...this just shoves them out of their job scope. They're supposed to mostly focus on mechs, bionics, synths, the like. They aren't supposed to be researching. Scientists get a tightening on focus...on what, exactly? This just encourages to make weapons and bombs to their heart's content, since all responsibility to make important things are now shoved to the Roboticist. This basically tips the balance ALL to the roboticist's side, further exaggerating the problem you're trying to solve. Speaking of which, the mapping changes are questionable at best. Replacing about 1/5 of the entire department with a break room (containing an oven, for some reason) AND smoking room (which has no place to be there), shoving Science's actual equipment to the wayside.
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